public static void ShowBindingsForEditor() { bool temporarySession = InitializeTemporarySession(false); Valve.VR.EVRSettingsError bindingFlagError = Valve.VR.EVRSettingsError.None; Valve.VR.OpenVR.Settings.SetBool(Valve.VR.OpenVR.k_pch_SteamVR_Section, Valve.VR.OpenVR.k_pch_SteamVR_DebugInputBinding, true, ref bindingFlagError); if (bindingFlagError != Valve.VR.EVRSettingsError.None) { Debug.LogError("<b>[SteamVR]</b> Error turning on the debug input binding flag in steamvr: " + bindingFlagError.ToString()); } if (Application.isPlaying == false) { IdentifyEditorApplication(); SteamVR_Input.IdentifyActionsFile(); } if (temporarySession) { ExitTemporarySession(); } string bindingurl = "http://localhost:8998/dashboard/controllerbinding.html?app=" + SteamVR_Settings.instance.editorAppKey; #if UNITY_STANDALONE_WIN SteamVR_Windows_Editor_Helper.BrowserApplication browser = SteamVR_Windows_Editor_Helper.GetDefaultBrowser(); if (browser == SteamVR_Windows_Editor_Helper.BrowserApplication.Unknown) { Debug.LogError( "<b>[SteamVR]</b> Unfortunately we were unable to detect your default browser. You may need to manually open the controller binding UI from SteamVR if it does not open successfully. SteamVR Menu -> Devices -> Controller Input Binding. Press play in your application to get it running then select it under Current Application."); } else if (browser == SteamVR_Windows_Editor_Helper.BrowserApplication.Edge) { Debug.LogError( "<b>[SteamVR]</b> Microsoft Edge sometimes has issues with opening localhost webpages. You may need to manually open the controller binding UI from SteamVR if it did not load successfully. SteamVR Menu -> Devices -> Controller Input Binding. Press play in your application to get it running then select it under Current Application."); } #endif Application.OpenURL(bindingurl); //todo: update with the actual api call }
public static void ShowBindingsForEditor() { bool temporarySession = InitializeTemporarySession(false); Valve.VR.EVRSettingsError bindingFlagError = Valve.VR.EVRSettingsError.None; Valve.VR.OpenVR.Settings.SetBool(Valve.VR.OpenVR.k_pch_SteamVR_Section, Valve.VR.OpenVR.k_pch_SteamVR_DebugInputBinding, true, ref bindingFlagError); if (bindingFlagError != Valve.VR.EVRSettingsError.None) { Debug.LogError("<b>[SteamVR]</b> Error turning on the debug input binding flag in steamvr: " + bindingFlagError.ToString()); } if (Application.isPlaying == false) { IdentifyEditorApplication(); SteamVR_Input.IdentifyActionsFile(); } if (temporarySession) { ExitTemporarySession(); } string bindingurl = "http://localhost:8998/dashboard/controllerbinding.html?app=" + SteamVR_Settings.instance.editorAppKey; #if UNITY_STANDALONE_WIN SteamVR_Windows_Editor_Helper.BrowserApplication browser = SteamVR_Windows_Editor_Helper.GetDefaultBrowser(); if (browser == SteamVR_Windows_Editor_Helper.BrowserApplication.Unknown || browser == SteamVR_Windows_Editor_Helper.BrowserApplication.Edge) { Debug.LogError("Unfortunately your browser " + browser.ToString() + " is not supported. Please manually open the controller binding UI from SteamVR. SteamVR Menu -> Devices -> Controller Input Binding. Press play in your application to get it running then select it under Current Application."); } else { Application.OpenURL(bindingurl); //todo: update with the actual call } #else Application.OpenURL(bindingurl); //todo: update with the actual call #endif }