static public StreamSystem CreateStreamSystem(this StreamSystemDirectory item) { return(item.GetStreamSystem().GetDirectorySystem(item.GetPath())); }
static public AttemptResult Delete(this StreamSystemDirectory item, long milliseconds = StreamSystem.DEFAULT_WAIT) { return(item.GetStreamSystem().DeleteDirectory(item.GetPath(), milliseconds)); }
static public bool DoesExist(this StreamSystemDirectory item) { return(item.GetStreamSystem().DoesDirectoryExist(item.GetPath())); }