public TwoOneOneBuildOrder(StrategicMapDetails strategicMapDetails, UnitService unitService) { _strategicMapDetails = strategicMapDetails; _unitService = unitService; _buildOrder = JsonConvert.DeserializeObject <BuildOrder>(EmbededResourceHelper.Get("Bot.BuildOrders.2-1-1.json")); _buildOrder.Initialize(); }
public AIService() { _strategicMapDetails = JsonConvert.DeserializeObject <StrategicMapDetails>(EmbededResourceHelper.Get("Bot.MapDetails.16BitLE.json")); _unitService = new UnitService(); _bots = new List <Bot> { new EarlyGameEconomyAI(_strategicMapDetails, _unitService), new TwoOneOneBuildOrder(_strategicMapDetails, _unitService) }; }
public EarlyGameEconomyAI(StrategicMapDetails strategicMapDetails, UnitService unitService) { _strategicMapDetails = strategicMapDetails; _unitService = unitService; }