public void RandomizeStatics(StaticPokemonShufflerSettings settings) { if (gameExtractor is XDExtractor xd) { var starter = xd.GetStarter(); StaticPokemonShuffler.RandomizeXDStatics(random, settings, starter, gameExtractor.ISO, extractedGameStructures); } else if (gameExtractor is ColoExtractor colo) { StaticPokemonShuffler.RandomizeColoStatics(random, settings, null, extractedGameStructures); } }
public void RandomizeStatics(StaticPokemonShufflerSettings settings, Random random, Pokemon[] pokemon, Move[] moves) { throw new NotImplementedException(); }