コード例 #1
0
    public static SubNodeListPlusUnit Instantiate(GameObject prefab, GameObject parent, SubNodeParameter parameter, SubNodeListComponent subNodeComponent)
    {
        SubNodeListPlusUnit obj = Instantiate(prefab, parent.transform).GetComponent <SubNodeListPlusUnit>();

        obj.subNodeComponent = subNodeComponent;
        obj.parameter        = parameter;
        obj.icon.sprite      = ImageIO.GetIcon(obj.node.iconName);
        obj.title.text       = obj.node.title;
        return(obj);
    }
コード例 #2
0
ファイル: SubNodeListPlus.cs プロジェクト: raoka0000/tunageru
 public SubNodeListPlusUnit AddUnit(SubNodeParameter parameter)
 {
     parameter.canOutput = false;
     return(SubNodeListPlusUnit.Instantiate(MainViweModel.instance.SubNodeListPlusUnitPrefab, window.gameObject, parameter, subNodeComponent));
 }