コード例 #1
0
ファイル: Style_txt.cs プロジェクト: flibX0r/NaturalDocs
        /* Function: Load
         * Loads <Style.txt> and returns it as a <Styles.Advanced> object.  If there are any errors found in <Style.txt> they will be added
         * to the list and the function will return null.
         */
        public Styles.Advanced Load(Path path, Errors.ErrorList errors)
        {
            Styles.Advanced style = new Styles.Advanced(path);

            using (ConfigFile file = new ConfigFile())
            {
                if (!file.Open(path,
                               Config.PropertySource.StyleConfigurationFile,
                               ConfigFile.FileFormatFlags.MakeIdentifiersLowercase |
                               ConfigFile.FileFormatFlags.CondenseIdentifierWhitespace, errors))
                {
                    return(null);
                }

                int    errorCount = errors.Count;
                string lcIdentifier, value;
                System.Text.RegularExpressions.Match match;

                while (file.Get(out lcIdentifier, out value))
                {
                    // Inherit

                    if (inheritRegex.IsMatch(lcIdentifier))
                    {
                        style.AddInheritedStyle(value, file.PropertyLocation, null);
                        continue;
                    }


                    // Link

                    match = linkRegex.Match(lcIdentifier);
                    if (match.Success)
                    {
                        PageType pageType = PageType.All;
                        if (match.Groups[1].Success)
                        {
                            PageType?pageTypeTemp = PageTypes.FromName(match.Groups[1].ToString());

                            if (pageTypeTemp == null)
                            {
                                file.AddError(Locale.Get("NaturalDocs.Engine", "ConfigFile.NotAValidIdentifier(identifier)", lcIdentifier));
                            }
                            else
                            {
                                pageType = pageTypeTemp.Value;
                            }
                        }

                        Path linkedFile = value;

                        if (!Styles.Manager.LinkableFileExtensions.Contains(linkedFile.Extension))
                        {
                            file.AddError(Locale.Get("NaturalDocs.Engine", "Style.txt.CantLinkFileWithExtension(extension)",
                                                     linkedFile.Extension));
                        }
                        else if (linkedFile.Extension.ToLower() == "css" && pageType != PageType.All)
                        {
                            file.AddError(Locale.Get("NaturalDocs.Engine", "Style.txt.CantLinkCSSFileToSpecificPageTypes(pageType)",
                                                     PageTypes.NameOf(pageType)));
                        }
                        else
                        {
                            if (linkedFile.IsRelative)
                            {
                                linkedFile = style.Folder + "/" + linkedFile;
                            }

                            if (!System.IO.File.Exists(linkedFile))
                            {
                                file.AddError(Locale.Get("NaturalDocs.Engine", "Style.txt.CantFindLinkedFile(name)", linkedFile));
                            }
                            else if (!style.Folder.Contains(linkedFile))
                            {
                                file.AddError(Locale.Get("NaturalDocs.Engine", "Style.txt.LinkedFileMustBeInStyleFolder(name, folder)", linkedFile, style.Folder));
                            }
                            else
                            {
                                style.AddLinkedFile(linkedFile, file.PropertyLocation, pageType);
                            }
                        }

                        continue;
                    }


                    // OnLoad

                    match = onLoadRegex.Match(lcIdentifier);
                    if (match.Success)
                    {
                        PageType pageType = PageType.All;
                        if (match.Groups[1].Success)
                        {
                            PageType?pageTypeTemp = PageTypes.FromName(match.Groups[1].ToString());

                            if (pageTypeTemp == null)
                            {
                                file.AddError(Locale.Get("NaturalDocs.Engine", "ConfigFile.NotAValidIdentifier(identifier)", lcIdentifier));
                            }
                            else
                            {
                                pageType = pageTypeTemp.Value;
                            }
                        }

                        style.AddOnLoad(value, file.PropertyLocation, pageType);
                        continue;
                    }


                    // Home Page

                    if (homePageRegex.IsMatch(lcIdentifier))
                    {
                        Path   homePageFile = value;
                        string lcExtension  = homePageFile.Extension.ToLower();

                        if (lcExtension != "html" && lcExtension != "htm")
                        {
                            file.AddError(Locale.Get("NaturalDocs.Engine", "Style.txt.HomePageMustHaveHTMLExtension(extension)",
                                                     homePageFile.Extension));
                        }
                        else
                        {
                            if (homePageFile.IsRelative)
                            {
                                homePageFile = style.Folder + "/" + homePageFile;
                            }

                            if (!System.IO.File.Exists(homePageFile))
                            {
                                file.AddError(Locale.Get("NaturalDocs.Engine", "Style.txt.CantFindHomePageFile(name)", homePageFile));
                            }
                            else if (!style.Folder.Contains(homePageFile))
                            {
                                file.AddError(Locale.Get("NaturalDocs.Engine", "Style.txt.HomePageFileMustBeInStyleFolder(name, folder)", homePageFile, style.Folder));
                            }
                            else
                            {
                                style.SetHomePage(homePageFile, file.PropertyLocation);
                            }
                        }

                        continue;
                    }


                    file.AddError(Locale.Get("NaturalDocs.Engine", "ConfigFile.NotAValidIdentifier(identifier)", lcIdentifier));
                }


                // Check for files or JavaScript linked to custom home pages since they wouldn't apply.

                if (style.HomePage != null)
                {
                    if (style.Links != null)
                    {
                        foreach (var link in style.Links)
                        {
                            if (link.Type == PageType.Home)
                            {
                                errors.Add(Locale.Get("NaturalDocs.Engine", "Style.txt.CantUseHomeLinksWithCustomHomePage"), link.PropertyLocation);
                            }
                        }
                    }

                    if (style.OnLoad != null)
                    {
                        foreach (var onLoad in style.OnLoad)
                        {
                            if (onLoad.Type == PageType.Home)
                            {
                                errors.Add(Locale.Get("NaturalDocs.Engine", "Style.txt.CantUseHomeOnLoadWithCustomHomePage"), onLoad.PropertyLocation);
                            }
                        }
                    }
                }


                if (errorCount == errors.Count)
                {
                    return(style);
                }
                else
                {
                    return(null);
                }
            }
        }
コード例 #2
0
ファイル: Target.cs プロジェクト: loafbrad/NaturalDocs
        public override bool Start(Errors.ErrorList errorList)
        {
            int           errors           = errorList.Count;
            StartupIssues newStartupIssues = StartupIssues.None;


            //
            // Validate the output folder.
            //

            if (System.IO.Directory.Exists(config.Folder) == false)
            {
                errorList.Add(Locale.Get("NaturalDocs.Engine", "Error.FolderDoesntExist(type, name)", "output", config.Folder));
                return(false);
            }


            //
            // Load and validate the styles, including any inherited styles.
            //

            string    styleName   = config.ProjectInfo.StyleName;
            Style_txt styleParser = new Style_txt();

            if (styleName == null)
            {
                style = EngineInstance.Styles.LoadStyle("Default", errorList, Config.PropertySource.SystemDefault);
            }

            else if (EngineInstance.Styles.StyleExists(styleName))
            {
                style = EngineInstance.Styles.LoadStyle(styleName, errorList, config.ProjectInfo.StyleNamePropertyLocation);
            }

            // Check if it's an empty folder we want to generate a default Style.txt for
            else if (System.IO.Directory.Exists(EngineInstance.Config.ProjectConfigFolder + '/' + styleName) &&
                     !System.IO.File.Exists(EngineInstance.Config.ProjectConfigFolder + '/' + styleName + "/Style.txt"))
            {
                style = new Styles.Advanced(EngineInstance.Config.ProjectConfigFolder + '/' + styleName + "/Style.txt");

                // Inherit Default so everything still works before it's filled out.
                style.AddInheritedStyle("Default", Config.PropertySource.SystemGenerated);

                if (!styleParser.Save((Styles.Advanced)style, errorList, false))
                {
                    return(false);
                }

                // Now we have to reload it so it loads the inherited style as well.
                style = EngineInstance.Styles.LoadStyle(styleName, errorList, config.ProjectInfo.StyleNamePropertyLocation);
            }

            else
            {
                errorList.Add(Locale.Get("NaturalDocs.Engine", "Style.txt.CantFindStyle(name)", styleName),
                              config.ProjectInfo.StyleNamePropertyLocation);
                return(false);
            }

            stylesWithInheritance = style.BuildInheritanceList();


            //
            // Load Config.nd
            //

            Config_nd             binaryConfigParser = new Config_nd();
            List <Style>          previousStyles;
            List <FileSourceInfo> previousFileSourceInfoList;
            bool hasBinaryConfigFile = false;

            if (!EngineInstance.HasIssues(StartupIssues.NeedToStartFresh))
            {
                hasBinaryConfigFile = binaryConfigParser.Load(WorkingDataFolder + "/Config.nd", out previousStyles, out previousFileSourceInfoList);
            }
            else             // start fresh
            {
                previousStyles             = new List <Style>();
                previousFileSourceInfoList = new List <FileSourceInfo>();
            }


            //
            // Compare to the previous list of styles.
            //

            bool inPurgingOperation = false;

            if (!hasBinaryConfigFile)
            {
                // If we don't have the binary config file we have to purge every style folder because some of them may no longer be in
                // use and we won't know which.
                PurgeAllStyleFolders(ref inPurgingOperation);

                newStartupIssues |= StartupIssues.NeedToReparseStyleFiles;
            }

            else             // (hasBinaryConfigFile)
            {
                // Purge the style folders for any no longer in use.

                foreach (var previousStyle in previousStyles)
                {
                    bool stillExists = false;

                    foreach (var currentStyle in stylesWithInheritance)
                    {
                        if (currentStyle.IsSameFundamentalStyle(previousStyle))
                        {
                            stillExists = true;
                            break;
                        }
                    }

                    if (!stillExists)
                    {
                        PurgeStyleFolder(previousStyle.Name, ref inPurgingOperation);
                    }
                }

                // Reparse styles on anything new.  If a style is new we can't assume all its files are going to be sent to the
                // IChangeWatcher functions because another output target may have been using it, and thus they are already in
                // Files.Manager.

                foreach (var currentStyle in stylesWithInheritance)
                {
                    bool foundMatch = false;

                    foreach (var previousStyle in previousStyles)
                    {
                        if (previousStyle.IsSameFundamentalStyle(currentStyle))
                        {
                            foundMatch = true;
                            break;
                        }
                    }

                    if (!foundMatch)
                    {
                        newStartupIssues |= StartupIssues.NeedToReparseStyleFiles;
                        break;
                    }
                }
            }


            //
            // Compare to the previous list of FileSources.
            //

            if (!hasBinaryConfigFile)
            {
                // If we don't have the binary config file we need to rebuild all the output because we don't know which FileSource was
                // previously set to which number, which determines which output folder they use, like /files vs /files2.
                newStartupIssues |= StartupIssues.NeedToRebuildAllOutput;

                // This also means we have to purge every source or image output folder because we won't know which changed or are
                // no longer in use.
                PurgeAllSourceAndImageFolders(ref inPurgingOperation);
            }

            else              // (hasBinaryConfigFile)
            {
                bool hasDeletions = false;
                bool hasAdditions = false;


                // Purge the output folders of any deleted FileSources

                foreach (var previousFileSourceInfo in previousFileSourceInfoList)
                {
                    bool stillExists = false;

                    foreach (var fileSource in EngineInstance.Files.FileSources)
                    {
                        if (previousFileSourceInfo.IsSameFundamentalFileSource(fileSource))
                        {
                            stillExists = true;
                            break;
                        }
                    }

                    if (!stillExists)
                    {
                        hasDeletions = true;
                        Path outputFolder;

                        if (previousFileSourceInfo.Type == InputType.Source)
                        {
                            outputFolder = Paths.SourceFile.OutputFolder(OutputFolder, previousFileSourceInfo.Number);
                        }
                        else if (previousFileSourceInfo.Type == InputType.Image)
                        {
                            outputFolder = Paths.Image.OutputFolder(OutputFolder, previousFileSourceInfo.Number, previousFileSourceInfo.Type);
                        }
                        else
                        {
                            throw new NotImplementedException();
                        }

                        PurgeFolder(outputFolder, ref inPurgingOperation);
                    }
                }


                // Check if any FileSources were added

                foreach (var fileSource in EngineInstance.Files.FileSources)
                {
                    if (fileSource.Type == InputType.Source || fileSource.Type == InputType.Image)
                    {
                        bool foundMatch = false;

                        foreach (var previousFileSourceInfo in previousFileSourceInfoList)
                        {
                            if (previousFileSourceInfo.IsSameFundamentalFileSource(fileSource))
                            {
                                foundMatch = true;
                                break;
                            }
                        }

                        if (!foundMatch)
                        {
                            hasAdditions = true;
                            break;
                        }
                    }
                }


                // If there were both additions and deletions, force a rebuild.  This covers if a FileSource was simply moved from one
                // number to another, in which case the rebuild is required to populate the new folder.  This also covers if a folder
                // FileSource is replaced by one for its parent folder, in which case a rebuild is required to recreate the output for the
                // files in the child folder.

                if (hasAdditions && hasDeletions)
                {
                    newStartupIssues |= StartupIssues.NeedToRebuildAllOutput;
                }
            }


            //
            // Load BuildState.nd
            //

            BuildState_nd buildStateParser        = new BuildState_nd();
            bool          hasBinaryBuildStateFile = false;

            if (!EngineInstance.HasIssues(StartupIssues.NeedToStartFresh |
                                          StartupIssues.FileIDsInvalidated |
                                          StartupIssues.CodeIDsInvalidated |
                                          StartupIssues.CommentIDsInvalidated))
            {
                hasBinaryBuildStateFile = buildStateParser.Load(WorkingDataFolder + "/BuildState.nd", out buildState, out unprocessedChanges);
            }
            else             // start fresh
            {
                buildState         = new BuildState();
                unprocessedChanges = new UnprocessedChanges();
            }

            if (!hasBinaryBuildStateFile)
            {
                // If we don't have a build state file we need to reparse all the source files because we need to know sourceFilesWithContent
                // and classesWithContent.  We also need to rebuild all the output because we don't know if there was anything left in
                // sourceFilesToRebuild from the last run.  But those two flags actually aren't enough, because it will reparse those files, send
                // them to CodeDB, and then CodeDB won't send topic updates if the underlying content hasn't changed.  We'd actually need
                // to add all files and classes to UnprocessedChanges, but the Files module isn't started yet.  So f**k it, blow it all up and start
                // over.
                newStartupIssues |= StartupIssues.NeedToStartFresh;

                // Purge everything so no stray files are left behind from the previous build.
                PurgeAllSourceAndImageFolders(ref inPurgingOperation);
                PurgeAllClassFolders(ref inPurgingOperation);
                PurgeAllDatabaseFolders(ref inPurgingOperation);
                PurgeAllStyleFolders(ref inPurgingOperation);
                PurgeAllMenuFolders(ref inPurgingOperation);
                PurgeAllSearchIndexFolders(ref inPurgingOperation);
            }


            //
            // We're done with anything that could purge.
            //

            FinishedPurging(ref inPurgingOperation);


            //
            // Resave the Style.txt-based styles.
            //

            foreach (var style in stylesWithInheritance)
            {
                if (style is Styles.Advanced)
                {
                    var  advancedStyle = style as Styles.Advanced;
                    bool isSystemStyle = EngineInstance.Config.SystemStyleFolder.Contains(advancedStyle.ConfigFile);

                    // No error on save for system styles.
                    styleParser.Save(advancedStyle, errorList, noErrorOnFail: isSystemStyle);
                }
            }


            //
            // Save Config.nd.
            //

            if (!System.IO.Directory.Exists(WorkingDataFolder))
            {
                System.IO.Directory.CreateDirectory(WorkingDataFolder);
            }

            List <FileSourceInfo> fileSourceInfoList = new List <FileSourceInfo>();

            foreach (var fileSource in EngineInstance.Files.FileSources)
            {
                if (fileSource.Type == Files.InputType.Source || fileSource.Type == Files.InputType.Image)
                {
                    FileSourceInfo fileSourceInfo = new FileSourceInfo();
                    fileSourceInfo.CopyFrom(fileSource);
                    fileSourceInfoList.Add(fileSourceInfo);
                }
                ;
            }

            binaryConfigParser.Save(WorkingDataFolder + "/Config.nd", stylesWithInheritance, fileSourceInfoList);


            //
            // Always rebuild the scaffolding since they're quick.  If you ever make this differential, remember that FramePage depends
            // on the project name and other information.
            //

            unprocessedChanges.AddFramePage();
            unprocessedChanges.AddMainStyleFiles();


            //
            // Load up unprocessedChanges if we're rebuilding
            //

            if (EngineInstance.HasIssues(StartupIssues.NeedToRebuildAllOutput) ||
                (newStartupIssues & StartupIssues.NeedToRebuildAllOutput) != 0)
            {
                unprocessedChanges.AddSourceFiles(buildState.sourceFilesWithContent);
                unprocessedChanges.AddClasses(buildState.classesWithContent);
                unprocessedChanges.AddImageFiles(buildState.usedImageFiles);

                newStartupIssues |= StartupIssues.NeedToReparseStyleFiles;

                unprocessedChanges.AddMainStyleFiles();
                unprocessedChanges.AddMainSearchFiles();
                unprocessedChanges.AddFramePage();
                unprocessedChanges.AddMenu();

                // We'll handle search prefixes after starting SearchIndex
            }


            //
            // Create the search index, watch other modules, and apply new StartupIssues
            //

            searchIndex = new SearchIndex.Manager(this);

            EngineInstance.CodeDB.AddChangeWatcher(this);
            EngineInstance.Files.AddChangeWatcher(this);
            searchIndex.AddChangeWatcher(this);
            EngineInstance.AddStartupWatcher(this);

            if (newStartupIssues != StartupIssues.None)
            {
                EngineInstance.AddStartupIssues(newStartupIssues, dontNotify: this);
            }

            searchIndex.Start(errorList);


            //
            // If we're rebuilding everything, add the search index prefixes now that that's started
            //

            if (EngineInstance.HasIssues(StartupIssues.NeedToRebuildAllOutput))
            {
                var usedPrefixes = searchIndex.UsedPrefixes();

                foreach (var searchPrefix in usedPrefixes)
                {
                    unprocessedChanges.AddSearchPrefix(searchPrefix);
                }
            }


            return(errors == errorList.Count);
        }
コード例 #3
0
ファイル: Style_txt.cs プロジェクト: loafbrad/NaturalDocs
        /* Function: Load
         * Loads <Style.txt> and returns it as a <Styles.Advanced> object.  If there are any errors found in <Style.txt> they will be added
         * to the list and the function will return null.
         */
        public Styles.Advanced Load(Path path, Errors.ErrorList errors)
        {
            Styles.Advanced style = new Styles.Advanced(path);

            using (ConfigFile file = new ConfigFile())
            {
                if (!file.Open(path,
                               Config.PropertySource.StyleConfigurationFile,
                               ConfigFile.FileFormatFlags.MakeIdentifiersLowercase |
                               ConfigFile.FileFormatFlags.CondenseIdentifierWhitespace, errors))
                {
                    return(null);
                }

                int    errorCount = errors.Count;
                string lcIdentifier, value;
                System.Text.RegularExpressions.Match match;

                while (file.Get(out lcIdentifier, out value))
                {
                    // Inherit

                    if (inheritRegex.IsMatch(lcIdentifier))
                    {
                        style.AddInheritedStyle(value, file.PropertyLocation, null);
                        continue;
                    }


                    // Link

                    match = linkRegex.Match(lcIdentifier);
                    if (match.Success)
                    {
                        PageType pageType = PageType.All;
                        if (match.Groups[1].Success)
                        {
                            PageType?pageTypeTemp = PageTypes.FromName(match.Groups[1].ToString());

                            if (pageTypeTemp == null)
                            {
                                file.AddError(Locale.Get("NaturalDocs.Engine", "ConfigFile.NotAValidIdentifier(identifier)", lcIdentifier));
                            }
                            else
                            {
                                pageType = pageTypeTemp.Value;
                            }
                        }

                        Path linkedFile = value;

                        if (linkableFileExtensionsRegex.IsMatch(linkedFile.Extension))
                        {
                            Path fullLinkedFile = style.Folder + "/" + linkedFile;

                            if (System.IO.File.Exists(fullLinkedFile))
                            {
                                style.AddLinkedFile(fullLinkedFile, file.PropertyLocation, pageType);
                            }
                            else
                            {
                                file.AddError(Locale.Get("NaturalDocs.Engine", "Style.txt.CantFindLinkedFile(name)", fullLinkedFile));
                            }
                        }
                        else
                        {
                            file.AddError(Locale.Get("NaturalDocs.Engine", "Style.txt.CantLinkFileWithExtension(extension)",
                                                     linkedFile.Extension));
                        }

                        continue;
                    }


                    // OnLoad

                    match = onLoadRegex.Match(lcIdentifier);
                    if (match.Success)
                    {
                        PageType pageType = PageType.All;
                        if (match.Groups[1].Success)
                        {
                            PageType?pageTypeTemp = PageTypes.FromName(match.Groups[1].ToString());

                            if (pageTypeTemp == null)
                            {
                                file.AddError(Locale.Get("NaturalDocs.Engine", "ConfigFile.NotAValidIdentifier(identifier)", lcIdentifier));
                            }
                            else
                            {
                                pageType = pageTypeTemp.Value;
                            }
                        }

                        style.AddOnLoad(value, file.PropertyLocation, pageType);
                        continue;
                    }

                    file.AddError(Locale.Get("NaturalDocs.Engine", "ConfigFile.NotAValidIdentifier(identifier)", lcIdentifier));
                }

                if (errorCount == errors.Count)
                {
                    return(style);
                }
                else
                {
                    return(null);
                }
            }
        }