/// <summary> /// 初始化用户数据 如要调用相关Stats方法 必须初始化 不过已在SteamManager里初始化过 /// </summary> public static void UserStatsInit() { if (SteamManager.Initialized) { SteamUserStatsImpl.InitUserStats(); } }
/// <summary> /// 修改数据统计数据 /// </summary> /// <param name="apiName"></param> /// <param name="data"></param> public static void UserStatsDataUpdate(string apiName, float data) { if (SteamManager.Initialized) { SteamUserStatsImpl statsImpl = new SteamUserStatsImpl(); statsImpl.UserCompleteNumberChange(apiName, data); } }
/// <summary> /// 解锁用户成就 /// </summary> public void UnLockAchievement(long achId) { if (!SteamManager.Initialized) { return; } if (steamUserStats == null) { steamUserStats = new SteamUserStatsImpl(); steamUserStats.InitUserStats(); } steamUserStats.UserCompleteAchievement(achId + ""); }
private void Start() { steamUserStats = new SteamUserStatsImpl(); steamUserStats.InitUserStats(); }
public void Start() { SteamUserStatsImpl.InitUserStats(); }