public static void Unsubscribe(ulong id) { SteamAPIWrapper.Init(); SteamUGC.UnsubscribeItem(id.ToPublishedFileID()); SteamAPIWrapper.RunCallbacks(); }
public QueryUGCChildren WaitForResult() { if (DependencyCount == 0) { return(this); } // Wait for Response while (!Finished && !Cancelled) { Thread.Sleep(10); SteamAPIWrapper.RunCallbacks(); } if (Cancelled) { return(this); } var idList = new PublishedFileId_t[DependencyCount]; Success = SteamUGC.GetQueryUGCChildren(_queryHandle, 0, idList, (uint)idList.Length); SteamUGC.ReleaseQueryUGCRequest(_queryHandle); Result = idList.ToList().ConvertAll(item => item.m_PublishedFileId); return(this); }
public ItemDetailsRequest WaitForResult() { // Wait for Response while (!Finished && !Cancelled) { Thread.Sleep(10); SteamAPIWrapper.RunCallbacks(); } if (Cancelled) { return(this); } Result = new List <SteamUGCDetails_t>(); for (uint i = 0; i < Identifiers.Count; i++) { // Retrieve Value Success = SteamUGC.GetQueryUGCResult(_queryHandle, i, out var result); Result.Add(result); } SteamUGC.ReleaseQueryUGCRequest(_queryHandle); return(this); }
public MainForm(Settings settings) { InitializeComponent(); appRestartPendingLabel.Visible = false; // Settings SteamAPIWrapper.Init(); Settings = settings; // Restore states showHiddenModsToolStripMenuItem.Checked = settings.ShowHiddenElements; // Hide WotC and Challenge Mode buttons if necessary if (settings.GamePath != "") { var wotcAvailable = Directory.Exists(settings.GamePath + @"\XCom2-WarOfTheChosen"); runWarOfTheChosenToolStripMenuItem.Visible = wotcAvailable; runChallengeModeToolStripMenuItem.Visible = wotcAvailable; importFromWotCToolStripMenuItem.Visible = wotcAvailable; } // Init interface InitObjectListView(); UpdateInterface(); RegisterEvents(); //Other intialization InitializeTabImages(); // Init the argument checkboxes UpdateQuickArgumentsMenu(); #if !DEBUG // Check for Updates CheckSteamForUpdates(); #endif // Run callbacks var t1 = new Timer(); t1.Tick += (sender, e) => { SteamAPIWrapper.RunCallbacks(); }; t1.Interval = 10; t1.Start(); // Check for running downloads #if DEBUG if (Settings.GetWorkshopPath() != null) { CheckSteamForNewMods(); var t2 = new Timer(); t2.Tick += (sender, e) => { CheckSteamForNewMods(); }; t2.Interval = 30000; t2.Start(); } #endif }
private void Update() { if (!m_bInitialized) { return; } // Run Steam client callbacks SteamAPIWrapper.RunCallbacks(); }
public MainForm(Settings settings) { // InitializeComponent(); // Settings SteamAPIWrapper.InitSafe(); Settings = settings; // Restore states showHiddenModsToolStripMenuItem.Checked = settings.ShowHiddenElements; // Hide WotC button if necessary runWarOfTheChosenToolStripMenuItem.Visible = Directory.Exists(settings.GamePath + @"\XCom2-WarOfTheChosen"); // Init interface InitObjectListView(); UpdateInterface(); RegisterEvents(); //Other intialization InitializeTabImages(); // Init the argument checkboxes LogLaunchArgument.Settings = settings; NoRedscreensLaunchArgument.Settings = settings; #if !DEBUG // Check for Updates CheckSteamForUpdates(); #endif // Run callbacks var t1 = new Timer(); t1.Tick += (sender, e) => { SteamAPIWrapper.RunCallbacks(); }; t1.Interval = 10; t1.Start(); // Check for running downloads #if DEBUG if (Settings.GetWorkshopPath() != null) { CheckSteamForNewMods(); var t2 = new Timer(); t2.Tick += (sender, e) => { CheckSteamForNewMods(); }; t2.Interval = 30000; t2.Start(); } #endif }
public MainForm(Settings settings) { // InitializeComponent(); // Settings SteamAPIWrapper.InitSafe(); Settings = settings; // Restore states showHiddenModsToolStripMenuItem.Checked = settings.ShowHiddenElements; // Init interface InitObjectListView(); UpdateInterface(); RegisterEvents(); //Other intialization InitializeTabImages(); #if !DEBUG // Check for Updates CheckSteamForUpdates(); #endif // Run callbacks var t1 = new Timer(); t1.Tick += (sender, e) => { SteamAPIWrapper.RunCallbacks(); }; t1.Interval = 10; t1.Start(); // Check for running downloads #if DEBUG if (Settings.GetWorkshopPath() != null) { CheckSteamForNewMods(); var t2 = new Timer(); t2.Tick += (sender, e) => { CheckSteamForNewMods(); }; t2.Interval = 30000; t2.Start(); } #endif }
public ItemDetailsRequest WaitForResult() { // Wait for Response while (!Finished && !Cancelled) { Thread.Sleep(10); SteamAPIWrapper.RunCallbacks(); } if (Cancelled) { return(this); } // Retrieve Value SteamUGCDetails_t result; Success = SteamUGC.GetQueryUGCResult(_queryHandle, 0, out result); Result = result; return(this); }
public MainForm(Settings settings) { InitializeComponent(); appRestartPendingLabel.Visible = false; progress_toolstrip_progressbar.Visible = false; aboutToolStripMenuItem.DropDownDirection = ToolStripDropDownDirection.BelowLeft; // Settings SteamAPIWrapper.Init(); Settings = settings; // Restore states InitMainGui(settings); // Init interface InitModListView(); InitDependencyListViews(); UpdateInterface(); RegisterEvents(); // Other intialization InitializeTabImages(); // Init the argument checkboxes InitQuickArgumentsMenu(settings); #if !DEBUG // Update mod information var mods = Settings.Mods.All.ToList(); if (settings.OnlyUpdateEnabledOrNewModsOnStartup) { mods = mods.Where(mod => mod.isActive || mod.State.HasFlag(ModState.New)).ToList(); } UpdateMods(mods, () => { modlist_ListObjectListView.RefreshObjects(mods); }); #endif // Run callbacks var t1 = new Timer(); t1.Tick += (sender, e) => { SteamAPIWrapper.RunCallbacks(); }; t1.Interval = 10; t1.Start(); /* * // Check for running downloads #if DEBUG * if (Settings.GetWorkshopPath() != null) * { * CheckSteamForNewMods(); * * var t2 = new Timer(); * t2.Tick += (sender, e) => { CheckSteamForNewMods(); }; * t2.Interval = 30000; * t2.Start(); * } #endif */ }
public MainForm(Settings settings) { InitializeComponent(); appRestartPendingLabel.Visible = false; aboutToolStripMenuItem.DropDownDirection = ToolStripDropDownDirection.BelowLeft; // Settings SteamAPIWrapper.Init(); Settings = settings; // Restore states showHiddenModsToolStripMenuItem.Checked = settings.ShowHiddenElements; cShowStateFilter.Checked = settings.ShowStateFilter; cEnableGrouping.Checked = settings.ShowModListGroups; cShowPrimaryDuplicates.Checked = Settings.ShowPrimaryDuplicateAsDependency; cShowPrimaryDuplicates.Visible = Settings.EnableDuplicateModIdWorkaround; modlist_ListObjectListView.UseTranslucentSelection = Settings.UseTranslucentModListSelection; olvRequiredMods.UseTranslucentSelection = Settings.UseTranslucentModListSelection; olvDependentMods.UseTranslucentSelection = Settings.UseTranslucentModListSelection; // Set visibility of some controls depending on game type var wotcAvailable = Directory.Exists(settings.GamePath + @"\XCom2-WarOfTheChosen"); runXCOM2ToolStripMenuItem.Visible = Program.XEnv.Game == GameId.X2; runWarOfTheChosenToolStripMenuItem.Visible = wotcAvailable && Program.XEnv.Game == GameId.X2; runChallengeModeToolStripMenuItem.Visible = wotcAvailable && Program.XEnv.Game == GameId.X2; importFromWotCToolStripMenuItem.Visible = wotcAvailable && Program.XEnv.Game == GameId.X2; importFromXCOM2ToolStripMenuItem.Visible = Program.XEnv.Game == GameId.X2; runChimeraSquadToolStripMenuItem.Visible = Program.XEnv.Game == GameId.ChimeraSquad; importFromChimeraSquadToolStripMenuItem.Visible = Program.XEnv.Game == GameId.ChimeraSquad; if (Program.XEnv.Game != GameId.X2) { modlist_ListObjectListView.AllColumns.Remove(olvForWOTC); modlist_ListObjectListView.RebuildColumns(); olvDependentMods.AllColumns.Remove(olvColDepModsWotc); olvDependentMods.RebuildColumns(); olvRequiredMods.AllColumns.Remove(olvColReqModsWotc); olvRequiredMods.RebuildColumns(); } // If game path is not configured, hide several function/options. if (string.IsNullOrEmpty(settings.GamePath)) { runWarOfTheChosenToolStripMenuItem.Enabled = false; runChallengeModeToolStripMenuItem.Enabled = false; importFromWotCToolStripMenuItem.Enabled = false; importFromXCOM2ToolStripMenuItem.Enabled = false; importFromChimeraSquadToolStripMenuItem.Enabled = false; } // Init interface InitModListView(); InitDependencyListViews(); UpdateInterface(); RegisterEvents(); // Other intialization InitializeTabImages(); // Init the argument checkboxes InitQuickArgumentsMenu(settings); #if !DEBUG // Update mod information var mods = Settings.Mods.All.ToList(); UpdateMods(mods, () => { modlist_ListObjectListView.RefreshObjects(mods); }); #endif // Run callbacks var t1 = new Timer(); t1.Tick += (sender, e) => { SteamAPIWrapper.RunCallbacks(); }; t1.Interval = 10; t1.Start(); /* * // Check for running downloads #if DEBUG * if (Settings.GetWorkshopPath() != null) * { * CheckSteamForNewMods(); * * var t2 = new Timer(); * t2.Tick += (sender, e) => { CheckSteamForNewMods(); }; * t2.Interval = 30000; * t2.Start(); * } #endif */ }