private static List <Order> MakePizzas(List <Order> currentList, StoreLocation s, User u) { bool makingPizza = true; while (makingPizza) { Console.WriteLine("\nWelcome '{0}'!\nPlease choose your toppings.\n1: Pepperoni\n" + "2: Ham\n" + "3: Sausage\n" + "4: Hotsauce\n", u.UserName); string toppingChoices = Console.ReadLine(); string[] userChoices = toppingChoices.Split(); Pizza p = new Pizza(); if (userChoices.Length <= 4) { for (int i = 0; i < userChoices.Length; i++) { switch (userChoices[i]) { case "1": p.hasPepperoni = 1; break; case "2": p.hasHam = 1; break; case "3": p.hasSausage = 1; break; case "4": p.hasHotsauce = 1; break; default: Console.WriteLine("\nError. Invalid topping choices"); break; } } p.price = p.CalculatePizzaCost(userChoices.Length); p.ingredientCount = userChoices.Length; Order o = new Order(u, s, p, DateTime.Now); if (p.ValidPizzaOrder(p, currentList)) { s.UseInventory(s, p); Console.WriteLine("\nPizza is now baking. Order appended to current list."); Console.WriteLine("\nWhat would you like to do?\n1. Check current orders.\n2. Order another pizza.\n3. Stop ordering."); string choice = Console.ReadLine(); switch (choice) { case "1": currentListOfUserOrders.Add(o); foreach (var list in currentListOfUserOrders) { Order.UserOrderString(p, u); } break; case "2": UIPrompt(); currentListOfUserOrders.Add(o); break; case "3": currentListOfUserOrders.Add(o); makingPizza = false; Console.WriteLine("\nSaving information to database..." + "\nThank you for using Pizza app."); Console.ReadLine(); Environment.Exit(0); break; default: Console.WriteLine("\nUnknown choice."); break; } makingPizza = false; } } else { Console.WriteLine("Error. Too many topping choices.\n"); } } return(currentList); }