private void StartGame() { //int Password02 = Random.Range(0, 5); //print(level1Passwords[Password01]); //print(level2Passwords[Password02]); currentScreen = Screen.Password; Terminal.WriteLine("You have chosen level " + level); switch (level) { case 1: int index = Random.Range(0, level1Passwords.Length - 1); password = level1Passwords[index]; break; case 2: int index2 = Random.Range(0, level1Passwords.Length - 1); password = level2Passwords[index2]; break; default: Debug.LogError("Invalid level number"); break; } Terminal.WriteLine("Enter your password: " + password.Anagram()); }
void AskForPassword() { _currentScreen = Screen.WaitingForPassword; Terminal.ClearScreen(); PreparePasswordForCheck(); Terminal.WriteLine("Enter your password, hint: " + _password.Anagram()); Terminal.WriteLine(MenuHint); }
void AskForPassword() { currentScreen = Screen.Password; Terminal.ClearScreen(); SetRandomPassword(); Terminal.WriteLine("Please enter your password, hint: " + password.Anagram()); Terminal.WriteLine(menuHint); }
private void showGameScreen(int level) { Terminal.ClearScreen(); setPassword(level); currentScreen = Screen.Password; Terminal.WriteLine("You have chosen level " + level); Terminal.WriteLine("Enter your password, hint: " + password.Anagram()); }