public void OnDeserialize(BinaryReader stream, StringCacheTable _) { X = stream.ReadByte(); Y = stream.ReadByte(); Z = stream.ReadByte(); W = stream.ReadByte(); }
public override void OnSerialize(BinaryWriter stream, StringCacheTable cache) { base.OnSerialize(stream, cache); StartValue.OnSerialize(stream); EndValue.OnSerialize(stream); }
public override void OnSerialize(BinaryWriter stream, StringCacheTable _) { //read by TriggerConditionDeserializationFactory::Create() 0.OnSerialize(stream); ((byte)listen_state).OnSerialize(stream); }
public static TriggerConditionBase Create(BinaryReader reader, StringCacheTable cache) { int i = 0; i.OnDeserialize(reader); TriggerConditionBase condition = null; switch (i) { case 0: //GameStateTriggerCondition condition = new GameStateTriggerCondition(); break; case 1: condition = new HitSoundTriggerCondition(); break; default: break; } condition?.OnDeserialize(reader, cache); return(condition);//todo }
public override void OnDeserialize(BinaryReader stream, StringCacheTable _) { HitSound = (HitObjectSoundType)stream.ReadByte(); SampleSet = (SampleSetType)stream.ReadByte(); SampleSetAdditions = (SampleSetType)stream.ReadByte(); CustomSampleSet = (CustomSampleSetType)stream.ReadInt32(); }
public void OnSerialize(BinaryWriter stream, StringCacheTable _) { stream.Write(X); stream.Write(Y); stream.Write(Z); stream.Write(W); }
public override void OnDeserialize(BinaryReader stream, StringCacheTable cache) { base.OnDeserialize(stream, cache); var v = StartValue; v.OnDeserialize(stream); StartValue = v; v.OnDeserialize(stream); EndValue = v; }
public override void OnSerialize(BinaryWriter stream, StringCacheTable cache) { base.OnSerialize(stream, cache); GroupID.OnSerialize(stream); last_trigged_time.OnSerialize(stream); Condition.OnSerialize(stream, cache); }
public static Command Create(BinaryReader stream, StringCacheTable cache) { Event e = (Event)stream.ReadInt32(); var command = CreateCommand(e); command.OnDeserialize(stream, cache); return(command); }
public virtual void OnSerialize(BinaryWriter stream, StringCacheTable _) { //this is read by CommandDeserializtionFactory::Create() ((int)Event).OnSerialize(stream); RelativeLine.OnSerialize(stream); StartTime.OnSerialize(stream); EndTime.OnSerialize(stream); }
public override void OnSerialize(BinaryWriter stream, StringCacheTable cache) { base.OnSerialize(stream, cache); FrameCount.OnSerialize(stream); FrameDelay.OnSerialize(stream); FrameBaseImagePath.OnSerialize(stream); FrameFileExtension.OnSerialize(stream); ((byte)LoopType).OnSerialize(stream); }
public override void OnDeserialize(BinaryReader stream, StringCacheTable cache) { base.OnDeserialize(stream, cache); FrameCount.OnDeserialize(stream); FrameDelay.OnDeserialize(stream); FrameBaseImagePath = stream.ReadString(); FrameFileExtension = stream.ReadString(); LoopType = (LoopType)stream.ReadByte(); }
public override void OnSerialize(BinaryWriter stream, StringCacheTable _) { //read by TriggerConditionDeserializationFactory::Create() 1.OnSerialize(stream); stream.Write((byte)HitSound); stream.Write((byte)SampleSet); stream.Write((byte)SampleSetAdditions); stream.Write((int)CustomSampleSet); }
public virtual void OnDeserialize(BinaryReader stream, StringCacheTable cache_table) { var count = stream.ReadInt32(); for (int i = 0; i < count; i++) { var command = CommandDeserializtionFactory.Create(stream, cache_table); AddCommand(command);//todo: use AddCommandRange() } //ImageFilePath=stream.ReadString(); ImageFilePath = cache_table[stream.ReadUInt32()]; FromOsbFile.OnDeserialize(stream); FrameStartTime.OnDeserialize(stream); FrameEndTime.OnDeserialize(stream); layer = (Layer)stream.ReadByte(); Z.OnDeserialize(stream); Postion.OnDeserialize(stream, cache_table); Scale.OnDeserialize(stream, cache_table); Color.OnDeserialize(stream, cache_table); OriginOffset.OnDeserialize(stream, cache_table); Rotate.OnDeserialize(stream); IsAdditive.OnDeserialize(stream); IsHorizonFlip.OnDeserialize(stream); IsVerticalFlip.OnDeserialize(stream); FileLine.OnDeserialize(stream); //try to rebuild base trasform reset action var pos = Postion; var start = FrameStartTime; var end = FrameEndTime; var color = Color; var scale = Scale; var additive = IsAdditive; var rotate = Rotate; var horizon = IsHorizonFlip; var vertical = IsVerticalFlip; BaseTransformResetAction += (StoryboardObject obj) => { obj.Postion = pos; obj.FrameStartTime = start; obj.FrameEndTime = end; obj.Color = color; obj.Scale = scale; obj.IsAdditive = additive; obj.IsHorizonFlip = horizon; obj.IsVerticalFlip = vertical; obj.Rotate = rotate; }; }
public override void OnDeserialize(BinaryReader stream, StringCacheTable cache) { base.OnDeserialize(stream, cache); GroupID.OnDeserialize(stream); last_trigged_time.OnDeserialize(stream); Condition = TriggerConditionDeserializationFactory.Create(stream, cache); UpdateSubCommand(); }
public override void OnDeserialize(BinaryReader stream, StringCacheTable cache) { base.OnDeserialize(stream, cache); var count = stream.ReadInt32(); for (int i = 0; i < count; i++) { var command = CommandDeserializtionFactory.Create(stream, cache); AddSubCommand(command); } }
public override void OnSerialize(BinaryWriter stream, StringCacheTable cache) { base.OnSerialize(stream, cache); var commands = SubCommands.Values.SelectMany(l => l); commands.Count().OnSerialize(stream); foreach (var command in commands) { command.OnSerialize(stream, cache); } }
public void CommandTest() { var command = new FadeCommand(); command.StartTime = 1000; command.EndTime = 2000; command.StartValue = 1; command.EndValue = 0; command.Easing = EasingTypes.None; MemoryStream stream = new MemoryStream(); StringCacheTable cache = new StringCacheTable(); using (var writer = new BinaryWriter(stream)) { command.OnSerialize(writer, cache); } var bytes = stream.ToArray(); stream.Dispose(); stream = new MemoryStream(bytes); using (var reader = new BinaryReader(stream)) { var fade = CommandDeserializtionFactory.Create(reader, cache); Assert.AreEqual(command.StartTime, fade.StartTime); Assert.AreEqual(command.EndTime, fade.EndTime); Assert.AreEqual(command.Event, fade.Event); var x = fade as FadeCommand; Assert.IsNotNull(x); Assert.AreEqual(command.StartValue, x.StartValue); Assert.AreEqual(command.EndValue, x.EndValue); Assert.AreEqual(command.Easing, x.Easing); } }
/* Binary Layout: * int: Addable command count * ~~~~ : command binary data * .... */ public virtual void OnSerialize(BinaryWriter stream, StringCacheTable cache_table) { /* * 因为BaseTransformResetAction无法被序列化,因此只能先计算出来然后再将物件的各个变换值作为反序列化时生成新的初始化回调 */ ResetTransform(); //normal commands var commands = CommandMap.Values.SelectMany(l => l).Where(x => !(x is LoopSubTimelineCommand || x is TriggerSubTimelineCommand)); stream.Write(commands.Count()); foreach (var command in commands) { command.OnSerialize(stream, cache_table); } //ImageFilePath.OnSerialize(stream); var image_string_id = cache_table[ImageFilePath]; stream.Write(image_string_id); FromOsbFile.OnSerialize(stream); FrameStartTime.OnSerialize(stream); FrameEndTime.OnSerialize(stream); ((byte)layer).OnSerialize(stream); Z.OnSerialize(stream); Postion.OnSerialize(stream, cache_table); Scale.OnSerialize(stream, cache_table); Color.OnSerialize(stream, cache_table); OriginOffset.OnSerialize(stream, cache_table); Rotate.OnSerialize(stream); IsAdditive.OnSerialize(stream); IsHorizonFlip.OnSerialize(stream); IsVerticalFlip.OnSerialize(stream); FileLine.OnSerialize(stream); }
public override void OnDeserialize(BinaryReader stream, StringCacheTable _) { listen_state = (GameState)stream.ReadByte(); }
public override void OnDeserialize(BinaryReader stream, StringCacheTable cache) { base.OnDeserialize(stream, cache); Easing = (EasingTypes)stream.ReadByte(); }
public void OnSerialize(BinaryWriter stream, StringCacheTable cache) { X.OnSerialize(stream, cache); Y.OnSerialize(stream, cache); }
public void OnDeserialize(BinaryReader stream, StringCacheTable cache) { X.OnDeserialize(stream, cache); Y.OnDeserialize(stream, cache); }
public abstract void OnDeserialize(BinaryReader stream, StringCacheTable cache_table);
public virtual void OnDeserialize(BinaryReader stream, StringCacheTable _) { RelativeLine.OnDeserialize(stream); StartTime.OnDeserialize(stream); EndTime.OnDeserialize(stream); }
public abstract void OnSerialize(BinaryWriter stream, StringCacheTable cache_table);
public void OnSerialize(BinaryWriter stream, StringCacheTable _) { _bits.OnSerialize(stream); }
public void OnDeserialize(BinaryReader stream, StringCacheTable _) { _bits.OnDeserialize(stream); }
public override void OnDeserialize(BinaryReader stream, StringCacheTable cache) { base.OnDeserialize(stream, cache); trick_init.OnDeserialize(stream); }
public override void OnSerialize(BinaryWriter stream, StringCacheTable cache) { base.OnSerialize(stream, cache); ((byte)Easing).OnSerialize(stream); }