コード例 #1
0
            /// <summary>
            /// Initialize paint settings. This is initialized after the base shape
            /// has been painted.
            /// </summary>
            public PaintHelper(DiagramPaintEventArgs e, ExternalConstraintShape constraintShape)
            {
                StyleSet           styleSet = constraintShape.StyleSet;
                StyleSetResourceId penId    = constraintShape.OutlinePenId;
                Pen        pen          = styleSet.GetPen(penId);
                Brush      brush        = styleSet.GetBrush(ExternalConstraintBrush);
                SolidBrush coloredBrush = brush as SolidBrush;

                // Keep the pen color in sync with the color being used for highlighting
                Color startColor = constraintShape.UpdateDynamicColor(constraintShape.OutlinePenId, pen);

                if (startColor.IsEmpty)
                {
                    startColor = constraintShape.UpdateGeometryLuminosity(e.View, pen);
                }
                else
                {
                    constraintShape.UpdateGeometryLuminosity(e.View, pen);
                }
                myPenStartColor = startColor;
                Color newColor = pen.Color;

                if (coloredBrush != null)
                {
                    myBrushStartColor  = coloredBrush.Color;
                    coloredBrush.Color = newColor;
                }
                else
                {
                    myBrushStartColor = Color.Empty;
                }
                myBrush = brush;
                myPen   = pen;
            }
コード例 #2
0
        /// <summary>
        /// Replacement for <see cref="ShapeField.GetBackgroundBrush"/> that recognizes
        /// <see cref="IDynamicColorGeometryHost"/>
        /// </summary>
        public override Pen GetPen(DiagramClientView view, ShapeElement parentShape, ref Color oldColor)
        {
            StyleSet styleSet     = (parentShape != null) ? parentShape.StyleSet : null;
            Color    restoreColor = Color.Empty;
            Pen      pen          = null;

            if (styleSet != null)
            {
                StyleSetResourceId penId = GetPenId(parentShape);
                pen = styleSet.GetPen(penId);
                IDynamicColorGeometryHost dynamicColors = parentShape as IDynamicColorGeometryHost;
                if (dynamicColors == null ||
                    (restoreColor = dynamicColors.UpdateDynamicColor(penId, pen)).IsEmpty)
                {
                    if (view != null)
                    {
                        restoreColor = parentShape.UpdateGeometryLuminosity(view, pen);
                    }
                }
                else if (view != null)
                {
                    parentShape.UpdateGeometryLuminosity(view, pen);
                }
            }
            if (pen != null && !restoreColor.IsEmpty)
            {
                restoreColor = pen.Color;
            }
            return(pen);
        }
コード例 #3
0
        /// <summary>
        /// Paint the shape contents based on the operator type.
        /// </summary>
        protected override void OnPaintShape(DiagramPaintEventArgs e, ref PaintHelper helper)
        {
            base.OnPaintShape(e, ref helper);
            ValueComparisonConstraint comparisonConstraint = this.AssociatedValueComparisonConstraint;
            RectangleD bounds  = this.AbsoluteBounds;
            RectangleF boundsF = RectangleD.ToRectangleF(bounds);
            Graphics   g       = e.Graphics;
            ValueComparisonOperator comparisonOperator = comparisonConstraint.Operator;
            Brush brush = helper.Brush;

            // Draw the left and right comparison dots
            float heightF     = boundsF.Height;
            float dotDiameter = heightF * DOT_FACTOR;
            float dotRadius   = dotDiameter / 2;
            float dotTop      = boundsF.Top + heightF / 2 - dotRadius;

            g.FillEllipse(brush, boundsF.Left - dotRadius, dotTop, dotDiameter, dotDiameter);
            g.FillEllipse(brush, boundsF.Right - dotRadius, dotTop, dotDiameter, dotDiameter);

            if (comparisonOperator != ValueComparisonOperator.Undefined)             // Undefined just draws the error state
            {
                // Draw the operator using a different pen.
                Pen pen = StyleSet.GetPen(OperatorResource);

                // Get the correct pen color from the provided outline pen
                Color startColor = pen.Color;
                Color shapeColor = helper.Pen.Color;                 // The paint helper has already updated the color, just use it.
                bool  updateColor;
                if (updateColor = (startColor != shapeColor))
                {
                    pen.Color = shapeColor;
                }

                // Get a clipping rectangle we can draw inside of. This
                // gives us a nice vertical clip on the open side of the
                // comparator, as well as a region safely inside the shape
                // outline.
                const double inscribedRectAngle    = 1d / 3 * Math.PI; // 60 degrees from center point of shape to shape border.
                const float  equalsOffsetFactor    = .8f;
                const double noEqualityPiDivisor   = 6d;               // 30 degree angle on comparator line
                const double withEqualityPiDivisor = 7.5d;             // 24 degree angle on comparator line
                double       inscribedCos          = Math.Cos(inscribedRectAngle);
                double       inscribedSin          = Math.Sin(inscribedRectAngle);
                double       width  = bounds.Width;
                double       height = bounds.Height;
                bounds = new RectangleD(
                    bounds.Left + (1 - inscribedCos) * width / 2,
                    bounds.Top + (1 - inscribedSin) * height / 2,
                    inscribedCos * width,
                    inscribedSin * height);
                //width = bounds.Width; // not used below
                height  = bounds.Height;
                boundsF = RectangleD.ToRectangleF(bounds);
                bool drawComparator = true;
                bool drawEquality   = false;
                bool slashEquality  = false;

                float penWidth    = pen.Width;
                float openSideX   = 0f;
                float closedSideX = 0f;
                switch (comparisonOperator)
                {
                case ValueComparisonOperator.LessThanOrEqual:
                    drawEquality = true;
                    goto case ValueComparisonOperator.LessThan;

                case ValueComparisonOperator.LessThan:
                    openSideX   = boundsF.Right;
                    closedSideX = boundsF.Left + penWidth / 2;
                    break;

                case ValueComparisonOperator.GreaterThanOrEqual:
                    drawEquality = true;
                    goto case ValueComparisonOperator.GreaterThan;

                case ValueComparisonOperator.GreaterThan:
                    openSideX   = boundsF.Left;
                    closedSideX = boundsF.Right - penWidth / 2;
                    break;

                case ValueComparisonOperator.Equal:
                    drawComparator = false;
                    drawEquality   = true;
                    break;

                case ValueComparisonOperator.NotEqual:
                    drawComparator = false;
                    drawEquality   = true;
                    slashEquality  = true;
                    break;
                }

                double halfHeight = height / 2;
                double top        = bounds.Top;
                float  middle     = (float)(top + halfHeight);
                float  topTip;
                float  bottomTip;
                if (drawComparator)
                {
                    g.SetClip(boundsF);
                    // Use a path so that we get a clean join between the top and bottom lines.
                    float  equalsOffset = drawEquality ? penWidth * equalsOffsetFactor : 0f;
                    double offsetSin    = Math.Sin(Math.PI / (drawEquality ? withEqualityPiDivisor : noEqualityPiDivisor));
                    topTip    = (float)(top + halfHeight * (1d - offsetSin));
                    bottomTip = (float)(top + halfHeight * (1d + offsetSin));
                    using (GraphicsPath path = new GraphicsPath())
                    {
                        path.AddLines(new PointF[] {
                            new PointF(openSideX, topTip - equalsOffset),
                            new PointF(closedSideX, middle - equalsOffset),
                            new PointF(openSideX, bottomTip - equalsOffset)
                        });
                        g.DrawPath(pen, path);
                    }

                    if (drawEquality)
                    {
                        bottomTip += equalsOffset;
                        g.DrawLine(
                            pen,
                            boundsF.Left,
                            bottomTip,
                            boundsF.Right,
                            bottomTip);
                    }
                }
                else if (drawEquality)
                {
                    g.SetClip(boundsF);
                    openSideX   = boundsF.Left;                   // Convenient variables, used for left and right
                    closedSideX = boundsF.Right;
                    float equalsOffset = 1.5f * penWidth;
                    topTip    = middle - equalsOffset;
                    bottomTip = middle + equalsOffset;
                    g.DrawLine(pen, openSideX, topTip, closedSideX, topTip);
                    g.DrawLine(pen, openSideX, bottomTip, closedSideX, bottomTip);
                    if (slashEquality)
                    {
                        // Clip tighter so that the top and bottom of the lines
                        // are clipped horizontally and don't touch the edge lines.
                        g.ResetClip();
                        boundsF.Inflate(0f, -penWidth * 1.25f);
                        g.SetClip(boundsF);
                        g.DrawLine(pen, openSideX + penWidth, boundsF.Bottom, closedSideX - penWidth, boundsF.Top);
                    }
                }
                g.ResetClip();

                // Restore the pen color
                if (updateColor)
                {
                    pen.Color = startColor;
                }
            }
        }
コード例 #4
0
        /// <summary>
        /// Copy of <see cref="TextField.DoPaint"/> modified to support the
        /// <see cref="IDynamicColorGeometryHost"/> on the parent shape.
        /// </summary>
        public override void DoPaint(DiagramPaintEventArgs e, ShapeElement parentShape)
        {
            DiagramClientView clientView = e.View;

            if (!HasPendingEdit(parentShape, clientView))
            {
                if (GetVisible(parentShape))
                {
                    string     text     = GetDisplayText(parentShape);
                    StyleSet   styleSet = parentShape.StyleSet;
                    Graphics   g        = e.Graphics;
                    RectangleF clip     = g.ClipBounds;
                    clip.Inflate(InflateFocus, InflateFocus);
                    clip.Height -= InflateFocus;
                    g.SetClip(clip);
                    RectangleD shapeBounds    = GetBounds(parentShape);
                    RectangleF shapeRect      = RectangleD.ToRectangleF(shapeBounds);
                    Matrix     startTransform = null;
                    if (!DefaultIsHorizontal)
                    {
                        PointF point = PointD.ToPointF(shapeBounds.Center);
                        startTransform = g.Transform;
                        Matrix verticalTransform = g.Transform;
                        verticalTransform.RotateAt(-90f, point);
                        verticalTransform.Translate(0f, (-point.X / 2f) - shapeRect.X);
                        g.Transform = verticalTransform;
                    }
                    if (parentShape.ClipWhenDrawingFields)
                    {
                        RectangleD parentBounds = parentShape.BoundingBox;
                        shapeRect.Intersect(new RectangleF(0f, 0f, (float)parentBounds.Width, (float)parentBounds.Height));
                    }
                    if (FillBackground)
                    {
                        Color startColor = Color.White;
                        Brush brush      = GetBackgroundBrush(clientView, parentShape, ref startColor);
                        g.FillRectangle(brush, shapeRect);
                        SolidBrush solidBrush = brush as SolidBrush;
                        if (solidBrush != null)
                        {
                            solidBrush.Color = startColor;
                        }
                    }
                    if (DrawBorder)
                    {
                        Color oldColor = Color.White;
                        Pen   pen      = GetPen(clientView, parentShape, ref oldColor);
                        GeometryUtility.SafeDrawRectangle(g, pen, shapeRect.X, shapeRect.Y, shapeRect.Width, shapeRect.Height);
                        pen.Color = oldColor;
                    }
                    if (text.Length > 0x0)
                    {
                        using (Font font = GetFont(parentShape))
                        {
                            // Note that this ignores the base GetTextBrush, which is trivial
                            // and has no overrides. Note that we follow the convention used with
                            // the base and do not update luminosity on the text.
                            StyleSetResourceId textBrushId = GetTextBrushId(clientView, parentShape);
                            Brush textBrush        = styleSet.GetBrush(textBrushId);
                            Color restoreTextColor = Color.Empty;
                            IDynamicColorGeometryHost dynamicColors = parentShape as IDynamicColorGeometryHost;
                            if (dynamicColors != null)
                            {
                                restoreTextColor = dynamicColors.UpdateDynamicColor(textBrushId, textBrush);
                            }
                            g.DrawString(text, font, textBrush, shapeRect, GetStringFormat(parentShape));
                            SolidBrush solidTextBrush;
                            if (!restoreTextColor.IsEmpty &&
                                null != (solidTextBrush = textBrush as SolidBrush))
                            {
                                solidTextBrush.Color = restoreTextColor;
                            }
                        }
                    }
                    if (HasFocusedAppearance(parentShape, clientView))
                    {
                        // Note that the base makes a copy of shapeRect and
                        // assymetrically modifies the focus rectangle. I don't
                        // think this adds anything and gives focus floating shapes a
                        // focus rectangle that arbitrarily overlaps nearby shapes.
                        //RectangleF focusRect = shapeRect;
                        //focusRect.Inflate(0f, InflateFocus);
                        //focusRect.Height -= InflateFocus;
                        //GeometryUtility.SafeDrawRectangle(g, styleSet.GetPen(DiagramPens.FocusIndicatorBackground), focusRect.X, focusRect.Y, focusRect.Width, focusRect.Height);
                        //GeometryUtility.SafeDrawRectangle(g, styleSet.GetPen(DiagramPens.FocusIndicator), focusRect.X, focusRect.Y, focusRect.Width, focusRect.Height);
                        // UNDONE: The bottom line is drawing clipped. The original code has the same problem
                        // with both the top and bottom lines. This appears to be an issue with the Center
                        // alignment on the default focus indicator pens.
                        shapeRect.Inflate(0f, TextFocusTopPadding);
                        shapeRect.Height -= TextFocusTopPadding - TextFocusBottomPadding;
                        GeometryUtility.SafeDrawRectangle(g, styleSet.GetPen(DiagramPens.FocusIndicatorBackground), shapeRect.X, shapeRect.Y, shapeRect.Width, shapeRect.Height);
                        GeometryUtility.SafeDrawRectangle(g, styleSet.GetPen(DiagramPens.FocusIndicator), shapeRect.X, shapeRect.Y, shapeRect.Width, shapeRect.Height);
                    }
                    if (startTransform != null)
                    {
                        g.Transform = startTransform;
                    }
                }
            }
        }