//----------------------------------------------------------------------------------- public override void OnStart() { StatsProviderBase.Config cfg = Game.instance.stats.GetConfig(); if (m_inputPlayerName != null) { m_inputPlayerName.text = cfg.m_strPlayerName; m_bNameDirty = false; } }
//----------------------------------------------------------------------------------- public void OnOK() { StatsProviderBase.Config cfg = Game.instance.stats.GetConfig(); if (m_inputPlayerName != null && m_bNameDirty) { cfg.m_strPlayerName = m_inputPlayerName.text; } if (m_bNameDirty) { Game.instance.stats.Save(); } OnExit(); }