コード例 #1
0
    public StrongerCfd GetStrongerData(int stongerType, int starLv)
    {
        StrongerCfd data = null;
        Dictionary <int, StrongerCfd> tmpDic = null;

        if (_dictStrongerCfgData.TryGetValue(stongerType, out tmpDic))
        {
            if (tmpDic.ContainsKey(starLv))
            {
                data = tmpDic[starLv];
            }
        }

        return(data);
    }
コード例 #2
0
    private void InitStrongerCfgData()
    {
        //开始解析xml文件
        XmlDocument doc = new XmlDocument();

        doc.Load(@"..\..\..\Configs\strong.xml");

        XmlNodeList nodeList = doc.SelectSingleNode("root").ChildNodes;

        for (int i = 0; i < nodeList.Count; i++)
        {
            XmlElement element = nodeList[i] as XmlElement;

            if (element.GetAttributeNode("ID") == null)
            {
                continue;
            }
            int id = Convert.ToInt32(element.GetAttributeNode("ID").InnerText);

            StrongerCfd strongerData = new StrongerCfd
            {
                ID = id,
            };

            #region 遍历解析
            foreach (XmlElement elem in nodeList[i].ChildNodes)
            {
                int value = int.Parse(elem.InnerText);
                switch (elem.Name)
                {
                case "pos":
                    strongerData.stongerType = value;
                    break;

                case "starlv":
                    strongerData.starLv = value;
                    break;

                case "addhp":
                    strongerData.addHp = value;
                    break;

                case "addhurt":
                    strongerData.addHurt = value;
                    break;

                case "adddef":
                    strongerData.addDef = value;
                    break;

                case "minlv":
                    strongerData.minLv = value;
                    break;

                case "coin":
                    strongerData.coin = value;
                    break;

                case "crystal":
                    strongerData.crystal = value;
                    break;
                }
            }
            #endregion

            Dictionary <int, StrongerCfd> tmpDic = null;

            if (_dictStrongerCfgData.TryGetValue(strongerData.stongerType, out tmpDic))
            {
                tmpDic.Add(strongerData.starLv, strongerData);
            }
            else
            {
                tmpDic = new Dictionary <int, StrongerCfd>();
                tmpDic.Add(strongerData.starLv, strongerData);
                _dictStrongerCfgData.Add(strongerData.stongerType, tmpDic);
            }
        }
    }
コード例 #3
0
ファイル: StrongerSys.cs プロジェクト: wangzhenGitHup/U3D
    public void RequestStronger(MsgPack packMsg)
    {
        RequestStronger data   = packMsg._msg.reqStronger;
        NetMsg          netMsg = new NetMsg
        {
            cmd = (int)MsgCommand.Cmd_RspStronger,
        };

        PlayerData  playerData = cacheSvc.GetPlayerDataBySession(packMsg._session);
        int         curStarLv  = playerData.strongerArray[data.stongerType];
        StrongerCfd nextCfg    = ConfigSvc.Instance.GetStrongerData(data.stongerType, curStarLv + 1);

        //相关条件判断
        if (playerData.lv < nextCfg.minLv)
        {
            netMsg.err = (int)ErroCode.Error_LevelLack;
        }
        else if (playerData.coin < nextCfg.coin)
        {
            netMsg.err = (int)ErroCode.Error_CoinLack;
        }
        else if (playerData.crystal < nextCfg.crystal)
        {
            netMsg.err = (int)ErroCode.Error_CrystalLack;
        }
        else
        {
            //强化任务
            TaskRewardSys.Instance.CalcTaskProgress(playerData, 3);
            //资源扣除
            playerData.coin    -= nextCfg.coin;
            playerData.crystal -= nextCfg.crystal;
            playerData.strongerArray[data.stongerType] += 1;
            //增加属性值
            playerData.hp    += nextCfg.addHp;
            playerData.ad    += nextCfg.addHurt;
            playerData.ap    += nextCfg.addHurt;
            playerData.addef += nextCfg.addDef;
            playerData.apdef += nextCfg.addDef;
        }

        //更新数据库
        if (!cacheSvc.UpdatePlayerData(playerData.id, playerData))
        {
            netMsg.err = (int)ErroCode.Error_UpdateDB;
        }
        else
        {
            //发到客户端
            netMsg.rspStronger = new ResponseStronger
            {
                coin        = playerData.coin,
                crystal     = playerData.crystal,
                hp          = playerData.hp,
                ad          = playerData.ad,
                ap          = playerData.ap,
                addDef      = playerData.addef,
                apDef       = playerData.apdef,
                strongerArr = playerData.strongerArray
            };

            packMsg._session.SendMsg(netMsg);
        }
    }