public void InitThelmore() { if (TOWN == null) { TOWN = this; } else { Destroy(this); } //Initialize time system TimeManager.AdvanceTime(0f); //Initialize status bar StatusBar.GetComponent <StatusBarManager>().UpdateStatusBar(); //Set Store Button bools based on loaded SaveGame showBank = false; if (SaveGame.current.TAGS.Contains("Thelmore_Bank_Open")) { showBank = true; } showBarracks = false; if (SaveGame.current.TAGS.Contains("Thelmore_Barracks_Open")) { showBarracks = true; } showInn = false; if (SaveGame.current.TAGS.Contains("Thelmore_Inn_Open")) { showInn = true; } showRoad = false; if (SaveGame.current.TAGS.Contains("Thelmore_Road_Open")) { showRoad = true; } showSmith = false; if (SaveGame.current.TAGS.Contains("Thelmore_Smith_Open")) { showSmith = true; } showTavern = false; if (SaveGame.current.TAGS.Contains("Thelmore_Tavern_Open")) { showTavern = true; } showTemple = false; if (SaveGame.current.TAGS.Contains("Thelmore_Temple_Open")) { showTemple = true; } showItemShop = false; if (SaveGame.current.TAGS.Contains("Thelmore_Tools_Open")) { showItemShop = true; } showTownHall = false; if (SaveGame.current.TAGS.Contains("Thelmore_TownHall_Open")) { showTownHall = true; } showVoncar = false; if (SaveGame.current.TAGS.Contains("Thelmore_Magic_Open")) { showVoncar = true; } showWell = false; if (SaveGame.current.TAGS.Contains("Thelmore_Well_Open")) { showWell = true; } }
public void AddAdventurerToParty() { Debug.Log("Added " + SaveGame.current.NPCS[adventurerIndexSelected].pcName + " to party"); if (SaveGame.current.GROUP.Count < 9) { SaveGame.current.NPCS[adventurerIndexSelected].pcStatus = "In Party"; SaveGame.current.GROUP.Add(SaveGame.current.NPCS[adventurerIndexSelected]); StatusBar.GetComponent <StatusBarManager>().UpdateStatusBar(); SaveAndLoad.Save(); Debug.Log("Saving savegame"); } }