//从Protobuffer类型初始化 public void FromPB(StoryDungeonRpcSyncDataAsk v) { if (v == null) { return; } }
//Protobuffer从MemoryStream进行反序列化 public bool FromMemoryStream(MemoryStream protoMS) { StoryDungeonRpcSyncDataAsk pb = ProtoBuf.Serializer.Deserialize <StoryDungeonRpcSyncDataAsk>(protoMS); FromPB(pb); return(true); }
//转化成Protobuffer类型函数 public StoryDungeonRpcSyncDataAsk ToPB() { StoryDungeonRpcSyncDataAsk v = new StoryDungeonRpcSyncDataAsk(); return(v); }