public void Write(GamePacketWriter writer) { writer.Write(StoreCategories.Count); StoreCategories.ForEach(e => e.Write(writer)); writer.Write(RealCurrency, 3); writer.Write(CurrencyPackages.Count); CurrencyPackages.ForEach(e => e.Write(writer)); }
public void SetStoreCategories() { //var values = Enum.GetValues(typeof(StoreType)); StoreCategory barbershopcategory = new StoreCategory(StoreType.BarberShop.ToString(), "barbershop.png"); StoreCategories.Add(barbershopcategory); StoreCategory grocerycategory = new StoreCategory(StoreType.Grocery.ToString(), "supermarket.png"); StoreCategories.Add(grocerycategory); StoreCategory farmingcategory = new StoreCategory(StoreType.Farming.ToString(), "garden.png"); StoreCategories.Add(farmingcategory); StoreCategory restaurantcategory = new StoreCategory(StoreType.Restaurant.ToString(), "food.png"); StoreCategories.Add(restaurantcategory); StoreCategory autopartscategory = new StoreCategory(StoreType.AutorParts.ToString(), "support.png"); StoreCategories.Add(autopartscategory); StoreCategory servicecategory = new StoreCategory(StoreType.Service.ToString(), "partnership.png"); StoreCategories.Add(servicecategory); StoreCategory storecategory = new StoreCategory(StoreType.Store.ToString(), "tag.png"); StoreCategories.Add(storecategory); StoreCategory clothescategory = new StoreCategory(StoreType.ClothingStore.ToString(), "clothes.png"); StoreCategories.Add(clothescategory); }