コード例 #1
0
ファイル: PanoramaElement.cs プロジェクト: hksonngan/fleux
 private void StoryBoardPlay(IAnimation animation)
 {
     if (this.animation != null)
     {
         this.animation.Cancel();
     }
     this.animation = animation;
     sb.CancelAsyncAnimate();
     sb.Clear();
     sb.AddAnimations(this.animation,
                      // hack? implement it better?
                      new CommitStoryboardAnimation()
     {
         StartsAt     = 400,
         Duration     = 500,
         CommitAction = () => { this.IsPanoramaAnimating = false; }
     }
                      );
     sb.BeginAnimate();
 }
コード例 #2
0
        public void AnimateEntrance()
        {
            var entranceSb = new StoryBoard();

            foreach (var element in this.elements.Where(e => e.EntranceAnimation != null))
            {
                element.EntranceAnimation.Duration = this.EntranceDuration;
                entranceSb.AddAnimation(element.EntranceAnimation);
            }
            if (this.ShadowedAnimationMode != ShadowedAnimationOptions.None)
            {
                entranceSb.AddAnimation(new FunctionBasedAnimation(FunctionBasedAnimation.Functions.Linear)
                {
                    Duration    = this.EntranceDuration,
                    To          = this.ShadowedAnimationMode == ShadowedAnimationOptions.FromRight ? this.offBmp.Width : -this.offBmp.Width * 3,
                    From        = this.ShadowedAnimationMode == ShadowedAnimationOptions.FromRight ? -this.offBmp.Width : -this.offBmp.Width * 1,
                    OnAnimation = v => this.shadowImageX = v
                });
            }
            entranceSb.AddAnimation(new CommitStoryboardAnimation {
                Duration = this.EntranceDuration, CommitAction = () => this.ForcedInvalidate()
            });
            entranceSb.BeginAnimate();
        }
コード例 #3
0
ファイル: FleuxControl.cs プロジェクト: flts/fleux
 public void AnimateEntrance()
 {
     var entranceSb = new StoryBoard();
     foreach (var element in this.elements.Where(e => e.EntranceAnimation != null))
     {
         element.EntranceAnimation.Duration = this.EntranceDuration;
         entranceSb.AddAnimation(element.EntranceAnimation);
     }
     if (this.ShadowedAnimationMode != ShadowedAnimationOptions.None)
     {
         entranceSb.AddAnimation(new FunctionBasedAnimation(FunctionBasedAnimation.Functions.Linear)
         {
             Duration = this.EntranceDuration,
             To = this.ShadowedAnimationMode == ShadowedAnimationOptions.FromRight ? this.offBmp.Width : -this.offBmp.Width * 3,
             From = this.ShadowedAnimationMode == ShadowedAnimationOptions.FromRight ? -this.offBmp.Width : -this.offBmp.Width * 1,
             OnAnimation = v => this.shadowImageX = v
         });
     }
     entranceSb.AddAnimation(new CommitStoryboardAnimation { Duration = this.EntranceDuration, CommitAction = () => this.ForcedInvalidate() });
     entranceSb.BeginAnimate();
 }