/// <summary> /// Parses the specified enum name. /// </summary> /// <param name="enumName"> /// Name of the enum. /// </param> /// <returns> /// A qualifier /// </returns> public static ConstantBufferType Parse(string enumName) { return(Map.ParseEnumFromName <ConstantBufferType>(enumName)); }
/// <summary> /// Parses the specified enum name. /// </summary> /// <param name="enumName"> /// Name of the enum. /// </param> /// <returns> /// A qualifier /// </returns> public static new SiliconStudio.Shaders.Ast.StorageQualifier Parse(string enumName) { return(Map.ParseEnumFromName <SiliconStudio.Shaders.Ast.StorageQualifier>(enumName)); }
/// <summary> /// Parses the specified enum name. /// </summary> /// <param name="enumName"> /// Name of the enum. /// </param> /// <returns> /// A qualifier /// </returns> public static new SiliconStudio.Shaders.Ast.Hlsl.ConstantBufferType Parse(string enumName) { return(Map.ParseEnumFromName <SiliconStudio.Shaders.Ast.Hlsl.ConstantBufferType>(enumName)); }
/// <summary> /// Parses the specified enum name. /// </summary> /// <param name="enumName"> /// Name of the enum. /// </param> /// <returns> /// A parameter qualifier /// </returns> public static new Ast.ParameterQualifier Parse(string enumName) { return(Map.ParseEnumFromName <Ast.ParameterQualifier>(enumName)); }
/// <summary> /// Parses the specified enum name. /// </summary> /// <param name="enumName"> /// Name of the enum. /// </param> /// <returns> /// A qualifier /// </returns> public static FloatQualifier Parse(string enumName) { return(Map.ParseEnumFromName <FloatQualifier>(enumName)); }
/// <summary> /// Parses the specified enum name. /// </summary> /// <param name="enumName"> /// Name of the enum. /// </param> /// <returns> /// A storage qualifier /// </returns> public static StorageQualifier Parse(string enumName) { return(Map.ParseEnumFromName <StorageQualifier>(enumName)); }