public Stinger(Vector3 position, float rotYaw) { Prop = new Object(Model, position); Prop.SetRotationYaw(rotYaw); AnimState = Settings.EnableAnimations ? StingerAnimState.Undeployed : StingerAnimState.Deployed; HandleAnimations(); }
public Stinger(Vector3 position) { Prop = new Object(Model, position); AnimState = Settings.EnableAnimations ? StingerAnimState.Undeployed : StingerAnimState.Deployed; HandleAnimations(); }