コード例 #1
0
        /// <summary>
        /// Create a ListViewController outside of the settings menu.
        /// NOTE: CustomUI.Settings.SubMenu:AddHooks() can make a call to ApplySettings.
        /// </summary>
        /// <param name="name">The text to be displayed for this setting.</param>
        /// <param name="values">A list of values representing an option in this setting.</param>
        /// <param name="hintText">The text to be displayed when this settings is hovered over.</param>
        /// <returns>A new ListViewController.</returns>
        public static ListViewController CreateListViewController(string name, float[] values, string hintText = "")
        {
            ListViewController viewController = _submenu.AddList(name, values, hintText);

            // remove this view controller from the global list of CustomSettings, otherwise it'll try to call Init() when we don't need it to
            SubMenu.needsInit.Remove(viewController);

            return(viewController);
        }
コード例 #2
0
        public static void InitUI()
        {
            SubMenu menu  = SettingsUI.CreateSubMenu("Beat Saber Console");
            var     lines = menu.AddInt("Line Count", "How many lines the Console will display.", 15, 50, 5);

            lines.GetValue += delegate { return(Config.lines); };
            lines.SetValue += v => Config.lines = v;

            float[] timeOptions = new float[] {
                0.1f, 0.25f, 0.5f, 0.75f, 1, 1.5f, 2, 3, 4, 5
            };
            var time = menu.AddList("Console Update Time", timeOptions, "The amount of time between Console updates in seconds.");

            time.GetValue    += delegate { return(Config.updateTime); };
            time.SetValue    += v => Config.updateTime = v;
            time.FormatValue += delegate(float c) { return($"{c} Sec."); };

            var cubes = menu.AddBool("Show Move Bars", "Show the bars that appear under the console.\n<color=#FF0000>Moving the console and output log by clicking under them will still work.</color>");

            cubes.GetValue += delegate { return(Config.showMoveCubes); };
            cubes.SetValue += v => Config.showMoveCubes = v;

            var clipboard = menu.AddBool("Copy Last Exception", "Automatically copies the Console's last logged Exception to your clipboard for easy pasting.\n<color=#FF0000>This will overwrite any previous clipboard entries.</color>");

            clipboard.GetValue += delegate { return(Config.copyToClipboard); };
            clipboard.SetValue += v => Config.copyToClipboard = v;

            var common = menu.AddBool("Hide Common Errors", "Hide common errors from appearing in the Output Log.");

            common.GetValue += delegate { return(Config.hideCommonErrors); };
            common.SetValue += v => Config.hideCommonErrors = v;

            var showStacktrace = menu.AddBool("Show Stacktrace", "Shows stacktrace in Output Log.");

            showStacktrace.GetValue += delegate { return(Config.showStacktrace); };
            showStacktrace.SetValue += v => Config.showStacktrace = v;

            var reset = menu.AddBool("Reset Positions?", "When set to true, the Console and Output log will reset to above the player.");

            reset.GetValue += delegate { return(false); };
            reset.SetValue += v =>
            {
                if (v)
                {
                    Config.consolePos = new Vector3(1, 2.5f, 0);
                    Config.consoleRot = new Vector3(-90, 0, 0);
                    Config.outputPos  = new Vector3(0, 2.5f, 0);
                    Config.outputRot  = new Vector3(-90, 0, 0);
                }
            };
        }
コード例 #3
0
        internal static ListViewController AddList <T>(ref SubMenu sub, T settings, string Label, string HintText, int sizeCount) where T : ConfigModel
        {
            List <float> values = new List <float>()
            {
            };

            for (var i = 0; i < sizeCount; i++)
            {
                values.Add(i);
            }
            var list = sub.AddList(Label, values.ToArray(), HintText);

            list.applyImmediately = true;
            PositionElement(list.gameObject);
            LoadedSettings.Add(list);
            if (!(settings is null))
            {
                list.SetValue = (v) => Instance?.StartCoroutine(DelayedMockCounterUpdate(settings));
            }
            return(list);
        }
コード例 #4
0
        protected override void DidActivate(bool firstActivation, ActivationType activationType)
        {
            _maxResultsShownStagingValue = PluginConfig.MaxSearchResults;
            _stripSymbolsStagingValue    = PluginConfig.StripSymbols;
            _splitQueryStagingValue      = PluginConfig.SplitQueryByWords;
            _songFieldsStagingValue      = PluginConfig.SongFieldsToSearch;
            _compactModeStagingValue     = PluginConfig.CompactSearchMode;

            if (firstActivation)
            {
                var headerRectTransform = Instantiate(Resources.FindObjectsOfTypeAll <RectTransform>()
                                                      .First(x => x.name == "HeaderPanel" && x.parent.name == "PlayerSettingsViewController"), this.rectTransform);
                headerRectTransform.gameObject.SetActive(true);
                TextMeshProUGUI titleText = headerRectTransform.GetComponentInChildren <TextMeshProUGUI>();
                titleText.text = "Options";

                _submenu = new SubMenu(this.transform);

                // have to use the ListViewController because IntViewController doesn't seem to work outside of the settings menu
                float[] maxResultsShownValues =
                    Enumerable.Range(PluginConfig.MaxSearchResultsMinValue, PluginConfig.MaxSearchResultsMaxValue + 1)
                    .Select((x) => (float)x).ToArray();
                _maxResultsShownSetting = _submenu.AddList("Maximum # of Results Shown", maxResultsShownValues,
                                                           "The maximum number of songs found before a search result is shown.\n" +
                                                           "<color=#11FF11>A lower number is less distracting and only displays results when most irrelevant songs are removed.</color>\n" +
                                                           "<color=#FFFF11>You can force a search result to be shown using the button on the center screen.</color>");
                _maxResultsShownSetting.GetTextForValue += x => ((int)x).ToString();
                _maxResultsShownSetting.GetValue        += () => _maxResultsShownStagingValue;
                _maxResultsShownSetting.SetValue        += delegate(float value)
                {
                    _maxResultsShownStagingValue = (int)value;
                    _resetButton.interactable    = true;
                    _applyButton.interactable    = true;
                };
                SetSettingElementPosition(_maxResultsShownSetting.transform as RectTransform);
                _maxResultsShownSetting.Init();
                _maxResultsShownSetting.applyImmediately = true;        // applyImmediately is after Init(), otherwise it calls SetValue once

                _splitQuerySetting = _submenu.AddBool("Search Each Word Individually",
                                                      "Split up the search query into words and searches the song details for those words individually. " +
                                                      "A song will only appear in the results if it contains all the words typed.\n" +
                                                      "<color=#11FF11>'ON' - For when you know some words or names in the song details, but not the specific order.</color>\n" +
                                                      "<color=#11FF11>'OFF' - Useful if you want to search for a particular phrase.</color>");
                _splitQuerySetting.GetValue += () => _splitQueryStagingValue;
                _splitQuerySetting.SetValue += delegate(bool value)
                {
                    _splitQueryStagingValue   = value;
                    _resetButton.interactable = true;
                    _applyButton.interactable = true;
                };
                SetSettingElementPosition(_splitQuerySetting.transform as RectTransform);
                _splitQuerySetting.Init();
                _splitQuerySetting.applyImmediately = true;

                float[] songFieldsValues = new float[3]
                {
                    (float)SearchableSongFields.All, (float)SearchableSongFields.TitleAndAuthor, (float)SearchableSongFields.TitleOnly
                };
                _songFieldsSetting = _submenu.AddList("Song Fields to Search", songFieldsValues,
                                                      "A query will only search in these particular details of a song.\n" +
                                                      "<color=#11FF11>Can get relevant results quicker if you never search for song artist or beatmap creator.</color>\n" +
                                                      "Options - 'All', 'Title and Author', 'Title Only'");
                _songFieldsSetting.GetTextForValue += delegate(float value)
                {
                    switch (value)
                    {
                    case (float)SearchableSongFields.All:
                        return("All");

                    case (float)SearchableSongFields.TitleAndAuthor:
                        return("<size=80%>Title and Author</size>");

                    //case (float)SearchableSongFields.TitleOnly:
                    default:
                        return("Title Only");
                    }
                };
                _songFieldsSetting.GetValue += () => (float)_songFieldsStagingValue;
                _songFieldsSetting.SetValue += delegate(float value)
                {
                    _songFieldsStagingValue   = (SearchableSongFields)value;
                    _resetButton.interactable = true;
                    _applyButton.interactable = true;
                };
                SetSettingElementPosition(_songFieldsSetting.transform as RectTransform);
                _songFieldsSetting.Init();
                _songFieldsSetting.applyImmediately = true;

                _stripSymbolsSetting = _submenu.AddBool("Strip Symbols from Song Details",
                                                        "Removes symbols from song title, subtitle, artist, etc. fields when performing search.\n" +
                                                        "<color=#11FF11>Can be useful when searching for song remixes and titles with apostrophes, quotations, or hyphens.</color>");
                _stripSymbolsSetting.GetValue += () => _stripSymbolsStagingValue;
                _stripSymbolsSetting.SetValue += delegate(bool value)
                {
                    _stripSymbolsStagingValue = value;
                    _resetButton.interactable = true;
                    _applyButton.interactable = true;
                };
                SetSettingElementPosition(_stripSymbolsSetting.transform as RectTransform);
                _stripSymbolsSetting.Init();
                _stripSymbolsSetting.applyImmediately = true;

                _compactModeSetting = _submenu.AddBool("Use Compact Mode",
                                                       "Removes the keyboard on the right screen, replacing it with a smaller keyboard on the center screen.");
                _compactModeSetting.GetValue += () => _compactModeStagingValue;
                _compactModeSetting.SetValue += delegate(bool value)
                {
                    _compactModeStagingValue  = value;
                    _resetButton.interactable = true;
                    _applyButton.interactable = true;
                };
                SetSettingElementPosition(_compactModeSetting.transform as RectTransform);
                _compactModeSetting.Init();
                _compactModeSetting.applyImmediately = true;

                _defaultButton = BeatSaberUI.CreateUIButton(this.rectTransform, "CancelButton",
                                                            new Vector2(-37f, -32f), new Vector2(36f, 10f),
                                                            DefaultButtonPressed, "Use Defaults");
                _defaultButton.ToggleWordWrapping(false);
                _resetButton = BeatSaberUI.CreateUIButton(this.rectTransform, "CancelButton",
                                                          new Vector2(16f, -32f), new Vector2(24f, 9f),
                                                          ResetButtonPressed, "Reset");
                _resetButton.ToggleWordWrapping(false);
                _applyButton = BeatSaberUI.CreateUIButton(this.rectTransform, "CancelButton",
                                                          new Vector2(43f, -32f), new Vector2(24f, 9f),
                                                          ApplyButtonPressed, "Apply");
                _applyButton.ToggleWordWrapping(false);
            }
            else
            {
                // force show current value in config
                RefreshUI();
            }

            _resetButton.interactable = false;
            _applyButton.interactable = false;
        }
コード例 #5
0
ファイル: ChromaSettingsUI.cs プロジェクト: angturil/Chroma
        public static void InitializeMenu()
        {
            InitializePresetList();

            MenuButtonUI.AddButton("Reload Chroma", OnReloadClick);
            MenuButtonUI.AddButton("Show Release Notes", "Shows the Release Notes and other info from the Beat Saber developers", delegate { SidePanelUtil.ResetPanel(); });
            MenuButtonUI.AddButton("Chroma Notes", "Shows the Release Notes and other info for Chroma", delegate { SidePanelUtil.SetPanel("chroma"); });
            MenuButtonUI.AddButton("Safety Waiver", "Shows the Chroma Safety Waiver", delegate { SidePanelUtil.SetPanel("chromaWaiver"); });

            /*
             * SETTINGS
             */
            SubMenu            ctSettings             = SettingsUI.CreateSubMenu("Chroma Settings");
            BoolViewController hideSubMenusController = ctSettings.AddBool("Hide CT Menus", "If true, hides all other Chroma menus.  This has a lot of options, I know.");

            hideSubMenusController.GetValue += delegate { return(ChromaConfig.HideSubMenus); };
            hideSubMenusController.SetValue += delegate(bool value) { ChromaConfig.HideSubMenus = value; };

            BoolViewController ctSettingsMapCheck = ctSettings.AddBool("Enabled Map Checking", "If false, Chroma and its extensions will not check for special maps.  Recommended to leave on.");

            ctSettingsMapCheck.GetValue += delegate { return(ChromaConfig.CustomMapCheckingEnabled); };
            ctSettingsMapCheck.SetValue += delegate(bool value) { ChromaConfig.CustomMapCheckingEnabled = value; };

            ListViewController ctSettingsMasterVolume = ctSettings.AddList("Chroma Sounds Volume", new float[] { 0.1f, 0.2f, 0.3f, 0.4f, 0.5f, 0.6f, 0.7f, 0.8f, 0.9f, 1f }, "Master volume control for sounds made by Chroma");

            ctSettingsMasterVolume.GetValue    += delegate { return(ChromaConfig.MasterVolume); };
            ctSettingsMasterVolume.SetValue    += delegate(float value) { ChromaConfig.MasterVolume = value; };
            ctSettingsMasterVolume.FormatValue += delegate(float value) { return(value * 100 + "%"); };

            BoolViewController ctSettingsDebugMode = ctSettings.AddBool("Debug Mode", "Very performance heavy - only do this if you are bug chasing.");

            ctSettingsDebugMode.GetValue += delegate { return(ChromaConfig.DebugMode); };
            ctSettingsDebugMode.SetValue += delegate(bool value) { ChromaConfig.DebugMode = value; };

            ListViewController ctLogSettings = ctSettings.AddList("Logging Level", new float[] { 0, 1, 2, 3 }, "The further to the left this is, the more will be logged.");

            ctLogSettings.applyImmediately = true;
            ctLogSettings.GetValue        += delegate { return((int)ChromaLogger.LogLevel); };
            ctLogSettings.SetValue        += delegate(float value) { ChromaLogger.LogLevel = (ChromaLogger.Level)(int) value; ChromaConfig.SetInt("Logger", "loggerLevel", (int)value); };
            ctLogSettings.FormatValue     += delegate(float value) { return(((ChromaLogger.Level)(int) value).ToString()); };

            StringViewController ctPassword = ctSettings.AddString("Secrets", "What could it mean?!?!");

            ctPassword.GetValue += delegate { return(""); };
            ctPassword.SetValue += delegate(string value) {
                if (value.ToUpper() == "SAFETYHAZARD")
                {
                    ChromaConfig.WaiverRead = true;
                    AudioUtil.Instance.PlayOneShotSound("NightmareMode.wav");
                }
                else if (value.ToUpper() == "CREDITS")
                {
                    AudioUtil.Instance.PlayOneShotSound("ConfigReload.wav");
                }
            };

            SettingsMenuCreatedEvent?.Invoke(ctSettings);

            ChromaLogger.Log("Sub-menus " + (ChromaConfig.HideSubMenus ? "are" : "are not") + " hidden.");

            /*
             * SUB-MENUS
             */
            if (!ChromaConfig.HideSubMenus)
            {
                float[] presets = new float[colourPresets.Count];
                for (int i = 0; i < colourPresets.Count; i++)
                {
                    presets[i] = i;
                }

                /*
                 * NOTES COLOURS
                 */
                SubMenu ctNotes = SettingsUI.CreateSubMenu("Chroma Notes");

                //A
                ListViewController ctAColour = ctNotes.AddList("Left Notes", presets);
                ctAColour.applyImmediately = true;
                ctAColour.GetValue        += delegate {
                    String name = ChromaConfig.GetString("Notes", "colourA", "DEFAULT");
                    for (int i = 0; i < colourPresets.Count; i++)
                    {
                        if (colourPresets[i].name == name)
                        {
                            return(i);
                        }
                    }
                    return(0);
                };
                ctAColour.SetValue += delegate(float value) {
                    ColourManager.A = colourPresets[(int)value].color;
                    ChromaConfig.SetString("Notes", "colourA", colourPresets[(int)value].name);
                };
                ctAColour.FormatValue += delegate(float value) {
                    return(colourPresets[(int)value].name);
                };

                //B
                ListViewController ctBColour = ctNotes.AddList("Right Notes", presets);
                ctBColour.applyImmediately = true;
                ctBColour.GetValue        += delegate {
                    String name = ChromaConfig.GetString("Notes", "colourB", "DEFAULT");
                    for (int i = 0; i < colourPresets.Count; i++)
                    {
                        if (colourPresets[i].name == name)
                        {
                            return(i);
                        }
                    }
                    return(0);
                };
                ctBColour.SetValue += delegate(float value) {
                    ColourManager.B = colourPresets[(int)value].color;
                    ChromaConfig.SetString("Notes", "colourB", colourPresets[(int)value].name);
                };
                ctBColour.FormatValue += delegate(float value) {
                    return(colourPresets[(int)value].name);
                };

                SettingsNoteMenuAddedEvent?.Invoke(ctNotes, presets, colourPresets);

                /*
                 * LIGHTS COLOURS
                 */
                SubMenu ctLights = SettingsUI.CreateSubMenu("Chroma Lights");

                ListViewController ctLightAmbientColour = ctLights.AddList("Ambient (bg) Lights", presets);
                ctLightAmbientColour.applyImmediately = true;
                ctLightAmbientColour.GetValue        += delegate {
                    String name = ChromaConfig.GetString("Lights", "lightAmbient", "DEFAULT");
                    for (int i = 0; i < colourPresets.Count; i++)
                    {
                        if (colourPresets[i].name == name)
                        {
                            return(i);
                        }
                    }
                    return(0);
                };
                ctLightAmbientColour.SetValue += delegate(float value) {
                    ColourManager.LightAmbient = colourPresets[(int)value].color;
                    ChromaConfig.SetString("Lights", "lightAmbient", colourPresets[(int)value].name);
                    ColourManager.RecolourAmbientLights(ColourManager.LightAmbient);
                };
                ctLightAmbientColour.FormatValue += delegate(float value) {
                    return(colourPresets[(int)value].name);
                };

                //LightA
                ListViewController ctLightAColour = ctLights.AddList("Warm (red) Lights", presets);
                ctLightAColour.applyImmediately = true;
                ctLightAColour.GetValue        += delegate {
                    String name = ChromaConfig.GetString("Lights", "lightColourA", "DEFAULT");
                    for (int i = 0; i < colourPresets.Count; i++)
                    {
                        if (colourPresets[i].name == name)
                        {
                            return(i);
                        }
                    }
                    return(0);
                };
                ctLightAColour.SetValue += delegate(float value) {
                    ColourManager.LightA = colourPresets[(int)value].color;
                    ChromaConfig.SetString("Lights", "lightColourA", colourPresets[(int)value].name);
                };
                ctLightAColour.FormatValue += delegate(float value) {
                    return(colourPresets[(int)value].name);
                };

                //LightB
                ListViewController ctLightBColour = ctLights.AddList("Cold (blue) Lights", presets);
                ctLightBColour.applyImmediately = true;
                ctLightBColour.GetValue        += delegate {
                    String name = ChromaConfig.GetString("Lights", "lightColourB", "DEFAULT");
                    for (int i = 0; i < colourPresets.Count; i++)
                    {
                        if (colourPresets[i].name == name)
                        {
                            return(i);
                        }
                    }
                    return(0);
                };
                ctLightBColour.SetValue += delegate(float value) {
                    ColourManager.LightB = colourPresets[(int)value].color;
                    ChromaConfig.SetString("Lights", "lightColourB", colourPresets[(int)value].name);
                };
                ctLightBColour.FormatValue += delegate(float value) {
                    return(colourPresets[(int)value].name);
                };

                SettingsLightsMenuAddedEvent?.Invoke(ctLights, presets, colourPresets);

                /*
                 * OTHERS COLOURS
                 */
                SubMenu ctOthers = SettingsUI.CreateSubMenu("Chroma Aesthetics");

                //Barriers
                ListViewController ctBarrier = ctOthers.AddList("Barriers", presets);
                ctBarrier.applyImmediately = true;
                ctBarrier.GetValue        += delegate {
                    String name = ChromaConfig.GetString("Aesthetics", "barrierColour", "Barrier Red");
                    for (int i = 0; i < colourPresets.Count; i++)
                    {
                        if (colourPresets[i].name == name)
                        {
                            return(i);
                        }
                    }
                    return(0);
                };
                ctBarrier.SetValue += delegate(float value) {
                    ColourManager.BarrierColour = colourPresets[(int)value].color;
                    ChromaConfig.SetString("Aesthetics", "barrierColour", colourPresets[(int)value].name);
                };
                ctBarrier.FormatValue += delegate(float value) {
                    return(colourPresets[(int)value].name);
                };

                //BarrierCorrection
                ListViewController ctBarrierCorrection = ctOthers.AddList("Barrier Col. Correction", new float[] { 0, 0.1f, 0.2f, 0.3f, 0.4f, 0.5f, 0.6f, 0.7f, 0.8f, 0.9f, 1f, 1.1f, 1.2f, 1.3f, 1.4f, 1.5f, 1.6f, 1.7f, 1.8f, 1.9f, 2f });
                ctBarrierCorrection.GetValue += delegate {
                    return(ColourManager.barrierColourCorrectionScale);
                };
                ctBarrierCorrection.SetValue += delegate(float value) {
                    ColourManager.barrierColourCorrectionScale = value;
                    ChromaConfig.SetFloat("Aesthetics", "barrierColourCorrectionScale", value);
                };
                ctBarrierCorrection.FormatValue += delegate(float value) { return(value * 100 + "%"); };

                //SignB
                ListViewController ctSignB = ctOthers.AddList("Neon Sign Top", presets);
                ctSignB.applyImmediately = true;
                ctSignB.GetValue        += delegate {
                    String name = ChromaConfig.GetString("Aesthetics", "signColourB", "Notes Blue");
                    for (int i = 0; i < colourPresets.Count; i++)
                    {
                        if (colourPresets[i].name == name)
                        {
                            return(i);
                        }
                    }
                    return(0);
                };
                ctSignB.SetValue += delegate(float value) {
                    ColourManager.SignB = colourPresets[(int)value].color;
                    ChromaConfig.SetString("Aesthetics", "signColourB", colourPresets[(int)value].name);
                    ColourManager.RecolourNeonSign(ColourManager.SignA, ColourManager.SignB);
                };
                ctSignB.FormatValue += delegate(float value) {
                    return(colourPresets[(int)value].name);
                };

                //SignA
                ListViewController ctSignA = ctOthers.AddList("Neon Sign Bottom", presets);
                ctSignA.applyImmediately = true;
                ctSignA.GetValue        += delegate {
                    String name = ChromaConfig.GetString("Aesthetics", "signColourA", "Notes Red");
                    for (int i = 0; i < colourPresets.Count; i++)
                    {
                        if (colourPresets[i].name == name)
                        {
                            return(i);
                        }
                    }
                    return(0);
                };
                ctSignA.SetValue += delegate(float value) {
                    ColourManager.SignA = colourPresets[(int)value].color;
                    ChromaConfig.SetString("Aesthetics", "signColourA", colourPresets[(int)value].name);
                    ColourManager.RecolourNeonSign(ColourManager.SignA, ColourManager.SignB);
                };
                ctSignA.FormatValue += delegate(float value) {
                    return(colourPresets[(int)value].name);
                };

                //LaserPointer
                ListViewController ctLaserColour = ctOthers.AddList("Laser Pointer", presets);
                ctLaserColour.applyImmediately = true;
                ctLaserColour.GetValue        += delegate {
                    String name = ChromaConfig.GetString("Aesthetics", "laserPointerColour", "Notes Blue");
                    for (int i = 0; i < colourPresets.Count; i++)
                    {
                        if (colourPresets[i].name == name)
                        {
                            return(i);
                        }
                    }
                    return(0);
                };
                ctLaserColour.SetValue += delegate(float value) {
                    ColourManager.LaserPointerColour = colourPresets[(int)value].color;
                    ChromaConfig.SetString("Aesthetics", "laserPointerColour", colourPresets[(int)value].name);
                    //ColourManager.RecolourLaserPointer(ColourManager.LaserPointerColour);
                    ColourManager.RecolourMenuStuff(ColourManager.A, ColourManager.B, ColourManager.LightA, ColourManager.LightB, ColourManager.Platform, ColourManager.LaserPointerColour);
                };
                ctLaserColour.FormatValue += delegate(float value) {
                    return(colourPresets[(int)value].name);
                };

                ListViewController ctPlatform = ctOthers.AddList("Platform Accoutrements", presets);
                ctPlatform.applyImmediately = true;
                ctPlatform.GetValue        += delegate {
                    String name = ChromaConfig.GetString("Aesthetics", "platformAccoutrements", "DEFAULT");
                    for (int i = 0; i < colourPresets.Count; i++)
                    {
                        if (colourPresets[i].name == name)
                        {
                            return(i);
                        }
                    }
                    return(0);
                };
                ctPlatform.SetValue += delegate(float value) {
                    ColourManager.Platform = colourPresets[(int)value].color;
                    ChromaConfig.SetString("Aesthetics", "platformAccoutrements", colourPresets[(int)value].name);
                    ColourManager.RecolourMenuStuff(ColourManager.A, ColourManager.B, ColourManager.LightA, ColourManager.LightB, ColourManager.Platform, ColourManager.LaserPointerColour);
                };
                ctPlatform.FormatValue += delegate(float value) {
                    return(colourPresets[(int)value].name);
                };

                SettingsOthersMenuAddedEvent?.Invoke(ctOthers, presets, colourPresets);

                ExtensionSubMenusEvent?.Invoke(presets, colourPresets);
            }

            GameplaySettingsUISetup();
        }
コード例 #6
0
        private void FirstActivation()
        {
            RectTransform containerRect = new GameObject("AvatarSettingsContainer", typeof(RectTransform)).transform as RectTransform;

            containerRect.SetParent(rectTransform, false);
            containerRect.anchorMin = new Vector2(0.05f, 0.0f);
            containerRect.anchorMax = new Vector2(0.95f, 1.0f);
            containerRect.sizeDelta = new Vector2(0, 0);

            SubMenu container = new SubMenu(containerRect);

            System.Action <RectTransform, float, float, float, float, float, float> relative_layout =
                (RectTransform rt, float x, float y, float w, float h, float pivotx, float pivoty) =>
            {
                rt.anchorMin        = new Vector2(x, y);
                rt.anchorMax        = new Vector2(x + w, y + h);
                rt.pivot            = new Vector2(pivotx, pivoty);
                rt.sizeDelta        = Vector2.zero;
                rt.anchoredPosition = Vector2.zero;
            };

            gameObject.SetActive(false);

            TextMeshProUGUI text = BeatSaberUI.CreateText(containerRect, "AVATAR SETTINGS (buttons don't work, use the hotkeys)", Vector2.zero);

            text.fontSize  = 6.0f;
            text.alignment = TextAlignmentOptions.Center;
            relative_layout(text.rectTransform, 0f, 0.85f, 1f, 0.166f, 0.5f, 1f);

            var boolFirstPerson = container.AddList("[HOME] Visible In First Person View", new float[] { 0, 1 });

            boolFirstPerson.applyImmediately = true;
            relative_layout(boolFirstPerson.transform as RectTransform, 0, 0.66f, 1, 0.166f, 0, 1f);
            BeatSaberUI.AddHintText(boolFirstPerson.transform as RectTransform, "Allows you to see the avatar inside of VR");

            var boolRotatePreviewAvatar = container.AddList("Rotate Avatar Preview", new float[] { 0, 1 });

            boolRotatePreviewAvatar.applyImmediately = true;
            relative_layout(boolRotatePreviewAvatar.transform as RectTransform, 0, 0.55f, 1, 0.166f, 0, 1f);
            BeatSaberUI.AddHintText(boolRotatePreviewAvatar.transform as RectTransform, "Slowly rotate the preview model");

            var listResizePolicy = container.AddList("[END] Resize Avatars To Player's", new float[] { 0, 1, 2 });

            listResizePolicy.applyImmediately = true;
            relative_layout(listResizePolicy.transform as RectTransform, 0, 0.44f, 1, 0.166f, 0, 1f);
            BeatSaberUI.AddHintText(listResizePolicy.transform as RectTransform, "Use 'Arms Length' to resize the avatar based on your proportions, 'Height' to resize based on your height, and 'Never' to not resize");

            var boolFloorMovePolicy = container.AddList("[Insert] Floor Height Adjust", new float[] { 0, 1 });

            boolFloorMovePolicy.applyImmediately = true;
            relative_layout(boolFloorMovePolicy.transform as RectTransform, 0, 0.33f, 1, 0.166f, 0, 1f);
            BeatSaberUI.AddHintText(boolFloorMovePolicy.transform as RectTransform, "Move the floor to compensate for height when using 'Arms Length' resize, requires CustomPlatforms");

            var labelMeasure = BeatSaberUI.CreateText(containerRect, $"Hand To Hand Length = {Mathf.Ceil(Plugin.Instance.AvatarTailor.PlayerArmLength * 100.0f) / 100.0f}", Vector2.zero);

            relative_layout(labelMeasure.transform as RectTransform, 0f, 0.18f, 0.5f, 0.11f, 0, .5f);
            BeatSaberUI.AddHintText(labelMeasure.transform as RectTransform, "Value used for 'Arms Length' resize, press on the 'MEASURE!' button and T-Pose");
            labelMeasure.fontSize  = 5f;
            labelMeasure.alignment = TextAlignmentOptions.MidlineLeft;

            gameObject.SetActive(true);

            var buttonMeasure = BeatSaberUI.CreateUIButton(containerRect, "QuitButton", () =>
            {
                labelMeasure.text = "Measuring ...";
                Plugin.Instance.AvatarTailor.MeasurePlayerArmLength((value) =>
                {
                    labelMeasure.text = $"Measuring ... {Mathf.Ceil(value * 100.0f) / 100.0f}";
                },
                                                                    (result) =>
                {
                    labelMeasure.text = $"Hand To Hand Length = {Mathf.Ceil(result * 100.0f) / 100.0f}";
                    if (Plugin.Instance.AvatarTailor.ResizePolicy == AvatarTailor.ResizePolicyType.AlignArmLength)
                    {
                        Plugin.Instance.PlayerAvatarManager.ResizePlayerAvatar();
                    }
                });
            }, "Measure!");

            relative_layout(buttonMeasure.transform as RectTransform, 0.65f, 0.18f, 0.35f, 0.11f, .5f, .5f);
            BeatSaberUI.AddHintText(buttonMeasure.transform as RectTransform, "Press this and T-Pose to measure your arms, needed to use 'Arms Length' resize");

            boolFirstPerson.GetTextForValue = (value) => (value != 0f) ? "ON" : "OFF";
            boolFirstPerson.GetValue        = () => Plugin.Instance.FirstPersonEnabled ? 1f : 0f;
            boolFirstPerson.SetValue        = (value) => Plugin.Instance.FirstPersonEnabled = value != 0f;
            boolFirstPerson.Init();

            boolRotatePreviewAvatar.GetTextForValue = (value) => value != 0f ? "ON" : "OFF";
            boolRotatePreviewAvatar.GetValue        = () => Plugin.Instance.RotatePreviewEnabled ? 1f : 0f;
            boolRotatePreviewAvatar.SetValue        = (value) => Plugin.Instance.RotatePreviewEnabled = value != 0f;
            boolRotatePreviewAvatar.Init();

            listResizePolicy.GetTextForValue = (value) => new string[] { "Arms Length", "Height", "Never" }[(int)value];
            listResizePolicy.GetValue        = () => (int)Plugin.Instance.AvatarTailor.ResizePolicy;
            listResizePolicy.SetValue        = (value) =>
            {
                Plugin.Instance.AvatarTailor.ResizePolicy = (AvatarTailor.ResizePolicyType)(int) value;
                Plugin.Instance.PlayerAvatarManager.ResizePlayerAvatar();
            };
            listResizePolicy.Init();

            boolFloorMovePolicy.GetTextForValue = (value) => (value != 0f) ? "ON" : "OFF";
            boolFloorMovePolicy.GetValue        = () => Plugin.Instance.AvatarTailor.FloorMovePolicy == AvatarTailor.FloorMovePolicyType.AllowMove ? 1f : 0f;
            boolFloorMovePolicy.SetValue        = (value) =>
            {
                Plugin.Instance.AvatarTailor.FloorMovePolicy = (value != 0f) ? AvatarTailor.FloorMovePolicyType.AllowMove : AvatarTailor.FloorMovePolicyType.NeverMove;
                Plugin.Instance.PlayerAvatarManager.ResizePlayerAvatar();
            };
            boolFloorMovePolicy.Init();
        }
コード例 #7
0
        private static void SetupChromaSparksMenu(float[] presets, List <NamedColor> colourPresets)
        {
            /*
             * PARTICLES
             */
            SubMenu ctParticles = SettingsUI.CreateSubMenu("Chroma Sparks");

            float[] particleMults = new float[] { 0f, 0.1f, 0.2f, 0.3f, 0.4f, 0.5f, 0.6f, 0.7f, 0.8f, 0.9f, 1f, 1.1f, 1.2f, 1.3f, 1.4f, 1.5f, 1.6f, 1.7f, 1.8f, 1.9f, 2f,
                                                  2.25f, 2.5f, 2.75f, 3f, 3.25f, 3.5f, 3.75f, 4f, 4.25f, 4.5f, 4.75f, 5f,
                                                  5.5f, 6f, 6.5f, 7f, 7.5f, 8f, 8.5f, 9f, 9.5f, 10f,
                                                  11f, 12f, 13f, 14f, 15f, 16f, 17f, 18f, 19f, 20f,
                                                  22.5f, 25f, 27.5f, 30f, 32.5f, 35f, 37.5f, 40f, 42.5f, 45f, 47.5f, 50f,
                                                  55f, 60f, 65f, 70f, 75f, 80f, 85f, 90f, 100f,
                                                  110f, 120f, 130f, 140f, 150f, 160f, 170f, 180f, 190f, 200f };

            //Completely disable particle affecting
            BoolViewController ctParticlesEnabled = ctParticles.AddBool("Override Particles");

            ctParticlesEnabled.GetValue += delegate { return(ChromaSparksConfig.ParticleManipulationEnabled); };
            ctParticlesEnabled.SetValue += delegate(bool value) { ChromaSparksConfig.ParticleManipulationEnabled = value; };

            //global Particles Mult
            ListViewController ctParticlesMax = ctParticles.AddList("Global Particle Max", particleMults);

            ctParticlesMax.GetValue    += delegate { return(ChromaSparksConfig.ParticlesGlobalMaxMult); };
            ctParticlesMax.SetValue    += delegate(float value) { ChromaSparksConfig.ParticlesGlobalMaxMult = value; };
            ctParticlesMax.FormatValue += delegate(float value) { return(value * 100 + "%"); };

            //slash Particles Mult
            ListViewController ctSlashAmt = ctParticles.AddList("Slash Part. Amount", particleMults);

            ctSlashAmt.GetValue    += delegate { return(ChromaSparksConfig.SlashParticlesMult); };
            ctSlashAmt.SetValue    += delegate(float value) { ChromaSparksConfig.SlashParticlesMult = value; };
            ctSlashAmt.FormatValue += delegate(float value) { return(value * 100 + "%"); };

            /*//slash Particles Life
             * ListViewController ctSlashLife = ctParticles.AddList("Slash Part. Lifetime", particleMults);
             * ctSlashLife.GetValue += delegate { return Plugin.slashParticlesLifeMult; };
             * ctSlashLife.SetValue += delegate (float value) { Plugin.slashParticlesLifeMult = value; Plugin.didChangeSettings = true; };
             * ctSlashLife.FormatValue += delegate (float value) { return value * 100 + "%"; };*/

            //slash Particles Life
            ListViewController ctSlashSpeed = ctParticles.AddList("Slash Part. Speed", particleMults);

            ctSlashSpeed.GetValue    += delegate { return(ChromaSparksConfig.SlashParticlesSpeedMult); };
            ctSlashSpeed.SetValue    += delegate(float value) { ChromaSparksConfig.SlashParticlesSpeedMult = value; };
            ctSlashSpeed.FormatValue += delegate(float value) { return(value * 100 + "%"); };

            ListViewController ctSlashTimeScale = ctParticles.AddList("Slash Part. TimeScale", particleMults);

            ctSlashTimeScale.GetValue    += delegate { return(ChromaSparksConfig.SlashParticlesTimeScale); };
            ctSlashTimeScale.SetValue    += delegate(float value) { ChromaSparksConfig.SlashParticlesTimeScale = value; };
            ctSlashTimeScale.FormatValue += delegate(float value) {
                if (value == 1)
                {
                    return("Unchanged");
                }
                return(value + "/s");
            };


            //explosions Particles Mult
            ListViewController ctExplosionsAmt = ctParticles.AddList("Explosion Part. Amount", particleMults);

            ctExplosionsAmt.GetValue    += delegate { return(ChromaSparksConfig.ExplosionParticlesMult); };
            ctExplosionsAmt.SetValue    += delegate(float value) { ChromaSparksConfig.ExplosionParticlesMult = value; };
            ctExplosionsAmt.FormatValue += delegate(float value) { return(value * 100 + "%"); };

            /*//explosions Particles Life
             * ListViewController ctExplosionsLife = ctParticles.AddList("Explosion Part. Lifetime", particleMults);
             * ctExplosionsLife.GetValue += delegate { return Plugin.explosionParticlesLifeMult; };
             * ctExplosionsLife.SetValue += delegate (float value) { Plugin.explosionParticlesLifeMult = value; Plugin.didChangeSettings = true; };
             * ctExplosionsLife.FormatValue += delegate (float value) { return value * 100 + "%"; };*/

            //explosions Particles Life
            ListViewController ctExplosionsSpeed = ctParticles.AddList("Explosion Part. Speed", particleMults);

            ctExplosionsSpeed.GetValue    += delegate { return(ChromaSparksConfig.ExplosionParticlesSpeedMult); };
            ctExplosionsSpeed.SetValue    += delegate(float value) { ChromaSparksConfig.ExplosionParticlesSpeedMult = value; };
            ctExplosionsSpeed.FormatValue += delegate(float value) { return(value * 100 + "%"); };

            ListViewController ctExplosionsTimeScale = ctParticles.AddList("Explosion Part. TimeScale", particleMults);

            ctExplosionsTimeScale.GetValue    += delegate { return(ChromaSparksConfig.ExplosionParticlesTimeScale); };
            ctExplosionsTimeScale.SetValue    += delegate(float value) { ChromaSparksConfig.ExplosionParticlesTimeScale = value; };
            ctExplosionsTimeScale.FormatValue += delegate(float value) {
                if (value == 1)
                {
                    return("Unchanged");
                }
                return(value + "/s");
            };
        }