コード例 #1
0
ファイル: Catapult.cs プロジェクト: zain-tariq/ios-samples
        public void ProcessKnockOut(HitCatapult knockoutInfo)
        {
            // hide the ball and strap
            this.strapVisible = StrapVisible.Hidden;
            this.BallVisible  = BallVisible.Hidden;
            this.Disabled     = true;

            // Remove everything except catpault base/prong
            this.Delegate?.DidBreak(this, knockoutInfo.JustKnockedout, knockoutInfo.Vortex);
        }
コード例 #2
0
ファイル: Catapult.cs プロジェクト: zain-tariq/ios-samples
        public void OnGrab(CameraInfo cameraInfo)
        {
            // this is now always at the center, so it shouldn't be affected by yaw
            this.baseWorldPosition = this.Base.PresentationNode.WorldPosition;

            this.firstGrabTime = GameTime.Time;

            this.playerWorldPosition = cameraInfo.Ray.Position;

            var ballPosition = this.ComputeBallPosition(cameraInfo);

            this.rope.GrabBall(ballPosition);

            this.strapVisible = StrapVisible.Visible;
            this.BallVisible  = BallVisible.Visible;

            this.AlignCatapult(cameraInfo); // rotate the slingshot before we move it
            this.AnimateGrab(ballPosition);

            this.IsPulledTooFar = false;
        }