// Use this for initialization void Start() { _stellarBodyController = FindObjectOfType <StellarBodyController>(); _shipController = FindObjectOfType <ShipController>(); winStateUI.SetActive(false); titleUI.SetActive(true); inGameUI.SetActive(false); }
// Use this for initialization void Start() { _stellarBodyController = FindObjectOfType <StellarBodyController>(); _shipController = FindObjectOfType <ShipController>(); _blackHoleController = FindObjectOfType <BlackHoleController>(); }
private void Start() { _stellarBodyController = FindObjectOfType <StellarBodyController>(); }