コード例 #1
0
 public void onClick()
 {
     stats = GameObject.Find("Stats").gameObject.GetComponent<Stats>();
     if (stats.AmountOfWood >= 6 && stats.AmountOfRock>=3) {
         stats.removeWood(6);
         stats.removeRock(3);
         stats.displayStats();
         stats.AmountHumanHouse ++;
         Grid = GameObject.FindGameObjectsWithTag ("Human");
         Instantiate (humanHouse, Grid[Grid.Length-1].transform.position, Grid[Grid.Length-1].transform.rotation);
         DestroyObject (Grid[Grid.Length-1]);
     }
 }