private void UserDownComputer(IList <string> pars) { string comid = pars[0]; int index = GetComputerIndex(int.Parse(comid)); //获取需要修改的电脑数据 StructRealTime com = this.computers[index]; //生成新StructRealTime StructRealTime.Builder newCom = new StructRealTime.Builder(com); newCom.Status = ((int)COMPUTERSTATUS.空闲).ToString(); newCom.Name = ""; newCom.Cardnumber = ""; newCom.Usertype = ""; newCom.Billing = ""; newCom.Verify = ""; //----// 余额,余时。开始时间。已用时。结束时间 newCom.Balance = ""; newCom.Starttime = ""; newCom.Usedtime = ""; newCom.Remaintime = ""; newCom.Stoptime = ""; //修改数组字典数据 this.computers[index] = newCom.Build(); //更新首页数据 UpdateHomePage(index, newCom.Build()); //刷新首页状态数量 UpdateStatusNumEvent(); }
private void UpdateUserStatus(IList <string> pars) { string comid = pars[0]; //获取需要修改的电脑数据 int index = GetComputerIndex(int.Parse(comid)); StructRealTime com = this.computers[index]; //生成新StructRealTime StructRealTime.Builder newCom = new StructRealTime.Builder(com); //----// 余额,开始时间。已用时。结束时间 newCom.Balance = pars[1]; newCom.Starttime = pars[2]; newCom.Usedtime = pars[3]; newCom.Stoptime = pars[4]; //计算剩余时间 DateTime start = DateTime.Parse(newCom.Starttime); DateTime end = DateTime.Parse(newCom.Stoptime); TimeSpan ts = end.Subtract(start); int dateDiffSecond = ts.Days * 24 * 60 + ts.Hours * 60 + ts.Minutes; newCom.Remaintime = (dateDiffSecond - int.Parse(newCom.Usedtime)) + ""; //修改数组字典数据 this.computers[index] = newCom.Build(); //更新首页数据 UpdateHomePage(index, newCom.Build()); }
private void UpdateUserVerifyStatus(IList <string> pars) { string comid = pars[0]; //获取需要修改的电脑数据 int index = GetComputerIndex(int.Parse(comid)); StructRealTime com = this.computers[index]; //生成新StructRealTime StructRealTime.Builder newCom = new StructRealTime.Builder(com); newCom.Verify = "1"; //修改数组字典数据 this.computers[index] = newCom.Build(); //更新首页数据 UpdateHomePage(index, newCom.Build()); }
private void simpleButton3_Click(object sender, EventArgs e) { //判断数组和是否有选中区域 if (this.selectButtons.Count == 0) { return; } List <StructRealTime> changeComs = new List <StructRealTime>(); //Dictionary<int, StructRealTime> changeComDict = new Dictionary<int, StructRealTime>();//已经改变的字典 //改变管理工具电脑数组 foreach (AreaComView button in selectButtons) { int btnIndex = int.Parse((string)button.Tag); StructRealTime.Builder com = new StructRealTime.Builder(this.areaManage.currentComs[btnIndex]); com.Area = "0"; changeComs.Add(com.Build()); //移除按钮 this.currentComsPanel.Controls.Remove(button); } //更新电脑数据 this.areaManage.UpdateComputersCode(changeComs); //重新赋值 int index = (int)this.selectArea.Tag; this.areaManage.GetOtherComputers(this.areas[index].Code.ToString()); //删除选中的电脑 this.selectButtons.Clear(); //刷新设备列表 RefreshComputersList(); }
private void simpleButton1_Click(object sender, EventArgs e) { //1.获取设备列表所有选中的行 int[] rows = this.gridView1.GetSelectedRows(); //2.判断数组和是否有选中区域 if (rows.Count() == 0 || selectArea == null) { return; } List <StructRealTime> changeComs = new List <StructRealTime>(); int index = (int)this.selectArea.Tag; //3.改变管理工具电脑数组 foreach (int row in rows) { StructRealTime.Builder com = new StructRealTime.Builder(this.areaManage.otherComs[row]); com.Area = this.areas[index].Code.ToString(); changeComs.Add(com.Build()); } this.areaManage.UpdateComputersCode(changeComs); //重新赋值 this.areaManage.GetOtherComputers(this.areas[index].Code.ToString()); //5.删除选中行 this.gridView1.DeleteSelectedRows(); //刷新电脑区域列表 RefreshAreaComsPanel(); }
/// <summary> /// 更新首页的电脑区域 /// </summary> /// <param name="areaId"></param> /// <param name="setting"></param> public void UpateHomePageComputerArea(int areaId, AREA_SETTING setting) { if (setting == AREA_SETTING.ADD) { HomePageMessageManage.UpdateHomePageComputerArea(null, setting); return; } var returnChanges = this.allComputers.Where(com => com.Area.Equals(areaId.ToString())).ToList <StructRealTime>(); if (setting == AREA_SETTING.DELETE) { //修改所有数组和改变过的字典 foreach (StructRealTime changeCom in returnChanges) { int index = this.allComputers.FindIndex(com => com.Computerid == changeCom.Computerid); StructRealTime.Builder newCom = new StructRealTime.Builder(this.allComputers[index]); newCom.Area = "0"; this.allComputers[index] = newCom.Build(); } var changeds = this.changeComDict.Values.Where(com => com.Area.Equals(areaId.ToString())).ToList <StructRealTime>(); foreach (StructRealTime changed in changeds) { StructRealTime.Builder newChanged = new StructRealTime.Builder(changed); newChanged.Area = "0"; this.changeComDict[newChanged.Computerid] = newChanged.Build(); } } HomePageMessageManage.UpdateHomePageComputerArea(returnChanges, setting); }
private void UserUpComputer(IList <string> pars) { string comid = pars[0]; //获取需要修改的电脑数据 int index = GetComputerIndex(int.Parse(comid)); StructRealTime com = this.computers[index]; //生成新StructRealTime StructRealTime.Builder newCom = new StructRealTime.Builder(com); newCom.Status = ((int)COMPUTERSTATUS.在线).ToString(); newCom.Name = pars[1]; newCom.Cardnumber = pars[2]; newCom.Usertype = pars[3]; newCom.Billing = pars[4]; newCom.Verify = pars[5]; //----// 余额,余时。开始时间。已用时。结束时间 newCom.Balance = pars[6]; newCom.Starttime = pars[7]; newCom.Usedtime = pars[8]; newCom.Stoptime = pars[9]; //计算剩余时间 DateTime start = DateTime.Parse(newCom.Starttime); DateTime end = DateTime.Parse(newCom.Stoptime); TimeSpan ts = end.Subtract(start); int dateDiffSecond = ts.Days * 24 * 60 + ts.Hours * 60 + ts.Minutes; newCom.Remaintime = (dateDiffSecond - int.Parse(newCom.Usedtime)) + ""; //修改数组字典数据 this.computers[index] = newCom.Build(); //this.computerDict[int.Parse(comid)] = newCom.Build(); //更新首页数据 UpdateHomePage(index, newCom.Build()); //刷新首页状态数量 UpdateStatusNumEvent(); }
/// <summary> /// 更新电脑区域信息 /// </summary> /// <param name="changes">需要改变的电脑</param> /// <param name="setting">设置的类型</param> public static void UpdateHomePageComputerArea(List <StructRealTime> changes, AREA_SETTING setting) { if (Manage().RefreshAreaComBox != null) { Manage().RefreshAreaComBox(); } if (setting == AREA_SETTING.ADD) { return; } //先不判断是否有过滤 foreach (StructRealTime change in changes) { StructRealTime ori = Manage().computers.Where(com => com.Computerid == change.Computerid).First(); int index = Manage().computers.IndexOf(ori); switch (setting) { //删除;将Area 设为-1,防止之后添加的code与其相同。将自动归入其下 case AREA_SETTING.DELETE: { StructRealTime.Builder newCom = new StructRealTime.Builder(ori); newCom.Area = "0"; Manage().computers[index] = newCom.Build(); if (Manage().UpdateComputerAreaEvent != null && Manage().s_areaId < 0) { Manage().UpdateComputerAreaEvent(newCom.Build()); } } break; //更改名字。不变原数据只做刷新界面 case AREA_SETTING.UPDATE: { if (Manage().UpdateComputerAreaEvent != null) { Manage().UpdateComputerAreaEvent(ori); } } break; //点击完保存 case AREA_SETTING.NONE: { StructRealTime.Builder newCom = new StructRealTime.Builder(ori); newCom.Area = change.Area; Manage().computers[index] = newCom.Build(); if (Manage().UpdateComputerAreaEvent != null && Manage().s_areaId < 0) { Manage().UpdateComputerAreaEvent(newCom.Build()); } } break; default: break; } } //电脑视图 if (Manage().UpdateAreaEvent != null) { Manage().UpdateAreaEvent(); if (Manage().s_areaId >= 0) { //需要更新一下 GetFilterComputers(Manage().s_status, Manage().s_areaId, Manage().s_key); } } //列表视图(直接过滤一遍) else if (Manage().s_areaId >= 0 && setting != AREA_SETTING.UPDATE) { GetFilterComputers(Manage().s_status, Manage().s_areaId, Manage().s_key); } }