void Start() { stringholder = StringsHolder_Tutorial.instance; main_camera = GameObject.Find("Main Camera").GetComponent <camera_controler>(); settings = GameObject.Find("Settings").GetComponent <Settings>(); player = GameObject.Find("player").GetComponent <player_controller>(); instructor_move = GameObject.Find("instructor").GetComponent <NPC_movement> (); player_head = GameObject.Find("player_head").GetComponent <Animator> (); dialog = GameObject.Find("subtitles_canvas").GetComponent <dialog_system>(); instructor_head = instructor_move.transform.Find("npc_head").gameObject.GetComponent <Animator>(); //instructor_trig = instructor_move.gameObject.GetComponent<instructor_trigger> (); game_manager = gamemanager_tutorial.instance; if (!game_manager.cutscene01_invoked) { game_manager.cutscene01_invoked = true; start_cutscene(); } else { not_start_cutscene(); } }
void Awake() { if (instance != null) { Destroy(this); } instance = this; }