private void backgroundLoader_ProgressChanged(object sender, ProgressChangedEventArgs e) { try{ string labelText = null; switch (e.ProgressPercentage) { case 1: labelText = "Loading settings..."; break; case 2: labelText = "Testing interaction web service"; break; case 3: labelText = "Testing VTL DB"; break; case 4: labelText = "Testing validation web service"; break; case 5: labelText = "Testing SDMX metadata web service"; break; } StatusLabel.Text = labelText; StatusLabel.Refresh(); } catch (Exception ex) { CommonItem.ErrManger.ErrorManagement(ex, false, this); } }
public void ST(string msg) { try { StatusLabel.Text = msg; StatusLabel.Update(); StatusLabel.Refresh(); } catch { } }
void FilterUnused(HashSet <string> filesToCheck, List <string> jclFiles, List <string> nonJclFiles) { int counter = 0; List <string> filesList = new List <string>(filesToCheck); foreach (string file in nonJclFiles) { counter++; percent = (counter * 100) / FilesFromRepository.Count; StatusLabel.Content = percent.ToString(); StatusLabel.Refresh(); CheckNonJCL(file, filesList); } foreach (string file in jclFiles) { counter++; percent = (counter * 100) / FilesFromRepository.Count; StatusLabel.Content = percent.ToString(); StatusLabel.Refresh(); CheckJCL(file, filesList); } }
private void BGWorker_DoWork(object sender, DoWorkEventArgs e) { BgWorkerInformation BgData = (BgWorkerInformation)e.Argument; string[] VarLines = BgData.VarText.Split(new[] { "\r\n", "\r", "\n" }, StringSplitOptions.RemoveEmptyEntries); int NumVars = 0; List <string> VarPlaceholders = new List <string>(); //get all of the split out info into a list List <Array> VarList = new List <Array>(); for (int i = 0; i < VarLines.Length; i++) { string[] VarList_Split = (VarLines[i].Trim().Split(new char[] { ' ', '\t' }, StringSplitOptions.RemoveEmptyEntries)); if (VarList_Split.Length > 1) { NumVars++; VarList.Add(VarList_Split.ToList().GetRange(1, VarList_Split.Length - 1).ToArray()); VarPlaceholders.Add(VarList_Split[0]); } } try { StatusLabel.Invoke((MethodInvoker) delegate { StatusLabel.Text = "Recursing variable combinations... This might take a while..."; }); //Set up our code List <string> RecursedVars = Recursion(0, VarList).Distinct().ToList(); using (StreamWriter outputFile = new StreamWriter(new FileStream(BgData.FileOutputLocation, FileMode.Create, FileAccess.Write), Encoding.UTF8)) { outputFile.WriteLine("Input Variable Data:"); outputFile.WriteLine(BgData.VarText + "\r\n\r\n"); outputFile.WriteLine("Input Code Data:"); outputFile.WriteLine(BgData.CodeText + "\r\n\r\n"); outputFile.WriteLine("Code Output:\r\n"); int LineCount = RecursedVars.Count; LineCountString = LineCount.ToString(); for (int i = 0; i < LineCount; i++) { StringBuilder OutputCode = new StringBuilder(); OutputCode.Append(BgData.CodeText); StatusLabel.Invoke((MethodInvoker) delegate { StatusLabel.Text = "Writing line " + (i + 1).ToString() + " of " + LineCountString; StatusLabel.Invalidate(); StatusLabel.Update(); StatusLabel.Refresh(); Application.DoEvents(); }); string[] Var_Replacements = RecursedVars[i].Split(' '); for (int j = 0; j < NumVars; j++) { OutputCode.Replace(VarPlaceholders[j], Var_Replacements[j]); } outputFile.WriteLine(OutputCode.ToString()); } } e.Result = BgData.FileOutputLocation; } catch { MessageBox.Show("An error occurred while building your code.", "Ruh-roh!", MessageBoxButtons.OK, MessageBoxIcon.Error); e.Result = null; } }
private void BgWorkerClean_DoWork(object sender, DoWorkEventArgs e) { DictionaryData BGWorkerData = (DictionaryData)e.Argument; TranslationClient client = TranslationClient.Create(); //selects the text encoding based on user selection Encoding InputSelectedEncoding = null; Encoding OutputSelectedEncoding = null; this.Invoke((MethodInvoker) delegate() { InputSelectedEncoding = Encoding.GetEncoding(InputEncodingDropdown.SelectedItem.ToString()); OutputSelectedEncoding = Encoding.GetEncoding(OutputEncodingDropdown.SelectedItem.ToString()); }); //get the list of files var SearchDepth = SearchOption.TopDirectoryOnly; if (ScanSubfolderCheckbox.Checked) { SearchDepth = SearchOption.AllDirectories; } var files = Directory.EnumerateFiles(BGWorkerData.TextFileFolder, BGWorkerData.FileExtension, SearchDepth); try { foreach (string fileName in files) { if (e.Cancel) { break; } //set up our variables to report string Filename_Clean = Path.GetFileName(fileName); string SubDirStructure = Path.GetDirectoryName(fileName).Replace(BGWorkerData.TextFileFolder, "").TrimStart('\\'); //creates subdirs if they don't exist string Output_Location = BGWorkerData.OutputFileLocation + '\\' + SubDirStructure; if (!Directory.Exists(Output_Location)) { Directory.CreateDirectory(Output_Location); } Output_Location = Path.Combine(Output_Location, Path.GetFileName(fileName)); //report what we're working on FilenameLabel.Invoke((MethodInvoker) delegate { FilenameLabel.Text = "Processing: " + Filename_Clean; FilenameLabel.Invalidate(); FilenameLabel.Update(); FilenameLabel.Refresh(); Application.DoEvents(); }); // __ __ _ _ ___ _ _ // \ \ / / __(_) |_ ___ / _ \ _ _| |_ _ __ _ _| |_ // \ \ /\ / / '__| | __/ _ \ | | | | | | | __| '_ \| | | | __| // \ V V /| | | | || __/ | |_| | |_| | |_| |_) | |_| | |_ // \_/\_/ |_| |_|\__\___| \___/ \__,_|\__| .__/ \__,_|\__| // |_| using (StreamReader inputfile = new StreamReader(fileName, InputSelectedEncoding)) { if (e.Cancel) { break; } string readText = inputfile.ReadToEnd(); string[] readText_Chunked = new string[0]; if (!string.IsNullOrWhiteSpace(readText)) { readText_Chunked = SplitStringByLength(readText, BGWorkerData.MaxCharsPerRequest); } StringBuilder TranslatedText_Output = new StringBuilder(); for (int i = 0; i < readText_Chunked.Length; i++) { if (e.Cancel) { break; } try { if (e.Cancel) { break; } StatusLabel.Invoke((MethodInvoker) delegate { StatusLabel.Text = "Status: Sending request " + (i + 1).ToString() + "/" + readText_Chunked.Length.ToString() + " to API..."; StatusLabel.Invalidate(); StatusLabel.Update(); StatusLabel.Refresh(); Application.DoEvents(); }); var response = client.TranslateText(readText_Chunked[i], sourceLanguage: BGWorkerData.InputLang, targetLanguage: BGWorkerData.OutputLang); TranslatedText_Output.Append(response.TranslatedText + " "); } catch (Google.GoogleApiException ex) { if (e.Cancel) { break; } if (ex.Error.Code == 403) { if (ex.Error.Message.Contains("Daily Limit Exceeded")) { //report what we're working on StatusLabel.Invoke((MethodInvoker) delegate { StatusLabel.Text = "Status: " + ex.Error.Message; StatusLabel.Invalidate(); StatusLabel.Update(); StatusLabel.Refresh(); Application.DoEvents(); }); MessageBox.Show("The Google Translate API reports that you have exceeded your daily use limit. You will need to visit the \"Quotas\" section of the Google Cloud Dashboard to increase your limits or, alternatively, wait until midnight for your quota to reset.", "Daily Limit Exceeded", MessageBoxButtons.OK, MessageBoxIcon.Stop); e.Cancel = true; break; } else { if (e.Cancel) { break; } int retry_counter = 0; while (retry_counter < BGWorkerData.MaxRetries) { retry_counter++; int TimerCounter = 0; DateTime d = DateTime.Now; while (TimerCounter < BGWorkerData.DurationLength + 2) { TimeSpan ts = DateTime.Now.Subtract(d); if (ts.Seconds >= 1) { //do some work TimerCounter += ts.Seconds; d = DateTime.Now; //report what we're working on StatusLabel.Invoke((MethodInvoker) delegate { StatusLabel.Text = "Status: Rate limit reached. Sleeping for " + (BGWorkerData.DurationLength - TimerCounter + 1).ToString() + "..."; StatusLabel.Invalidate(); StatusLabel.Update(); StatusLabel.Refresh(); Application.DoEvents(); }); } } try { //report what we're working on StatusLabel.Invoke((MethodInvoker) delegate { StatusLabel.Text = "Status: Sending request " + (i + 1).ToString() + "/" + readText_Chunked.Length.ToString() + " to API... Retry #" + retry_counter.ToString(); StatusLabel.Invalidate(); StatusLabel.Update(); StatusLabel.Refresh(); Application.DoEvents(); }); var response = client.TranslateText(readText_Chunked[i], sourceLanguage: BGWorkerData.InputLang, targetLanguage: BGWorkerData.OutputLang); TranslatedText_Output.Append(response.TranslatedText + " "); retry_counter = BGWorkerData.MaxRetries; } catch { } } } } else if (ex.Error.Code == 429 || (ex.Error.Code >= 500 && ex.Error.Code < 600)) { int retry_counter = 0; while (retry_counter < BGWorkerData.MaxRetries) { retry_counter++; int TimerCounter = 0; DateTime d = DateTime.Now; while (TimerCounter < System.Math.Pow(retry_counter, 2)) { TimeSpan ts = DateTime.Now.Subtract(d); if (ts.Seconds >= 1) { //do some work TimerCounter += ts.Seconds; d = DateTime.Now; //report what we're working on StatusLabel.Invoke((MethodInvoker) delegate { StatusLabel.Text = "Status: Error " + ex.Error.Code.ToString() + "; " + ex.Error.Message + " -- Retrying in " + (BGWorkerData.DurationLength - TimerCounter + 1).ToString() + "..."; StatusLabel.Invalidate(); StatusLabel.Update(); StatusLabel.Refresh(); Application.DoEvents(); }); } } try { //report what we're working on StatusLabel.Invoke((MethodInvoker) delegate { StatusLabel.Text = "Status: Sending request " + (i + 1).ToString() + "/" + readText_Chunked.Length.ToString() + " to API... Retry #" + retry_counter.ToString(); StatusLabel.Invalidate(); StatusLabel.Update(); StatusLabel.Refresh(); Application.DoEvents(); }); var response = client.TranslateText(readText_Chunked[i], sourceLanguage: BGWorkerData.InputLang, targetLanguage: BGWorkerData.OutputLang); TranslatedText_Output.Append(response.TranslatedText + " "); retry_counter = BGWorkerData.MaxRetries; } catch { } } } else { //report what we're working on StatusLabel.Invoke((MethodInvoker) delegate { StatusLabel.Text = "Status: " + ex.Error.Message; StatusLabel.Invalidate(); StatusLabel.Update(); StatusLabel.Refresh(); Application.DoEvents(); }); } } } //open up the output file using (StreamWriter outputFile = new StreamWriter(new FileStream(Output_Location, FileMode.Create), OutputSelectedEncoding)) { outputFile.Write(TranslatedText_Output.ToString()); } } } } catch (Exception ex) { MessageBox.Show("Transmogrifier encountered an issue somewhere while trying to translate your texts. The most common cause of this is trying to open your output file(s) while the program is still running. Did any of your input files move, or is your output file being opened/modified by another application? " + "After clicking the \"OK\" Button, you will receive an error code. Please write down this error code (or take a screenshot) and contact the software's author ([email protected]) for additional help.", "Error while translating", MessageBoxButtons.OK, MessageBoxIcon.Error); MessageBox.Show(ex.ToString(), "Error Code", MessageBoxButtons.OK, MessageBoxIcon.Error); } }
public void StatusUpdate(string text) { StatusLabel.Text = text; StatusLabel.Refresh(); }
private void QuestPchButton_Click(object sender, EventArgs e) { OpenFileDialog.FileName = ""; OpenFileDialog.Filter = "Lineage II config (itemdata.txt)|itemdata.txt|All files (*.*)|*.*"; if (OpenFileDialog.ShowDialog() == DialogResult.Cancel) { return; } string QuestDataDir = System.IO.Path.GetDirectoryName(OpenFileDialog.FileName); if (System.IO.File.Exists("ai.obj") == false | System.IO.File.Exists("questname-e.txt") == false) { MessageBox.Show("Required all files (itemdata.txt and ai.obj and questname-e.txt) for generation", "Required files not found", MessageBoxButtons.OK, MessageBoxIcon.Error); return; } // Initialization // quest_begin id=257 level=1 name=[The Guard is Busy] // quest_begin id=1 level=1 name=[Letters of Love] var QuestPchName = new string[2001]; // [guard_is_busy1] 257 // [letters_of_love1](1) var QuestPch2Name = new string[2001]; // 257 4 1084 752 1085 1086 QuestPch2Name(257) // 1 4 687 688 1079 1080 QuestPch2Name(1) var UnDestrItems = new string[30001]; // Dim inQuestEFile As New System.IO.StreamReader("questname-e.txt", System.Text.Encoding.Default, True, 1) // Dim inItemFile As New System.IO.StreamReader("itemdata.txt", System.Text.Encoding.Default, True, 1) // Dim inAiFile As New System.IO.StreamReader("ai.obj", System.Text.Encoding.Default, True, 1) // Dim outQuestPchFile As New System.IO.StreamWriter(QuestDataDir + "\quest_pch.txt", False, System.Text.Encoding.Unicode, 1) // Dim outQuestPch2File As New System.IO.StreamWriter(QuestDataDir + "\quest_pch2.txt", False, System.Text.Encoding.Unicode, 1) var outLogFile = new System.IO.StreamWriter(QuestDataDir + @"\quest_pch.log", true, System.Text.Encoding.Unicode, 1); outLogFile.WriteLine("L2ScriptMaker QuestPch/Pch2 Builder" + Constants.vbNewLine + DateAndTime.Now.ToString() + " Start" + Constants.vbNewLine); string sTemp; var aTemp = new string[0]; int iTemp; var inQuestEFile = new System.IO.StreamReader("questname-e.txt", System.Text.Encoding.Default, true, 1); ProgressBar.Maximum = Conversions.ToInteger(inQuestEFile.BaseStream.Length); ProgressBar.Value = 0; StatusLabel.Text = "Loading quest names and generate quest_pch.txt ..."; StatusLabel.Refresh(); // Loading Quests Name to QuestPchName and Generate quest_pch // quest_begin id=257 level=1 name=[The Guard is Busy] // quest_begin id=1 level=1 name=[Letters of Love] // Dim QuestPchName(2000) As String // [guard_is_busy1] 257 // [letters_of_love1] 1 while (inQuestEFile.EndOfStream != true) { sTemp = inQuestEFile.ReadLine(); // aTemp = sTemp.Split(Chr(9)) // iTemp = CInt(aTemp(1).Remove(0, 3)) iTemp = Conversions.ToInteger(Libraries.GetNeedParamFromStr(sTemp, "quest_id")); if (string.IsNullOrEmpty(QuestPchName[iTemp])) { // QuestPchName(iTemp) = aTemp(3).Remove(0, 5) QuestPchName[iTemp] = Libraries.GetNeedParamFromStr(sTemp, "main_name"); QuestPchName[iTemp] = QuestPchName[iTemp].Replace(" ", " ").Replace(" ", "_").ToLower().Trim(); QuestPchName[iTemp] = QuestPchName[iTemp].Replace("'", "").Replace("!", "").Replace(".", "").Replace(",", "").Replace("?", ""); } ProgressBar.Value = Conversions.ToInteger(inQuestEFile.BaseStream.Position); } inQuestEFile.Close(); ProgressBar.Value = 0; // item_begin weapon 1 [small_sword] item_type=weapon slot_bit_type={rhand} armor_type=none etcitem_type=none recipe_id=0 blessed=0 weight=1600 default_action=action_equip consume_type=consume_type_normal initial_count=1 maximum_count=1 soulshot_count=1 spiritshot_count=1 reduced_soulshot={} reduced_spiritshot={} reduced_mp_consume={} immediate_effect=1 price=0 default_price=768 item_skill=[none] critical_attack_skill=[none] attack_skill=[none] magic_skill=[none] item_skill_enchanted_four=[none] material_type=steel crystal_type=none crystal_count=0 is_trade=1 is_drop=1 // is_destruct=1 physical_damage=8 random_damage=10 weapon_type=sword can_penetrate=0 critical=8 hit_modify=0 avoid_modify=0 dual_fhit_rate=0 shield_defense=0 shield_defense_rate=0 attack_range=40 damage_range={0;0;40;120} attack_speed=379 reuse_delay=0 mp_consume=0 magical_damage=6 durability=95 damaged=0 physical_defense=0 magical_defense=0 mp_bonus=0 category={} enchanted=0 html=[item_default.htm] equip_pet={0} magic_weapon=0 enchant_enable=0 can_equip_sex=-1 can_equip_race={} can_equip_change_class=-1 can_equip_class={} can_equip_agit=-1 can_equip_castle=-1 can_equip_castle_num={} can_equip_clan_leader=-1 can_equip_clan_level=-1 can_equip_hero=-1 can_equip_nobless=-1 can_equip_chaotic=-1 item_end // Dim UnDestrItems(30000) As String Array.Clear(aTemp, 0, aTemp.Length); var inItemFile = new System.IO.StreamReader("itemdata.txt", System.Text.Encoding.Default, true, 1); ProgressBar.Maximum = Conversions.ToInteger(inItemFile.BaseStream.Length); ProgressBar.Value = 0; StatusLabel.Text = "Loading itemdata and find all quest items ..."; StatusLabel.Refresh(); while (inItemFile.EndOfStream != true) { sTemp = inItemFile.ReadLine(); if ((Libraries.GetNeedParamFromStr(sTemp, "item_type") ?? "") == "questitem") { // If Libraries.GetNeedParamFromStr(sTemp, "is_destruct") = "0" Then sTemp = sTemp.Replace(" = ", "=").Replace(" ", " ").Replace(" ", Conversions.ToString((char)9)); aTemp = sTemp.Split((char)9); iTemp = Conversions.ToInteger(aTemp[2]); // array protect if (iTemp > UnDestrItems.Length) { MessageBox.Show("Itemdata use item with id >30000", "Big ItemID", MessageBoxButtons.OK, MessageBoxIcon.Error); inItemFile.Close(); return; } UnDestrItems[iTemp] = aTemp[3]; } ProgressBar.Value = Conversions.ToInteger(inItemFile.BaseStream.Position); } ProgressBar.Value = 0; inItemFile.Close(); // quest_begin id=257 level=1 name=[The Guard is Busy] // quest_begin id=1 level=1 name=[Letters of Love] // Dim QuestPchName(2000) As String // [guard_is_busy1] 257 // [letters_of_love1] 1 // push_const 337 // func_call 184680547 // func[GetMemoState] // push_const 337 // func_call 184680543 // func[HaveMemo] // push_const 337 // func_call 184615017 // func[SetCurrentQuestID] // push_const 3856 // func_call 184680579 // func[OwnItemCount] // Dim QuestPch2Name(2000) As String // 257 4 1084 752 1085 1086 QuestPch2Name(257) // 1 4 687 688 1079 1080 QuestPch2Name(1) Array.Clear(aTemp, 0, aTemp.Length); string sLastPushConst = ""; string sLastPushConst2 = ""; string sLastQuestID = ""; string sLastPushConstForOwnItem = ""; string sLastClass = ""; var inAiFile = new System.IO.StreamReader("ai.obj", System.Text.Encoding.Default, true, 1); ProgressBar.Maximum = Conversions.ToInteger(inAiFile.BaseStream.Length); ProgressBar.Value = 0; StatusLabel.Text = "Loading Ai.obj and find all quests ..."; StatusLabel.Refresh(); while (inAiFile.EndOfStream != true) { sTemp = inAiFile.ReadLine(); if (sTemp.StartsWith("class ") == true) { sLastClass = sTemp; } if (Strings.InStr(sTemp, "push_parameter ") != 0) { sLastPushConst2 = sLastPushConst; } if (Strings.InStr(sTemp, "push_const ") != 0) { sLastPushConst2 = sLastPushConst; sLastPushConst = sTemp.Replace("push_const", "").Replace(Conversions.ToString((char)9), "").Replace(" ", ""); } if (Strings.InStr(sTemp, "func_call") != 0) { if (Strings.InStr(sTemp, "[SetCurrentQuestID]") != 0) { // Bug fix ">0" againts 'Song of Hunter' quest if (Conversions.ToInteger(sLastPushConst) > 0) { sLastQuestID = sLastPushConst; } else { MessageBox.Show("Wrong Number into :" + sLastClass); } } if (Strings.InStr(sTemp, "[DeleteItem1]") != 0 | Strings.InStr(sTemp, "[OwnItemCount]") != 0) { // Or InStr(sTemp, "[GiveItem1]") <> 0 // Or InStr(sTemp, "[OwnItemCount]") <> 0 if (!string.IsNullOrEmpty(sLastQuestID)) { sLastPushConstForOwnItem = sLastPushConst; if (Strings.InStr(sTemp, "[DeleteItem1]") != 0) { sLastPushConstForOwnItem = sLastPushConst2; } // PROCEDURE if (Conversions.ToInteger(sLastPushConstForOwnItem) <= UnDestrItems.Length) { if (!string.IsNullOrEmpty(UnDestrItems[Conversions.ToInteger(sLastPushConstForOwnItem)])) { if (!string.IsNullOrEmpty(sLastQuestID)) { if (string.IsNullOrEmpty(QuestPchName[Conversions.ToInteger(sLastQuestID)])) { // Undefined quest in questname-e outLogFile.WriteLine(Constants.vbNewLine + "Last class: " + sLastClass + Constants.vbNewLine + "Undefined QuestId: " + sLastQuestID + " for Item " + sLastPushConstForOwnItem + " " + UnDestrItems[Conversions.ToInteger(sLastPushConstForOwnItem)]); // quest not exist in Questdata-e and not created in new list. Maybe later... if (MakeUndefinedBox.Checked == true) { QuestPchName[Conversions.ToInteger(sLastQuestID)] = "[autoquestgen_" + Conversions.ToInteger(sLastQuestID).ToString() + "]"; QuestPch2Name[Conversions.ToInteger(sLastQuestID)] = sLastPushConstForOwnItem; } } else if (string.IsNullOrEmpty(QuestPch2Name[Conversions.ToInteger(sLastQuestID)])) { // Quest exist in quest_pch list, but no items QuestPch2Name[Conversions.ToInteger(sLastQuestID)] = sLastPushConstForOwnItem; } else { // Quest exist in quest_pch list, quest_pch2 record exist. check item in list Array.Clear(aTemp, 0, aTemp.Length); aTemp = QuestPch2Name[Conversions.ToInteger(sLastQuestID)].Split(Conversions.ToChar(" ")); if (Array.IndexOf(aTemp, sLastPushConstForOwnItem) == -1) { QuestPch2Name[Conversions.ToInteger(sLastQuestID)] = QuestPch2Name[Conversions.ToInteger(sLastQuestID)] + " " + sLastPushConstForOwnItem; } } } } } else { // check - bad item id outLogFile.WriteLine(Constants.vbNewLine + "Last class: " + sLastClass + Constants.vbNewLine + "Bad value for item: " + sLastPushConstForOwnItem); } } } } if (Strings.InStr(sTemp, "handler_end") != 0) { sLastPushConst = ""; sLastQuestID = ""; sLastPushConstForOwnItem = ""; } ProgressBar.Value = Conversions.ToInteger(inAiFile.BaseStream.Position); } ProgressBar.Value = 0; inAiFile.Close(); StatusLabel.Text = "Writing quest_pch.txt file ..."; var outQuestPchFile = new System.IO.StreamWriter(QuestDataDir + @"\quest_pch.txt", false, System.Text.Encoding.Unicode, 1); var loopTo = QuestPchName.Length - 1; for (iTemp = 0; iTemp <= loopTo; iTemp++) { if (!string.IsNullOrEmpty(QuestPchName[iTemp])) { outQuestPchFile.WriteLine(QuestPchName[iTemp] + Constants.vbTab + iTemp.ToString()); } } outQuestPchFile.Close(); StatusLabel.Text = "Writing quest_pch2.txt file ..."; var outQuestPch2File = new System.IO.StreamWriter(QuestDataDir + @"\quest_pch2.txt", false, System.Text.Encoding.Unicode, 1); var loopTo1 = QuestPch2Name.Length - 1; for (iTemp = 0; iTemp <= loopTo1; iTemp++) { if (!string.IsNullOrEmpty(QuestPch2Name[iTemp])) { outQuestPch2File.WriteLine(iTemp.ToString() + " " + QuestPch2Name[iTemp].Split(Conversions.ToChar(" ")).Length.ToString() + " " + QuestPch2Name[iTemp]); } } outQuestPch2File.Close(); outLogFile.WriteLine(Constants.vbNewLine + DateAndTime.Now.ToString() + " End" + Constants.vbNewLine); outLogFile.Close(); StatusLabel.Text = "Work complete ..."; }
internal void SetStatus(string data) { StatusLabel.Text = data; StatusLabel.Refresh(); }