public StorageSyncRealtimeChangePacket(int storageIndex, StorageSyncRealtimeChangeEvent storageEvent, int itemId, int count) { StorageEvent = storageEvent; ItemId = itemId; Count = count; StorageIndex = storageIndex; PlanetId = GameMain.localPlanet?.id ?? -1; }
public StorageSyncRealtimeChangePacket(int storageIndex, StorageSyncRealtimeChangeEvent storageEvent, int gridIndex, int itemId, int count) { StorageEvent = storageEvent; ItemId = itemId; Count = count; Length = gridIndex; StorageIndex = storageIndex; FactoryIndex = GameMain.localPlanet?.factoryIndex ?? -1; PlanetId = GameMain.localPlanet?.id ?? -1; }
public StorageSyncRealtimeChangePacket(int storageIndex, StorageSyncRealtimeChangeEvent storageEvent, int itemId, int count, bool useBan) { StorageEvent = storageEvent; ItemId = itemId; Count = count; UseBan = useBan; StorageIndex = storageIndex; FactoryIndex = GameMain.localPlanet?.factoryIndex ?? -1; PlanetId = GameMain.localPlanet?.id ?? -1; }
public StorageSyncRealtimeChangePacket(int storageIndex, StorageSyncRealtimeChangeEvent storageEvent, int itemId, int count, int startIndex, int length, int inc) { StorageEvent = storageEvent; ItemId = itemId; Count = count; StartIndex = startIndex; Length = length; StorageIndex = storageIndex; Inc = inc; PlanetId = GameMain.localPlanet?.id ?? -1; }