コード例 #1
0
ファイル: SteamRoom.cs プロジェクト: mdkozlowski/RohBot
        private void HandleLeave(SteamChat chat, SteamPersona user, SteamChatLeaveReason reason, SteamPersona sourceUser)
        {
            _lastMessage.Restart();

            var message = user.DisplayName;

            switch (reason)
            {
            case SteamChatLeaveReason.Left:
                message += " left chat.";
                break;

            case SteamChatLeaveReason.Disconnected:
                message += " disconnected.";
                break;

            case SteamChatLeaveReason.Kicked:
                message += string.Format(" was kicked by {0}.", sourceUser.DisplayName);
                break;

            case SteamChatLeaveReason.Banned:
                message += string.Format(" was banned by {0}.", sourceUser.DisplayName);
                break;
            }

            var by   = sourceUser != null ? sourceUser.DisplayName : "";
            var byId = sourceUser != null?sourceUser.Id.ConvertToUInt64().ToString("D") : "0";

            var byType = sourceUser != null ? "Steam" : "";

            var line = new StateLine(Util.GetCurrentTimestamp(), RoomInfo.ShortName, reason.ToString(), user.DisplayName, user.Id.ConvertToUInt64().ToString("D"), "Steam", by, byId, byType, message);

            SendLine(line);
        }
コード例 #2
0
ファイル: Steam.cs プロジェクト: shadobaker/RohBot
 private void BotChatInvite(SteamBot sender, SteamPersona by, SteamID chat)
 {
     if (chat.IsIndividualAccount)
     {
         _bot.Join(chat);
     }
 }
コード例 #3
0
ファイル: SteamRoom.cs プロジェクト: mdkozlowski/RohBot
        private void HandleEnter(SteamChat chat, SteamPersona user)
        {
            _lastMessage.Restart();

            var message = user.DisplayName + " entered chat.";

            var line = new StateLine(Util.GetCurrentTimestamp(), RoomInfo.ShortName, "Enter", user.DisplayName, user.Id.ConvertToUInt64().ToString("D"), "Steam", "", "0", "", message);

            SendLine(line);
        }
コード例 #4
0
ファイル: SteamRoom.cs プロジェクト: shadobaker/RohBot
        private void HandleMessage(SteamChat chat, SteamPersona user, string message)
        {
            _lastMessage.Restart();

            var senderName = user.DisplayName;
            var senderId   = user.Id.ConvertToUInt64().ToString("D");
            var inGame     = user.Playing != null && user.Playing.ToUInt64() != 0;

            var line = new ChatLine(Util.GetCurrentTimestamp(), RoomInfo.ShortName, "Steam", senderName, senderId, "", message, inGame);

            SendLine(line);

            Command.Handle(new CommandTarget(this, user), message, "~");
        }
コード例 #5
0
ファイル: Command.cs プロジェクト: shadobaker/RohBot
 // For Steam private messages
 public CommandTarget(SteamChat steamChat, SteamPersona sender)
 {
     PrivateChat = steamChat;
     Persona     = sender;
 }
コード例 #6
0
ファイル: Command.cs プロジェクト: shadobaker/RohBot
 // For Steam rooms
 public CommandTarget(Room room, SteamPersona sender)
 {
     Room    = room;
     Persona = sender;
 }
コード例 #7
0
ファイル: Steam.cs プロジェクト: shadobaker/RohBot
 private void BotFriendRequest(SteamBot sender, SteamPersona user)
 {
     _bot.AddFriend(user.Id);
 }