void System.Windows.Markup.IComponentConnector.Connect(int connectionId, object target) { switch (connectionId) { case 1: this.StreamTaskWindow = ((StreamController.StreamWindow)(target)); return; case 2: #line 12 "..\..\StreamWindow.xaml" ((System.Windows.Controls.Button)(target)).Click += new System.Windows.RoutedEventHandler(this.Button_Click); #line default #line hidden return; case 3: this.TitleText = ((System.Windows.Controls.TextBlock)(target)); return; case 4: this.textblock_settingdata = ((System.Windows.Controls.TextBlock)(target)); return; case 5: this.textblock_dataamounts = ((System.Windows.Controls.TextBlock)(target)); return; case 6: this.progressbar_dataamounts = ((System.Windows.Controls.ProgressBar)(target)); return; case 7: this.Button_RecStart = ((System.Windows.Controls.Button)(target)); #line 37 "..\..\StreamWindow.xaml" this.Button_RecStart.Click += new System.Windows.RoutedEventHandler(this.Button_RecStart_Click); #line default #line hidden return; case 8: this.Button_Start = ((System.Windows.Controls.Button)(target)); #line 38 "..\..\StreamWindow.xaml" this.Button_Start.Click += new System.Windows.RoutedEventHandler(this.Button_Start_Click); #line default #line hidden return; case 9: this.Button_Stop = ((System.Windows.Controls.Button)(target)); #line 40 "..\..\StreamWindow.xaml" this.Button_Stop.Click += new System.Windows.RoutedEventHandler(this.Button_Stop_Click); #line default #line hidden return; case 10: this.textblock_starttime = ((System.Windows.Controls.TextBlock)(target)); return; case 11: this.textblock_nowtime = ((System.Windows.Controls.TextBlock)(target)); return; case 12: this.textblock_passedtime = ((System.Windows.Controls.TextBlock)(target)); return; case 13: this.textblock_nowfram = ((System.Windows.Controls.TextBlock)(target)); return; case 14: this.textblock_states = ((System.Windows.Controls.TextBlock)(target)); return; case 15: this.textblock_remaintime = ((System.Windows.Controls.TextBlock)(target)); return; case 16: this.progressbar_datastream = ((System.Windows.Controls.ProgressBar)(target)); return; } this._contentLoaded = true; }