public void TestLongProcessWork() { using (StaticThreadPool testInst = new StaticThreadPool(Environment.ProcessorCount, 100, "name")) { Assert.AreEqual(Environment.ProcessorCount, testInst.ThreadCount); Assert.AreEqual(100, testInst.QueueCapacity); int expectedWork = 100; int executedWork = 0; for (int i = 0; i < expectedWork; i++) { testInst.Run(() => { Thread.Sleep(300); Interlocked.Increment(ref executedWork); }); } testInst.Dispose(true, true, true); Assert.AreEqual(0, testInst.ThreadCount); Assert.IsFalse(testInst.IsWork); Assert.AreEqual(expectedWork, executedWork); } }
public void WaitUntilStopWorkCorrect() { using (StaticThreadPool testInst = new StaticThreadPool(Environment.ProcessorCount, -1, "name")) { Assert.AreEqual(-1, testInst.QueueCapacity); int expectedWork = 100; int executedWork = 0; for (int i = 0; i < expectedWork; i++) { testInst.Run(() => { Thread.Sleep(200); Interlocked.Increment(ref executedWork); }); } testInst.Dispose(false, true, false); Assert.IsTrue(executedWork < expectedWork); Assert.IsTrue(testInst.State == ThreadPoolState.StopRequested); testInst.WaitUntilStop(); Assert.IsTrue(testInst.State == ThreadPoolState.Stopped); Assert.AreEqual(expectedWork, executedWork); } }
public void TestQueueCapacityBoundExtends() { using (StaticThreadPool testInst = new StaticThreadPool(Environment.ProcessorCount, 10, "name")) { int expectedWork = 25; int executedWork = 0; ManualResetEventSlim tracker = new ManualResetEventSlim(); for (int i = 0; i < expectedWork; i++) { testInst.Run(() => { tracker.Wait(); Interlocked.Increment(ref executedWork); }); } tracker.Set(); testInst.Dispose(true, true, true); Assert.AreEqual(expectedWork, executedWork); } }
public void TestCantAddAfterCompleteAdding() { using (StaticThreadPool testInst = new StaticThreadPool(Environment.ProcessorCount, -1, "name")) { Assert.IsTrue(testInst.TryRun(() => { })); testInst.CompleteAdding(); Assert.IsFalse(testInst.TryRun(() => { })); testInst.Run(() => { }); } }
public void StaticThreadPoolChangeThreadCount() { using (StaticThreadPool testInst = new StaticThreadPool(0, -1, "name")) { int expectedWork = 100; int executedWork = 0; for (int i = 0; i < expectedWork; i++) { if (i == 30) { testInst.AddThreads(10); } else if (i == 50) { testInst.RemoveThreads(5); } else if (i == 80) { testInst.SetThreadCount(2); } testInst.Run(() => { Thread.Sleep(200); Interlocked.Increment(ref executedWork); }); Thread.Sleep(10); } SpinWait.SpinUntil(() => executedWork == expectedWork); Assert.AreEqual(2, testInst.ThreadCount); testInst.Dispose(true, true, true); Assert.AreEqual(0, testInst.ThreadCount); Assert.IsFalse(testInst.IsWork); Assert.AreEqual(expectedWork, executedWork); } }
private void RunTestOnPool(StaticThreadPool pool, int totalTaskCount, int taskSpinCount, int spawnThreadCount, int spawnSpinTime, bool spawnFromPool) { Random rndGenerator = new Random(); int executedTaskCounter = 0; int completedTaskCount = 0; Action taskAction = null; taskAction = () => { int curTaskSpinCount = taskSpinCount; lock (rndGenerator) curTaskSpinCount = rndGenerator.Next(taskSpinCount); SpinWaitHelper.SpinWait(curTaskSpinCount); if (spawnFromPool) { if (Interlocked.Increment(ref executedTaskCounter) <= totalTaskCount) { pool.Run(taskAction); } } Interlocked.Increment(ref completedTaskCount); }; Barrier bar = new Barrier(spawnThreadCount + 1); Random spawnRndGenerator = new Random(); Thread[] spawnThreads = new Thread[spawnThreadCount]; ThreadStart spawnAction = () => { bar.SignalAndWait(); while (Interlocked.Increment(ref executedTaskCounter) <= totalTaskCount) { pool.Run(taskAction); int curSpawnSpinCount = spawnSpinTime; lock (spawnRndGenerator) curSpawnSpinCount = spawnRndGenerator.Next(spawnSpinTime); SpinWaitHelper.SpinWait(curSpawnSpinCount); } }; for (int i = 0; i < spawnThreads.Length; i++) { spawnThreads[i] = new Thread(spawnAction); } for (int i = 0; i < spawnThreads.Length; i++) { spawnThreads[i].Start(); } bar.SignalAndWait(); TimingAssert.AreEqual(60 * 1000, totalTaskCount, () => Volatile.Read(ref completedTaskCount)); }