public static void ExportData() { string dataDirectoryPath = string.Format("Assets/Resources"); StoryDatabaseManager.InitializeWithDefaultData(); StoryDatabaseManager.SaveAt(dataDirectoryPath); }
public void SaveStory() { StoryDatabaseManager.AddStory(new ProppStoryData(_story, id, myName)); }
public void LoadData() { StoryDatabaseManager.LoadData(); }
void Awake() { StoryDatabaseManager.LoadData(); }