private static void CCListBody(ConCommandArgs _) { string langInvar; int i = 0; StringBuilder sb = new StringBuilder(); foreach (var body in BodyCatalog.allBodyPrefabBodyBodyComponents) { langInvar = StringFinder.GetLangInvar(body.baseNameToken); sb.AppendLine($"[{i}]{body.name}={langInvar}"); i++; } Log.Message(sb); }
private static void CCListAI(ConCommandArgs _) { string langInvar; int i = 0; StringBuilder sb = new StringBuilder(); foreach (var master in MasterCatalog.allAiMasters) { langInvar = StringFinder.GetLangInvar(master.bodyPrefab.GetComponent <CharacterBody>().baseNameToken); sb.AppendLine($"[{i}]{master.name}={langInvar}"); i++; } Log.Message(sb); }