コード例 #1
0
    public override void OnOperationResponse(OperationResponse operationResponse)
    {
        //根据子操作代码分别进行不同的处理
        SubCode subCode = ParameterTool.GetParameter <SubCode>(operationResponse.Parameters, ParameterCode.SubCode, false);

        switch (subCode)
        {
        case SubCode.GetRole:
            //Debug.Log("SubCode.GetRole");
            List <Role> list = ParameterTool.GetParameter <List <Role> >(operationResponse.Parameters, ParameterCode.RoleList);
            OnGetRole(list);
            break;

        case SubCode.AddRole:
            //Debug.Log("SubCode.AddRole");
            Role role = ParameterTool.GetParameter <Role>(operationResponse.Parameters, ParameterCode.Role);
            OnAddRole(role);
            break;

        case SubCode.SelectRole:
            //Debug.Log("SubCode.SelectRole");
            OnSelectRole();
            break;
        }
    }
コード例 #2
0
    public override void OnResponse(OperationResponse response)
    {
        base.OnResponse(response);

        OperationCode             opCode    = (OperationCode)response.OperationCode;
        ErrorCode                 errCode   = (ErrorCode)response.ReturnCode;
        Dictionary <byte, object> parameter = response.Parameters;

        if (errCode != ErrorCode.Success)
        {
            this.HandleErrorCode(errCode);
            Debug.Log(string.Format("ResponseReceived, OperationCode = {0}, ReturnCode = {1}, DebugMsg = {2}", opCode, errCode, response.DebugMessage));
            return;
        }


        switch (opCode)
        {
        case OperationCode.UserUpdate:
        {
            SubCode subCode = (SubCode)parameter[(byte)ParameterCode.SubCode];

            switch (subCode)
            {
            case SubCode.AddFriend:
                HandleReponseAddFriend(response);
                break;
            }
        }
        break;

        default: break;
        }
    }
コード例 #3
0
    public override void OnOperationResponse(OperationResponse operationResponse)
    {
        SubCode subCode = ParameterTool.GetSubCode(operationResponse.Parameters);

        switch (subCode)
        {
        case SubCode.GetSkillDBList:
            //Debug.Log("OnGetSkillList");
            List <SkillDB> skillList = ParameterTool.GetParameter <List <SkillDB> >(operationResponse.Parameters, ParameterCode.SkillDBList);
            OnGetSkillList(skillList);
            break;

        case SubCode.AddSkillDB:
            //Debug.Log("OnAddSkillDB");
            SkillDB skillAdd = ParameterTool.GetParameter <SkillDB>(operationResponse.Parameters, ParameterCode.SkillDB);
            OnAddSkillDB(skillAdd);
            break;

        case SubCode.UpgradeSkillDB:
            //Debug.Log("OnUpgradeSkillDB");
            SkillDB skillUpgrade = ParameterTool.GetParameter <SkillDB>(operationResponse.Parameters, ParameterCode.SkillDB);
            OnUpgradeSkillDB(skillUpgrade);
            break;
        }
    }
コード例 #4
0
    public override void OnOperationResponse(OperationResponse operationResponse)
    {
        SubCode subCode = ParameterTool.GetSubCode(operationResponse.Parameters);

        switch (subCode)
        {
        case SubCode.TeamFight:
            if (operationResponse.ReturnCode == (short)ReturnCode.HavingTeam)      //组队成功
            {
                //Debug.Log("SubCode.TeamFight");
                List <Role> roleList     = ParameterTool.GetParameter <List <Role> >(operationResponse.Parameters, ParameterCode.RoleList);
                int         masterRoleId = ParameterTool.GetParameter <int>(operationResponse.Parameters, ParameterCode.MasterRoleId, false);
                OnHavingTeam(roleList, masterRoleId);
            }
            else if (operationResponse.ReturnCode == (short)ReturnCode.WaitingTeam)      //组队失败
            {
                //Debug.Log("SubCode.TeamFight");
                OnWaitingTeam();
            }
            break;

        case SubCode.CancelTeam:
            //Debug.Log("SubCode.CancelFight");
            OnCancelTeam();
            break;
        }
    }
コード例 #5
0
        public override void OnHandlerMessage(Photon.SocketServer.OperationRequest request, OperationResponse response, ClientPeer peer, SendParameters sendParameters)
        {
            SubCode subCode = ParameterTool.GetParameter <SubCode>(request.Parameters, ParameterCode.SubCode, false);

            response.Parameters.Add((byte)ParameterCode.SubCode, subCode);
            switch (subCode)
            {
            case SubCode.AddTaskDB:
                TaskDB taskDB = ParameterTool.GetParameter <TaskDB>(request.Parameters, ParameterCode.TaskDB);
                taskDB.Role = peer.LoginRole;
                taskDBManager.AddTaskDB(taskDB);
                taskDB.Role = null;
                ParameterTool.AddParameter(response.Parameters, ParameterCode.TaskDB, taskDB);
                response.ReturnCode = (short)ReturnCode.Success;
                break;

            case SubCode.GetTaskDB:
                List <TaskDB> list = taskDBManager.GetTaskDBList(peer.LoginRole);
                foreach (var taskDb in list)
                {
                    taskDb.Role = null;
                }
                ParameterTool.AddParameter(response.Parameters, ParameterCode.TaskDBList, list);
                response.ReturnCode = (short)ReturnCode.Success;

                break;

            case SubCode.UpdateTaskDB:
                TaskDB taskDB2 = ParameterTool.GetParameter <TaskDB>(request.Parameters, ParameterCode.TaskDB);
                taskDB2.Role = peer.LoginRole;
                taskDBManager.UpdateTaskDB(taskDB2);
                response.ReturnCode = (short)ReturnCode.Success;
                break;
            }
        }
コード例 #6
0
    public override void OnOperationResponse(ExitGames.Client.Photon.OperationResponse response)
    {
        SubCode subCode = ParameterTool.GetParameters <SubCode>(response.Parameters, ParameterCode.SubCode, false);

        switch (subCode)
        {
        case SubCode.SendTeam:
            if (response.ReturnCode == (short)ReturnCode.GetTeam)
            {
                List <Role> list         = ParameterTool.GetParameters <List <Role> >(response.Parameters, ParameterCode.RoleList);
                int         masterRoleID = ParameterTool.GetParameters <int>(response.Parameters, ParameterCode.MasterRoleID, false);
                //组队成功
                if (OnGetTeam != null)
                {
                    OnGetTeam(list, masterRoleID);
                }
            }
            else if (response.ReturnCode == (short)ReturnCode.WaitTeam)
            {
                if (OnWaitTeam != null)
                {
                    OnWaitTeam();
                }
                //正在组队
            }
            break;

        case SubCode.CancelTeam:
            if (OnCancelTeam != null && response.ReturnCode == (short)ReturnCode.Success)
            {
                OnCancelTeam();
            }
            break;
        }
    }
コード例 #7
0
 public void SendRequest(OperationCode opCode, SubCode subCode, Dictionary <byte, object> parameters)
 {
     Debug.Log("到PhotonEngine的82行: " + opCode);
     parameters.Add((byte)ParameterCode.SubCode, subCode);
     peer.OpCustom((byte)opCode, parameters, true);
     Debug.Log("到PhotonEngine的85行: " + opCode);
 }
コード例 #8
0
    public override void OnOperationResponse(OperationResponse response)
    {
        print("到RoleController的43行: " + response.ToString());
        SubCode subCode = ParameterTool.GetParameter <SubCode>(response.Parameters, ParameterCode.SubCode, false);

        switch (subCode)
        {
        case SubCode.GetRole:
            List <Role> list = ParameterTool.GetParameter <List <Role> >(response.Parameters, ParameterCode.RoleList);
            if (OnGetRole != null)
            {
                OnGetRole(list);
            }
            break;

        case SubCode.AddRole:
            Role role = ParameterTool.GetParameter <Role>(response.Parameters, ParameterCode.Role);
            if (OnAddRole != null)
            {
                OnAddRole(role);
            }
            break;

        case SubCode.SelectRole:
            print("到RoleController的66行: " + SubCode.SelectRole);
            if (OnSelectRole != null)
            {
                OnSelectRole();
            }
            break;
        }
    }
コード例 #9
0
ファイル: EnemyController.cs プロジェクト: mengtest/ARPG-1
    public override void OnEvent(EventData eventData)
    {
        SubCode subcode = ParameterTool.GetSubcode(eventData.Parameters);

        switch (subcode)
        {
        case SubCode.CreateEnemy:
            CreateEnemyModel model = ParameterTool.GetParameter <CreateEnemyModel>(eventData.Parameters,
                                                                                   ParameterCode.CreateEnemyModel);
            if (OnCreateEnemy != null)
            {
                OnCreateEnemy(model);
            }
            break;

        case SubCode.SyncPositionAndRotation:
            EnemyPositionModel model1 = ParameterTool.GetParameter <EnemyPositionModel>(eventData.Parameters,
                                                                                        ParameterCode.EnemyPositionModel);
            if (OnSyncEnemyPositionAndRotation != null)
            {
                OnSyncEnemyPositionAndRotation(model1);
            }
            break;

        case SubCode.SyncAnimation:
            EnemyAnimationModel model2 = ParameterTool.GetParameter <EnemyAnimationModel>(eventData.Parameters,
                                                                                          ParameterCode.EnemyAnimationModel);
            if (OnSyncEnemyAnimation != null)
            {
                OnSyncEnemyAnimation(model2);
            }
            break;
        }
    }
コード例 #10
0
    //public void UpdateRole(Role role)
    //{
    //    Dictionary<byte, object> parameters = new Dictionary<byte, object>();
    //    parameters.Add((byte)ParameterCode.Role, JsonMapper.ToJson(role));
    //    PhotonEngine.Instance.SendRequest(OpCode, SubCode.UpdateRole, parameters);
    //}

    public override void OnOperationResponse(ExitGames.Client.Photon.OperationResponse response)
    {
        SubCode subcode = ParameterTool.GetParameter <SubCode>(response.Parameters, ParameterCode.SubCode, false);

        switch (subcode)
        {
        case SubCode.GetRole:
            List <Role> list = ParameterTool.GetParameter <List <Role> >(response.Parameters, ParameterCode.RoleList);
            OnGetRole(list);
            break;

        case SubCode.AddRole:
            Role role = ParameterTool.GetParameter <Role>(response.Parameters, ParameterCode.Role);
            if (response.ReturnCode == (short)ReturnCode.Fail)
            {
                MessageManager._instance.ShowMessage(response.DebugMessage);
                return;
            }
            OnAddRole(role);
            break;

        case SubCode.SelectRole:
            if (OnSelectRole != null)
            {
                OnSelectRole();
            }
            break;
        }
        if (response.ReturnCode == (short)ReturnCode.Fail)
        {
            MessageManager._instance.ShowMessage(response.DebugMessage);
        }
    }
コード例 #11
0
    public override void OnEvent(EventData eventData)
    {
        SubCode subCode = ParameterTool.GetParameters <SubCode>(eventData.Parameters, ParameterCode.SubCode, false);

        switch (subCode)
        {
        case SubCode.CreateEnemy:
            //Debug.Log("Get the response from server..");
            CreateEnemyModel model = ParameterTool.GetParameters <CreateEnemyModel>(eventData.Parameters, ParameterCode.CreateEnemyModel);
            if (OnCreateEnemy != null)
            {
                OnCreateEnemy(model);
            }
            break;

        case SubCode.AsyncPostionAndEularAngler:
            EnemyPostionModel enemyPosmodel = ParameterTool.GetParameters <EnemyPostionModel>(eventData.Parameters, ParameterCode.EnemyPostionModel);
            if (OnAsyncEnemyPostionRotation != null)
            {
                OnAsyncEnemyPostionRotation(enemyPosmodel);
            }
            break;

        case SubCode.SyncEnemyAnimation:
            EnemyAnimationModel enemyAnimmodel = ParameterTool.GetParameters <EnemyAnimationModel>(eventData.Parameters, ParameterCode.EnemyAnimationModel);
            if (OnSyncEnemyAnimation != null)
            {
                OnSyncEnemyAnimation(enemyAnimmodel);
            }
            break;
        }
    }
コード例 #12
0
    public override void OnOperationResponse(OperationResponse response)
    {
        SubCode subCode = ParameterTool.GetParameter <SubCode>(response.Parameters, ParameterCode.SubCode, false);

        switch (subCode)
        {
        case SubCode.GetTaskDB:
            List <TaskDB> list =
                ParameterTool.GetParameter <List <TaskDB> >(response.Parameters, ParameterCode.TaskDBList);
            if (OnGetTaskDBList != null)
            {
                OnGetTaskDBList(list);
            }
            break;
            ;

        case SubCode.AddTaskDB:
            TaskDB taskDb = ParameterTool.GetParameter <TaskDB>(response.Parameters, ParameterCode.TaskDB);
            if (OnAddTaskDB != null)
            {
                OnAddTaskDB(taskDb);
            }
            break;
            ;

        case SubCode.UpdateTaskDB:
            if (OnUpdateTaskDB != null)
            {
                OnUpdateTaskDB();
            }
            break;
        }
    }
コード例 #13
0
    public override void OnResponse(OperationResponse response)
    {
        base.OnResponse(response);

        OperationCode opCode  = (OperationCode)response.OperationCode;
        ErrorCode     errCode = (ErrorCode)response.ReturnCode;

        if (errCode != ErrorCode.Success)
        {
            this.HandleErrorCode(errCode);
            Debug.Log(string.Format("ResponseReceived, OperationCode = {0}, ReturnCode = {1}, DebugMsg = {2}", opCode, errCode, response.DebugMessage));
            return;
        }


        switch (opCode)
        {
        case OperationCode.UserUpdate:
        {
            SubCode subCode = (SubCode)response.Parameters[(byte)ParameterCode.SubCode];
            switch (subCode)
            {
            case SubCode.GetHires:
            {
                HandleGetHires(response);
            }
            break;
            }
        }
        break;

        default: break;
        }
    }
コード例 #14
0
    public override void OnEventData(EventData data)
    {
        SubCode subCode = ParameterTool.GetSubCode(data.Parameters);

        switch (subCode)
        {
        case SubCode.SyncEnemyCreat:
            //Debug.Log("SubCode.CreatEnemy");
            EnemyCreatModel model = ParameterTool.GetParameter <EnemyCreatModel>(data.Parameters, ParameterCode.CreatEnemy);
            OnSyncEnemyCreat(model);
            break;

        case SubCode.SyncPositionAndRotation:
            //Debug.Log("SubCode.SyncPositionAndRotation");
            EnemyPositionModel model2 = ParameterTool.GetParameter <EnemyPositionModel>(data.Parameters, ParameterCode.EnemyPosition);
            OnSyncEnemyPosition(model2);
            break;

        case SubCode.SyncEnemyAnim:
            //Debug.Log("SubCode.SyncPositionAndRotation");
            EnemyAnimModel model3 = ParameterTool.GetParameter <EnemyAnimModel>(data.Parameters, ParameterCode.EnemyAnim);
            OnSyncEnemyAnim(model3);
            break;
        }
    }
コード例 #15
0
        public override void OnHandlerMessage(OperationRequest request, OperationResponse response, ClientPeer peer)
        {
            SubCode subCode = ParameterTool.GetParameter <SubCode>(request.Parameters, ParameterCode.SubCode, false);
            Dictionary <byte, object> parameters = response.Parameters;

            parameters.Add((byte)ParameterCode.SubCode, subCode);
            switch (subCode)
            {
            case SubCode.GetTaskDBList:
                List <TaskDB> taskDBList = manager.GetTaskDBList(peer.LoginRole);
                foreach (var taskDBTemp in taskDBList)
                {
                    taskDBTemp.Role = null;      //防止json解析错误
                }
                ParameterTool.AddParameter(response.Parameters, ParameterCode.TaskDBList, taskDBList);
                response.ReturnCode = (short)ReturnCode.Success;
                break;

            case SubCode.AddTaskDB:
                TaskDB taskDBAdd = ParameterTool.GetParameter <TaskDB>(request.Parameters, ParameterCode.TaskDB);
                taskDBAdd.Role = peer.LoginRole;
                manager.AddTaskDB(taskDBAdd);
                taskDBAdd.Role = null;
                ParameterTool.AddParameter(response.Parameters, ParameterCode.TaskDB, taskDBAdd);
                response.ReturnCode = (short)ReturnCode.Success;
                break;

            case SubCode.UpdateTaskDB:
                TaskDB taskDBUpdate = ParameterTool.GetParameter <TaskDB>(request.Parameters, ParameterCode.TaskDB);
                taskDBUpdate.Role = peer.LoginRole;
                manager.UpdateTaskDB(taskDBUpdate);
                response.ReturnCode = (short)ReturnCode.Success;
                break;
            }
        }
コード例 #16
0
ファイル: ChatHandler.cs プロジェクト: Mr-sB/InstantMessenger
        private void OnRecord(IMClientPeer peer, OperationRequest request)
        {
            const SubCode subCode = SubCode.Chat_Record;

            if (!TryInitResponse(subCode, peer, request, out var parameters,
                                 ParameterKeys.CHAT_RECORD_REQUEST, out ChatRecordRequestModel model))
            {
                return;
            }
            //DB查询聊天记录
            var records = ChatManager.GetRecordsBySendAndRecUsername(peer.LoginUser?.Username, model.ReceiveUsername, model.MinDay, model.MaxDay);
            var tmpRec  = ChatManager.GetRecordsBySendAndRecUsername(model.ReceiveUsername, peer.LoginUser?.Username, model.MinDay, model.MaxDay);

            if (tmpRec != null)
            {
                if (records == null)
                {
                    records = tmpRec;
                }
                else
                {
                    records.AddRange(tmpRec);
                }
            }
            records?.Sort((left, right) => left.Time.CompareTo(right.Time));
            //响应
            peer.SendResponse(ReturnCode.Success, parameters.AddParameter(ParameterKeys.CHAT_RECORD_RESPONSE, new ChatRecordResponseModel(records)));
        }
コード例 #17
0
ファイル: BattleController.cs プロジェクト: mengtest/ARPG-1
    public override void OnEvent(EventData eventData)
    {
        SubCode subCode = ParameterTool.GetSubcode(eventData.Parameters);

        switch (subCode)
        {
        case SubCode.GetTeam:
            List <Role> roles = ParameterTool.GetParameter <List <Role> >(eventData.Parameters,
                                                                          ParameterCode.RoleList);
            int masterRoleID = ParameterTool.GetParameter <int>(eventData.Parameters, ParameterCode.MasterRoleID,
                                                                false);
            if (OnGetTeam != null)
            {
                OnGetTeam(roles, masterRoleID);
            }
            break;

        case SubCode.SyncPositionAndRotation:
            int     roleID = ParameterTool.GetParameter <int>(eventData.Parameters, ParameterCode.RoleID, false);
            Vector3 pos    =
                ParameterTool.GetParameter <Vector3Obj>(eventData.Parameters, ParameterCode.Position).ToVector3();
            Vector3 eulerAngles = ParameterTool.GetParameter <Vector3Obj>(eventData.Parameters,
                                                                          ParameterCode.EulerAngles).ToVector3();
            if (OnSyncPositionAndRotation != null)
            {
                OnSyncPositionAndRotation(roleID, pos, eulerAngles);
            }
            break;

        case SubCode.SyncMoveAnimation:
            int roleID2 = ParameterTool.GetParameter <int>(eventData.Parameters, ParameterCode.RoleID, false);
            PlayerMoveAnimationModel model =
                ParameterTool.GetParameter <PlayerMoveAnimationModel>(eventData.Parameters,
                                                                      ParameterCode.PlayerMoveAnimationModel);
            if (OnSyncMoveAnimation != null)
            {
                OnSyncMoveAnimation(roleID2, model);
            }
            break;

        case SubCode.SyncAnimation:
            int roleID3 = ParameterTool.GetParameter <int>(eventData.Parameters, ParameterCode.RoleID, false);
            PlayerAnimationModel model2 = ParameterTool.GetParameter <PlayerAnimationModel>(eventData.Parameters,
                                                                                            ParameterCode.PlayerAnimationModel);
            if (OnSyncPlayerAnimation != null)
            {
                OnSyncPlayerAnimation(roleID3, model2);
            }
            break;

        case SubCode.SendGameState:
            GameStateModel model3 = ParameterTool.GetParameter <GameStateModel>(eventData.Parameters,
                                                                                ParameterCode.GameStateModel);
            if (OnGameStateChange != null)
            {
                OnGameStateChange(model3);
            }
            break;
        }
    }
コード例 #18
0
ファイル: BattleController.cs プロジェクト: mengtest/ARPG-1
    public override void OnOperationResponse(OperationResponse response)
    {
        SubCode subcode = ParameterTool.GetSubcode(response.Parameters);

        switch (subcode)
        {
        case SubCode.SendTeam:
            if (response.ReturnCode == (int)ReturnCode.GetTeam)
            {
                List <Role> roles = ParameterTool.GetParameter <List <Role> >(response.Parameters,
                                                                              ParameterCode.RoleList);
                int masterRoleID = ParameterTool.GetParameter <int>(response.Parameters, ParameterCode.MasterRoleID,
                                                                    false);
                if (OnGetTeam != null)
                {
                    OnGetTeam(roles, masterRoleID);
                }
            }
            else if (response.ReturnCode == (int)ReturnCode.WartingTeam)
            {
                if (OnWaitingTeam != null)
                {
                    OnWaitingTeam();
                }
            }
            break;

        case SubCode.CancelTeam:
            if (OnCancelTeam != null)
            {
                OnCancelTeam();
            }
            break;
        }
    }
コード例 #19
0
        //
        void SendMoveAnimationEvent(ClientPeer peer, OperationCode opCode, SubCode subCode, int roleid, Dictionary <byte, object> parameters)
        {
            EventData data = new EventData();

            data.Parameters = parameters;
            ParameterTool.AddOperationcodeSubcodeRoleId(parameters, opCode, roleid);
            peer.SendEvent(data, new SendParameters());
        }
コード例 #20
0
        //发送团队角色动画进行同步
        public void SendMoveAnimationToPeer(ClientPeer peer, OperationCode opCode, SubCode subCode, int roleId, Dictionary <byte, object> parameters)
        {
            EventData data = new EventData();

            data.Parameters = parameters;
            ParameterTool.AddEventToPeer(data.Parameters, opCode, subCode, roleId);
            peer.SendEvent(data, new SendParameters());
        }
コード例 #21
0
 private void OnSuccessOperationRequestEvent(OperationCode operationCode, SubCode subCode, OperationRequest request)
 {
     //TODO
     if (operationCode != OperationCode.Chat)
     {
         return;
     }
 }
コード例 #22
0
        public int SubscribeCodes(string username, string[] codelist)
        {
            if (_dataAdapter != null)
            {
                List <string> subcodes = new List <string>();
                for (int i = 0; i < codelist.Length; i++)
                {
                    string code = codelist[i];
                    if (_codes.ContainsKey(code))
                    {
                        //更新代码时间
                        SubCode sc = _codes[code];
                        sc.Flush(username);
                    }
                    else
                    {
                        //添加代码
                        if (StockCodeManager.GetInstance.Codes.ContainsKey(code))
                        {
                            //有效代码
                            SubCode sc = new SubCode();
                            sc.Code      = code;
                            sc.Name      = StockCodeManager.GetInstance.GetStockName(code);
                            sc.SubTime   = DateTime.Now;
                            sc.FlushTime = DateTime.Now;
                            sc.Users.Add(username);

                            _codes.Add(code, sc);
                            subcodes.Add(code);
                        }
                    }
                }
                if (_clients.ContainsKey(username))
                {
                    //为用户添加订阅代码
                    _clients[username].AddSubCodes(codelist.ToList <string>());
                }
                else
                {
                    //添加用户信息
                    UserClient uc = new UserClient();
                    uc.Username = username;
                    uc.AddSubCodes(codelist.ToList <string>());
                    _clients.Add(username, uc);
                }

                if (subcodes.Count > 0)
                {
                    //添加数据源的订阅代码
                    _dataAdapter.RegisterCodes(subcodes);
                    App.Logger.Info(string.Format("DataService:用户{0}添加订阅,订阅列表:{1}", username, string.Join(",", subcodes)));
                }

                return(subcodes.Count);
            }

            return(0);
        }
コード例 #23
0
        private void OnAddResponse(IMClientPeer peer, OperationResponse response)
        {
            const SubCode subCode = SubCode.Contact_Add_Response;

            if (!TryInitResponse(subCode, peer, response, out var parameters,
                                 ParameterKeys.CONTACT_ADD_CLIENT_RESPONSE, out ContactAddClientResponseModel model))
            {
                return;
            }
            if (peer.LoginUser == null)
            {
                mLogger.ErrorFormat("响应失败!客户端:{0}未登陆!", peer);
                return;
            }
            var contactAddRequest = ContactAddRequestManager.GetContactAddRequest(model.RequestUsername, peer.LoginUser.Username);

            if (contactAddRequest == null)
            {
                peer.SendResponse(ReturnCode.UsernameDoesNotExist, parameters);
                return;
            }

            var responseCode = model.Accept
                ? ContactAddRequest.ContactAddResponseCode.Accept
                : ContactAddRequest.ContactAddResponseCode.Refuse;

            //DB更新
            contactAddRequest.ResponseCode = (int)responseCode;
            ContactAddRequestManager.UpdateContactAddRequest(contactAddRequest);
            var requestUser = UserManager.GetUser(model.RequestUsername);

            if (model.Accept)
            {
                //DB添加
                ContactManager.AddContact(new Contact
                {
                    Username        = model.RequestUsername,
                    ContactUsername = peer.LoginUser.Username
                });
                ContactManager.AddContact(new Contact
                {
                    Username        = peer.LoginUser.Username,
                    ContactUsername = requestUser.Username
                });
            }
            //响应
            ContactAddServerResponseModel responseModel1 = new ContactAddServerResponseModel(false, responseCode, new UserModel(requestUser));

            peer.SendResponse(ReturnCode.Success, parameters.AddParameter(ParameterKeys.CONTACT_ADD_SERVER_RESPONSE, responseModel1));
            //如果请求方在线,发送响应
            if (IMApplication.Instance.TryGetPeerByUsername(model.RequestUsername, out var requestPeer))
            {
                ContactAddServerResponseModel responseModel2 = new ContactAddServerResponseModel(true, responseCode, new UserModel(peer.LoginUser));
                parameters[ParameterKeys.CONTACT_ADD_SERVER_RESPONSE] = responseModel2;
                requestPeer.SendRequest(parameters);
            }
        }
コード例 #24
0
    public override void OnResponse(OperationResponse response)
    {
        _waitServer = false;
        base.OnResponse(response);

        OperationCode opCode  = (OperationCode)response.OperationCode;
        ErrorCode     errCode = (ErrorCode)response.ReturnCode;

        if (errCode != ErrorCode.Success)
        {
            Debug.Log("errCode" + errCode + " - opCode " + opCode + " " + response.DebugMessage);
            this.HandleErrorCode(errCode);
            return;
        }

        switch (opCode)
        {
        case OperationCode.RoleUpdate:
            _uiHeroManger.OnResponseRoleUpdate();
            break;

        case OperationCode.RolesList:
            HandleRoleList(response);
            break;

        case OperationCode.UserUpdate:
        {
            SubCode subCode = (SubCode)response.Parameters[(byte)ParameterCode.SubCode];

            switch (subCode)
            {
            case SubCode.CheckCash:
                // _uiHeroManger.OnRefreshGold();
                break;

            case SubCode.ItemSell:
                HandleItemSell(response);
                break;

            case SubCode.RoleSetItem:
                _uiHeroManger.OnResponseEquipment();
                break;

            //case SubCode.GetHires:
            //    HandleGetHires(response);
            //    break;
            case SubCode.SetHire:
                HandleSetHires(response);
                break;
            }
        }
        break;

        default: break;
        }
    }
コード例 #25
0
        public override void OnHandlerMessage(OperationRequest request, OperationResponse response, ClientPeer peer, SendParameters sendParameters)
        {
            SubCode subCode = ParameterTool.GetParameter <SubCode>(request.Parameters, ParameterCode.SubCode, false);

            ParameterTool.AddParmeter(response.Parameters, ParameterCode.SubCode, subCode, false);
            switch (subCode)
            {
            case SubCode.GetInventoryItemDB:
                List <InventoryItemDB> list = inventoryItemDbManager.GetInventoryItemDB(peer.LoginRole);
                foreach (var item in list)
                {
                    item.Role = null;
                }
                ParameterTool.AddParmeter(response.Parameters, ParameterCode.InventoryItemDBList, list);
                break;

            case SubCode.AddInventoryItemDB:
                InventoryItemDB itemDb =
                    ParameterTool.GetParameter <InventoryItemDB>(request.Parameters, ParameterCode.InventoryItemDB);
                itemDb.Role = peer.LoginRole;
                inventoryItemDbManager.AddInventoryItemDB(itemDb);
                itemDb.Role = null;
                ParameterTool.AddParmeter(response.Parameters, ParameterCode.InventoryItemDB, itemDb);
                response.ReturnCode = (short)ReturnCode.Success;
                break;

            case SubCode.UpdateInventoryItemDB:
                InventoryItemDB itemDb2 =
                    ParameterTool.GetParameter <InventoryItemDB>(request.Parameters, ParameterCode.InventoryItemDB);
                itemDb2.Role = peer.LoginRole;
                inventoryItemDbManager.UpdateInventoryItemDB(itemDb2);
                break;

            case SubCode.UpdateInventoryItemDBList:
                List <InventoryItemDB> list2 =
                    ParameterTool.GetParameter <List <InventoryItemDB> >(request.Parameters,
                                                                         ParameterCode.InventoryItemDBList);
                foreach (var itemDB3 in list2)
                {
                    itemDB3.Role = peer.LoginRole;
                }
                inventoryItemDbManager.UpdateInventoryItemDBList(list2);
                break;

            case SubCode.UpgradeEquip:
                InventoryItemDB itemDb4 =
                    ParameterTool.GetParameter <InventoryItemDB>(request.Parameters, ParameterCode.InventoryItemDB);
                Role role = ParameterTool.GetParameter <Role>(request.Parameters, ParameterCode.Role);
                peer.LoginRole = role;
                role.User      = peer.LoginUser;
                itemDb4.Role   = role;
                inventoryItemDbManager.UpgradeEquip(itemDb4, role);
                break;
            }
        }
コード例 #26
0
        public override void OnHandleMessage(OperationRequest request, OperationResponse response, MasterClientPeer peer, SendParameters sendParameters)
        {
            var user   = ParameterTool.GetParameter <User>(request.Parameters, ParameterCode.User);
            var userDB = manager.GetUserByAccesstoken(user.Accesstoken);

            SubCode subCode = ParameterTool.GetSubcode(request.Parameters);

            ParameterTool.AddSubcode(response.Parameters, subCode);
            switch (subCode)
            {
            case SubCode.AccLogin:
            {
                if (userDB != null && userDB.Password == MD5Tool.GetMD5(user.Password))
                {
                    ParameterTool.AddParameter <User>(response.Parameters, ParameterCode.User, userDB);
                    //用户名和密码正确,登陆成功
                    response.ReturnCode = (short)ReturnCode.Success;
                    peer.User           = userDB;


                    //if (MasterApplication.Instance.TeamCtrl.ContansUser(userDB.ID))//如果之前正在游戏中
                    //{
                    //    peer.Team = MasterApplication.Instance.TeamCtrl.GetTeamByUser(userDB.ID);
                    //}
                }
                else
                {
                    response.ReturnCode   = (short)ReturnCode.Fail;
                    response.DebugMessage = "用户名或密码错误";
                }
                //string username = ParameterTool.GetParameter<string>(request.Parameters, ParameterCode.Username, false);
                // password = ParameterTool.GetParameter<string>(request.Parameters, ParameterCode.Password, false);
                Log("Login:acesstoken=" + user.Accesstoken + ",password="******"用户已存在";
                }
                //string username = ParameterTool.GetParameter<string>(request.Parameters, ParameterCode.Username, false);
                //string password = ParameterTool.GetParameter<string>(request.Parameters, ParameterCode.Password, false);
                Log("Register:acesstoken=" + user.Accesstoken + ",password=" + user.Password);
            } break;
            }
        }
コード例 #27
0
        //发送给客户端masterId
        public void SendMasterIdToPeer(ClientPeer peer, OperationCode opCode, SubCode subCode, int masterRoleId, List <Role> roleList)
        {
            EventData data = new EventData();

            data.Parameters = new Dictionary <byte, object>();
            ParameterTool.AddOperationCode(data.Parameters, opCode);
            ParameterTool.AddSubCode(data.Parameters, subCode);
            ParameterTool.AddParameter(data.Parameters, ParameterCode.MasterRoleId, masterRoleId, false);
            ParameterTool.AddParameter(data.Parameters, ParameterCode.RoleList, roleList);
            peer.SendEvent(data, new SendParameters());
        }
コード例 #28
0
        public override void OnHandlerMessage(OperationRequest request, OperationResponse response, ClientPeer peer, SendParameters sendParameters)
        {
            //先得到子操作代码,根据子操作代码,分别进行不同的处理
            SubCode subCode = ParameterTool.GetParameter <SubCode>(request.Parameters, ParameterCode.SubCode, false);

            Dictionary <byte, object> parameters = response.Parameters;

            parameters.Add((byte)ParameterCode.SubCode, subCode);
            response.OperationCode = request.OperationCode;
            switch (subCode)
            {
            case SubCode.GetRole:
                List <Role> rolelList = roleManager.GetRoleListByUser(peer.LoginUser);
                foreach (var role1 in rolelList)
                {
                    role1.User = null;
                }
                ParameterTool.AddParmeter(parameters, ParameterCode.RoleList, rolelList);
                break;

            case SubCode.AddRole:
                Role role = ParameterTool.GetParameter <Role>(request.Parameters, ParameterCode.Role);    //request ?? response 互换实验看看 ??request正确
                role.User = peer.LoginUser;
                roleManager.AddRole(role);
                role.User = null;
                ParameterTool.AddParmeter(response.Parameters, ParameterCode.Role, role);
                break;

            case SubCode.SelectRole:
                peer.LoginRole = ParameterTool.GetParameter <Role>(request.Parameters, ParameterCode.Role);
                break;

            case SubCode.UpdateRole:
                Role role2 = ParameterTool.GetParameter <Role>(request.Parameters, ParameterCode.Role);
                role2.User = peer.LoginUser;
                roleManager.UpdateRole(role2);
                role2.User          = null;
                response.ReturnCode = (short)ReturnCode.Success;
                break;

            case SubCode.GetTumoRole:
                User user = ParameterTool.GetParameter <User>(request.Parameters, ParameterCode.User);
                log.Debug("Role63" + user.Username);
                User        user1         = userManager.GetUserByUsernmae(user.Username);
                List <Role> tumoRolelList = roleManager.GetRoleListByUser(user1);
                foreach (var role1 in tumoRolelList)
                {
                    role1.User = null;
                }
                ParameterTool.AddParmeter(parameters, ParameterCode.TumoRoleList, tumoRolelList);
                log.Debug("Role70" + tumoRolelList[0].Name);
                break;
            }
        }
コード例 #29
0
        public override void OnHandlerMessage(OperationRequest request, OperationResponse response, ClientPeer peer, SendParameters sendParameters)
        {
            SubCode subcode = ParameterTool.GetParameter <SubCode>(request.Parameters, ParameterCode.SubCode, false);

            ParameterTool.AddParameter(response.Parameters, ParameterCode.SubCode, subcode, false);
            switch (subcode)
            {
            case SubCode.GetInventoryDB:
                Role role = peer.LoginRole;
                List <InventoryDB> list = inventoryManager.GetInventoryDB(role);
                foreach (var inventorydb in list)
                {
                    inventorydb.Role = null;
                }
                ParameterTool.AddParameter(response.Parameters, ParameterCode.InventoryDBList, list);
                response.ReturnCode = (short)ReturnCode.Success;
                break;

            case SubCode.AddInventoryDB:
                TaidouServer.log.Debug("在此将物品添加到数据库中");
                InventoryDB itemDb = ParameterTool.GetParameter <InventoryDB>(request.Parameters, ParameterCode.InventoryDB);
                itemDb.Role = peer.LoginRole;
                TaidouServer.log.Debug(itemDb.Level);
                inventoryManager.AddInventoryDB(itemDb);
                itemDb.Role = null;
                ParameterTool.AddParameter(response.Parameters, ParameterCode.InventoryDB, itemDb);
                response.ReturnCode = (short)ReturnCode.Success;
                break;

            case SubCode.UpdateInventoryDB:
                InventoryDB itemdb1 = ParameterTool.GetParameter <InventoryDB>(request.Parameters, ParameterCode.InventoryDB);
                itemdb1.Role = peer.LoginRole;
                inventoryManager.UpdateInventoryDB(itemdb1);
                break;

            case SubCode.ChangeInventoryDBList:
                List <InventoryDB> itemList = ParameterTool.GetParameter <List <InventoryDB> >(request.Parameters, ParameterCode.InventoryDBList);
                foreach (var temp in itemList)
                {
                    temp.Role = peer.LoginRole;
                }
                inventoryManager.ChangeInventoryDBList(itemList);
                break;

            case SubCode.UpgradeEquip:
                InventoryDB itemdb2 = ParameterTool.GetParameter <InventoryDB>(request.Parameters, ParameterCode.InventoryDB);
                Role        role2   = ParameterTool.GetParameter <Role>(request.Parameters, ParameterCode.Role);
                peer.LoginRole = role2;
                role2.User     = peer.LoginUser;
                itemdb2.Role   = role2;
                inventoryManager.UpgradeEquip(itemdb2, role2);
                break;
            }
        }
コード例 #30
0
        public override void OnHandlerMessage(OperationRequest request, OperationResponse response, ClientPeer peer, SendParameters sendParameters)
        {
            SubCode subCode = ParameterTool.GetSubcode(request.Parameters);

            switch (subCode)
            {
            case SubCode.SyncBossAnimation:
                RequestTool.TransmitRequst(peer, request, OpCode);
                break;
            }
        }
コード例 #31
0
ファイル: BattleHandler.cs プロジェクト: vin120/TaiDouServer
 private void SendMoveAnimationEvent(ClientPeer peer,OperationCode opCode,SubCode subCode,int roleID,Dictionary<byte,object> parameters )
 {
     EventData data = new EventData();
     data.Parameters = parameters;
     ParameterTool.AddOperationcodeSubcodeRoleID(parameters,opCode,roleID);
     peer.SendEvent(data, new SendParameters());
 }
コード例 #32
0
ファイル: PhotonEngine.cs プロジェクト: vin120/TaiDou
    public void SendRequest(OperationCode opCode, SubCode subCode, Dictionary<byte, object> parameters)
    {
        Debug.Log("sent request to server ,opcode : " + opCode + " subcode : " + subCode);
        parameters.Add((byte)ParameterCode.SubCode,subCode);
        peer.OpCustom((byte) opCode, parameters, true);

    }
コード例 #33
0
ファイル: BattleHandler.cs プロジェクト: vin120/TaiDouServer
 //向客户端发送位置和旋转的数据 进行同步
 private void SendEventByPeer(ClientPeer peer,OperationCode opCode,SubCode subCode,int roleId,object posObj,object eulerAnglesObj)
 {
     EventData data = new EventData();
     data.Parameters = new Dictionary<byte, object>();
     ParameterTool.AddParameter(data.Parameters,ParameterCode.OperationCode, opCode,false);
     ParameterTool.AddParameter(data.Parameters,ParameterCode.SubCode, subCode,false);
     data.Parameters.Add((byte) ParameterCode.RoleID,roleId);
     data.Parameters.Add((byte) ParameterCode.Position,posObj.ToString());
     data.Parameters.Add((byte) ParameterCode.EulerAngle,eulerAnglesObj.ToString());
     peer.SendEvent(data, new SendParameters());
 }
コード例 #34
0
ファイル: BattleHandler.cs プロジェクト: vin120/TaiDouServer
        private void SentEventByPeer(ClientPeer peer,OperationCode opCode, SubCode subcode,List<Role> rolelist,int masterRoleID)
        {
            //OperationResponse response = new OperationResponse();
            //response.Parameters = new Dictionary<byte, object>();
            //ParameterTool.AddSubCode(response.Parameters,subcode);
            //ParameterTool.AddParameter(response.Parameters,ParameterCode.RoleList, rolelist);
            //response.ReturnCode = (short) ReturnCode.GetTeam;
            //peer.SendOperationResponse(response, sendParameters);

            EventData eventData = new EventData();
            eventData.Parameters = new Dictionary<byte, object>();
            ParameterTool.AddParameter(eventData.Parameters,ParameterCode.OperationCode,opCode,false);
            ParameterTool.AddSubCode(eventData.Parameters,subcode);
            ParameterTool.AddParameter(eventData.Parameters,ParameterCode.RoleList,rolelist);
            ParameterTool.AddParameter(eventData.Parameters,ParameterCode.MasterRoleID, masterRoleID,false);

            peer.SendEvent(eventData,new SendParameters());
        }