// parse extensions config internal static void ParseExtensionsConfig(string TrainPath, System.Text.Encoding Encoding, ref UnifiedObject[] CarObjects, ref UnifiedObject[] BogieObjects, ref UnifiedObject[] CouplerObjects, TrainManager.Train Train, bool LoadObjects) { bool[] CarObjectsReversed = new bool[Train.Cars.Length]; bool[] BogieObjectsReversed = new bool[Train.Cars.Length * 2]; bool[] CarsDefined = new bool[Train.Cars.Length]; bool[] BogiesDefined = new bool[Train.Cars.Length * 2]; System.Globalization.CultureInfo Culture = System.Globalization.CultureInfo.InvariantCulture; string FileName = OpenBveApi.Path.CombineFile(TrainPath, "extensions.cfg"); if (System.IO.File.Exists(FileName)) { Encoding = TextEncoding.GetSystemEncodingFromFile(FileName, Encoding); string[] Lines = System.IO.File.ReadAllLines(FileName, Encoding); for (int i = 0; i < Lines.Length; i++) { int j = Lines[i].IndexOf(';'); if (j >= 0) { Lines[i] = Lines[i].Substring(0, j).Trim(new char[] { }); } else { Lines[i] = Lines[i].Trim(new char[] { }); } } for (int i = 0; i < Lines.Length; i++) { if (Lines[i].Length != 0) { switch (Lines[i].ToLowerInvariant()) { case "[exterior]": // exterior i++; while (i < Lines.Length && !Lines[i].StartsWith("[", StringComparison.Ordinal) & !Lines[i].EndsWith("]", StringComparison.Ordinal)) { if (Lines[i].Length != 0) { int j = Lines[i].IndexOf("=", StringComparison.Ordinal); if (j >= 0) { string a = Lines[i].Substring(0, j).TrimEnd(new char[] { }); string b = Lines[i].Substring(j + 1).TrimStart(new char[] { }); int n; if (int.TryParse(a, System.Globalization.NumberStyles.Integer, Culture, out n)) { if (n >= 0 & n < Train.Cars.Length) { if (Path.ContainsInvalidChars(b)) { Interface.AddMessage(MessageType.Error, false, "File contains illegal characters at line " + (i + 1).ToString(Culture) + " in file " + FileName); } else { string File = OpenBveApi.Path.CombineFile(TrainPath, b); if (System.IO.File.Exists(File)) { if (LoadObjects) { Program.CurrentHost.LoadObject(File, Encoding, out CarObjects[n]); } } else { Interface.AddMessage(MessageType.Error, true, "The car object " + File + " does not exist at line " + (i + 1).ToString(Culture) + " in file " + FileName); } } } else { Interface.AddMessage(MessageType.Error, false, "The car index " + a + " does not reference an existing car at line " + (i + 1).ToString(Culture) + " in file " + FileName); } } else { Interface.AddMessage(MessageType.Error, false, "The car index is expected to be an integer at line " + (i + 1).ToString(Culture) + " in file " + FileName); } } else { Interface.AddMessage(MessageType.Error, false, "Invalid statement " + Lines[i] + " encountered at line " + (i + 1).ToString(Culture) + " in file " + FileName); } } i++; } i--; break; default: if (Lines[i].StartsWith("[car", StringComparison.OrdinalIgnoreCase) & Lines[i].EndsWith("]", StringComparison.Ordinal)) { // car string t = Lines[i].Substring(4, Lines[i].Length - 5); int n; if (int.TryParse(t, System.Globalization.NumberStyles.Integer, Culture, out n)) { if (n >= 0 & n < Train.Cars.Length) { if (CarsDefined[n]) { Interface.AddMessage(MessageType.Error, false, "Car " + n.ToString(Culture) + " has already been declared at line " + (i + 1).ToString(Culture) + " in file " + FileName); } CarsDefined[n] = true; bool DefinedLength = false; bool DefinedAxles = false; i++; while (i < Lines.Length && !Lines[i].StartsWith("[", StringComparison.Ordinal) & !Lines[i].EndsWith("]", StringComparison.Ordinal)) { if (Lines[i].Length != 0) { int j = Lines[i].IndexOf("=", StringComparison.Ordinal); if (j >= 0) { string a = Lines[i].Substring(0, j).TrimEnd(new char[] { }); string b = Lines[i].Substring(j + 1).TrimStart(new char[] { }); switch (a.ToLowerInvariant()) { case "object": if (string.IsNullOrEmpty(b)) { Interface.AddMessage(MessageType.Error, true, "An empty car object was supplied at line " + (i + 1).ToString(Culture) + " in file " + FileName); break; } if (Path.ContainsInvalidChars(b)) { Interface.AddMessage(MessageType.Error, false, "File contains illegal characters at line " + (i + 1).ToString(Culture) + " in file " + FileName); } else { string File = OpenBveApi.Path.CombineFile(TrainPath, b); if (System.IO.File.Exists(File)) { if (LoadObjects) { Program.CurrentHost.LoadObject(File, Encoding, out CarObjects[n]); } } else { Interface.AddMessage(MessageType.Error, true, "The car object " + File + " does not exist at line " + (i + 1).ToString(Culture) + " in file " + FileName); } } break; case "length": { double m; if (double.TryParse(b, System.Globalization.NumberStyles.Float, Culture, out m)) { if (m > 0.0) { Train.Cars[n].Length = m; Train.Cars[n].BeaconReceiverPosition = 0.5 * m; DefinedLength = true; } else { Interface.AddMessage(MessageType.Error, false, "Value is expected to be a positive floating-point number in " + a + " at line " + (i + 1).ToString(Culture) + " in file " + FileName); } } else { Interface.AddMessage(MessageType.Error, false, "Value is expected to be a positive floating-point number in " + a + " at line " + (i + 1).ToString(Culture) + " in file " + FileName); } } break; case "axles": { int k = b.IndexOf(','); if (k >= 0) { string c = b.Substring(0, k).TrimEnd(new char[] { }); string d = b.Substring(k + 1).TrimStart(new char[] { }); double rear, front; if (!double.TryParse(c, System.Globalization.NumberStyles.Float, Culture, out rear)) { Interface.AddMessage(MessageType.Error, false, "Rear is expected to be a floating-point number in " + a + " at line " + (i + 1).ToString(Culture) + " in file " + FileName); } else if (!double.TryParse(d, System.Globalization.NumberStyles.Float, Culture, out front)) { Interface.AddMessage(MessageType.Error, false, "Front is expected to be a floating-point number in " + a + " at line " + (i + 1).ToString(Culture) + " in file " + FileName); } else if (rear >= front) { Interface.AddMessage(MessageType.Error, false, "Rear is expected to be less than Front in " + a + " at line " + (i + 1).ToString(Culture) + " in file " + FileName); } else { Train.Cars[n].RearAxle.Position = rear; Train.Cars[n].FrontAxle.Position = front; DefinedAxles = true; } } else { Interface.AddMessage(MessageType.Error, false, "An argument-separating comma is expected in " + a + " at line " + (i + 1).ToString(Culture) + " in file " + FileName); } } break; case "reversed": CarObjectsReversed[n] = b.Equals("true", StringComparison.OrdinalIgnoreCase); break; case "loadingsway": Train.Cars[n].EnableLoadingSway = b.Equals("true", StringComparison.OrdinalIgnoreCase); break; default: Interface.AddMessage(MessageType.Warning, false, "Unsupported key-value pair " + a + " encountered at line " + (i + 1).ToString(Culture) + " in file " + FileName); break; } } else { Interface.AddMessage(MessageType.Error, false, "Invalid statement " + Lines[i] + " encountered at line " + (i + 1).ToString(Culture) + " in file " + FileName); } } i++; } i--; if (DefinedLength & !DefinedAxles) { double AxleDistance = 0.4 * Train.Cars[n].Length; Train.Cars[n].RearAxle.Position = -AxleDistance; Train.Cars[n].FrontAxle.Position = AxleDistance; } } else { Interface.AddMessage(MessageType.Error, false, "The car index " + t + " does not reference an existing car at line " + (i + 1).ToString(Culture) + " in file " + FileName); } } else { Interface.AddMessage(MessageType.Error, false, "The car index is expected to be an integer at line " + (i + 1).ToString(Culture) + " in file " + FileName); } } else if (Lines[i].StartsWith("[coupler", StringComparison.OrdinalIgnoreCase) & Lines[i].EndsWith("]", StringComparison.Ordinal)) { // coupler string t = Lines[i].Substring(8, Lines[i].Length - 9); int n; if (int.TryParse(t, System.Globalization.NumberStyles.Integer, Culture, out n)) { if (n >= 0 & n < Train.Cars.Length - 1) { i++; while (i < Lines.Length && !Lines[i].StartsWith("[", StringComparison.Ordinal) & !Lines[i].EndsWith("]", StringComparison.Ordinal)) { if (Lines[i].Length != 0) { int j = Lines[i].IndexOf("=", StringComparison.Ordinal); if (j >= 0) { string a = Lines[i].Substring(0, j).TrimEnd(new char[] { }); string b = Lines[i].Substring(j + 1).TrimStart(new char[] { }); switch (a.ToLowerInvariant()) { case "distances": { int k = b.IndexOf(','); if (k >= 0) { string c = b.Substring(0, k).TrimEnd(new char[] { }); string d = b.Substring(k + 1).TrimStart(new char[] { }); double min, max; if (!double.TryParse(c, System.Globalization.NumberStyles.Float, Culture, out min)) { Interface.AddMessage(MessageType.Error, false, "Minimum is expected to be a floating-point number in " + a + " at line " + (i + 1).ToString(Culture) + " in file " + FileName); } else if (!double.TryParse(d, System.Globalization.NumberStyles.Float, Culture, out max)) { Interface.AddMessage(MessageType.Error, false, "Maximum is expected to be a floating-point number in " + a + " at line " + (i + 1).ToString(Culture) + " in file " + FileName); } else if (min > max) { Interface.AddMessage(MessageType.Error, false, "Minimum is expected to be less than Maximum in " + a + " at line " + (i + 1).ToString(Culture) + " in file " + FileName); } else { Train.Cars[n].Coupler.MinimumDistanceBetweenCars = min; Train.Cars[n].Coupler.MaximumDistanceBetweenCars = max; } } else { Interface.AddMessage(MessageType.Error, false, "An argument-separating comma is expected in " + a + " at line " + (i + 1).ToString(Culture) + " in file " + FileName); } } break; case "object": if (string.IsNullOrEmpty(b)) { Interface.AddMessage(MessageType.Error, true, "An empty coupler object was supplied at line " + (i + 1).ToString(Culture) + " in file " + FileName); break; } if (Path.ContainsInvalidChars(b)) { Interface.AddMessage(MessageType.Error, false, "File contains illegal characters at line " + (i + 1).ToString(Culture) + " in file " + FileName); } else { string File = OpenBveApi.Path.CombineFile(TrainPath, b); if (System.IO.File.Exists(File)) { if (LoadObjects) { Program.CurrentHost.LoadObject(File, Encoding, out CouplerObjects[n]); } } else { Interface.AddMessage(MessageType.Error, true, "The coupler object " + File + " does not exist at line " + (i + 1).ToString(Culture) + " in file " + FileName); } } break; default: Interface.AddMessage(MessageType.Warning, false, "Unsupported key-value pair " + a + " encountered at line " + (i + 1).ToString(Culture) + " in file " + FileName); break; } } else { Interface.AddMessage(MessageType.Error, false, "Invalid statement " + Lines[i] + " encountered at line " + (i + 1).ToString(Culture) + " in file " + FileName); } } i++; } i--; } else { Interface.AddMessage(MessageType.Error, false, "The coupler index " + t + " does not reference an existing coupler at line " + (i + 1).ToString(Culture) + " in file " + FileName); } } else { Interface.AddMessage(MessageType.Error, false, "The coupler index is expected to be an integer at line " + (i + 1).ToString(Culture) + " in file " + FileName); } } else if (Lines[i].StartsWith("[bogie", StringComparison.OrdinalIgnoreCase) & Lines[i].EndsWith("]", StringComparison.Ordinal)) { // car string t = Lines[i].Substring(6, Lines[i].Length - 7); int n; if (int.TryParse(t, System.Globalization.NumberStyles.Integer, Culture, out n)) { if (n > BogiesDefined.Length - 1) { continue; } if (BogiesDefined[n]) { Interface.AddMessage(MessageType.Error, false, "Bogie " + n.ToString(Culture) + " has already been declared at line " + (i + 1).ToString(Culture) + " in file " + FileName); } BogiesDefined[n] = true; //Assuming that there are two bogies per car bool IsOdd = (n % 2 != 0); int CarIndex = n / 2; if (n >= 0 & n < Train.Cars.Length * 2) { bool DefinedAxles = false; i++; while (i < Lines.Length && !Lines[i].StartsWith("[", StringComparison.Ordinal) & !Lines[i].EndsWith("]", StringComparison.Ordinal)) { if (Lines[i].Length != 0) { int j = Lines[i].IndexOf("=", StringComparison.Ordinal); if (j >= 0) { string a = Lines[i].Substring(0, j).TrimEnd(new char[] { }); string b = Lines[i].Substring(j + 1).TrimStart(new char[] { }); switch (a.ToLowerInvariant()) { case "object": if (Path.ContainsInvalidChars(b)) { Interface.AddMessage(MessageType.Error, false, "File contains illegal characters at line " + (i + 1).ToString(Culture) + " in file " + FileName); } else { if (string.IsNullOrEmpty(b)) { Interface.AddMessage(MessageType.Error, true, "An empty bogie object was supplied at line " + (i + 1).ToString(Culture) + " in file " + FileName); break; } string File = OpenBveApi.Path.CombineFile(TrainPath, b); if (System.IO.File.Exists(File)) { if (LoadObjects) { Program.CurrentHost.LoadObject(File, Encoding, out BogieObjects[n]); } } else { Interface.AddMessage(MessageType.Error, true, "The bogie object " + File + " does not exist at line " + (i + 1).ToString(Culture) + " in file " + FileName); } } break; case "length": { Interface.AddMessage(MessageType.Error, false, "A defined length is not supported for bogies at line " + (i + 1).ToString(Culture) + " in file " + FileName); } break; case "axles": { int k = b.IndexOf(','); if (k >= 0) { string c = b.Substring(0, k).TrimEnd(new char[] { }); string d = b.Substring(k + 1).TrimStart(new char[] { }); double rear, front; if (!double.TryParse(c, System.Globalization.NumberStyles.Float, Culture, out rear)) { Interface.AddMessage(MessageType.Error, false, "Rear is expected to be a floating-point number in " + a + " at line " + (i + 1).ToString(Culture) + " in file " + FileName); } else if (!double.TryParse(d, System.Globalization.NumberStyles.Float, Culture, out front)) { Interface.AddMessage(MessageType.Error, false, "Front is expected to be a floating-point number in " + a + " at line " + (i + 1).ToString(Culture) + " in file " + FileName); } else if (rear >= front) { Interface.AddMessage(MessageType.Error, false, "Rear is expected to be less than Front in " + a + " at line " + (i + 1).ToString(Culture) + " in file " + FileName); } else { if (IsOdd) { Train.Cars[CarIndex].FrontBogie.RearAxle.Position = rear; Train.Cars[CarIndex].FrontBogie.FrontAxle.Position = front; } else { Train.Cars[CarIndex].RearBogie.RearAxle.Position = rear; Train.Cars[CarIndex].RearBogie.FrontAxle.Position = front; } DefinedAxles = true; } } else { Interface.AddMessage(MessageType.Error, false, "An argument-separating comma is expected in " + a + " at line " + (i + 1).ToString(Culture) + " in file " + FileName); } } break; case "reversed": BogieObjectsReversed[n] = b.Equals("true", StringComparison.OrdinalIgnoreCase); break; default: Interface.AddMessage(MessageType.Warning, false, "Unsupported key-value pair " + a + " encountered at line " + (i + 1).ToString(Culture) + " in file " + FileName); break; } } else { Interface.AddMessage(MessageType.Error, false, "Invalid statement " + Lines[i] + " encountered at line " + (i + 1).ToString(Culture) + " in file " + FileName); } } i++; } i--; if (!DefinedAxles) { if (IsOdd) { double AxleDistance = 0.4 * Train.Cars[CarIndex].FrontBogie.Length; Train.Cars[CarIndex].FrontBogie.RearAxle.Position = -AxleDistance; Train.Cars[CarIndex].FrontBogie.FrontAxle.Position = AxleDistance; } else { double AxleDistance = 0.4 * Train.Cars[CarIndex].RearBogie.Length; Train.Cars[CarIndex].RearBogie.RearAxle.Position = -AxleDistance; Train.Cars[CarIndex].RearBogie.FrontAxle.Position = AxleDistance; } } } else { Interface.AddMessage(MessageType.Error, false, "The car index " + t + " does not reference an existing car at line " + (i + 1).ToString(Culture) + " in file " + FileName); } } else { Interface.AddMessage(MessageType.Error, false, "The car index is expected to be an integer at line " + (i + 1).ToString(Culture) + " in file " + FileName); } } else { // default if (Lines.Length == 1 && Encoding.Equals(Encoding.Unicode)) { /* * If only one line, there's a good possibility that our file is NOT Unicode at all * and that the misdetection has turned it into garbage * * Try again with ASCII instead */ ParseExtensionsConfig(TrainPath, Encoding.GetEncoding(1252), ref CarObjects, ref BogieObjects, ref CouplerObjects, Train, LoadObjects); return; } Interface.AddMessage(MessageType.Error, false, "Invalid statement " + Lines[i] + " encountered at line " + (i + 1).ToString(Culture) + " in file " + FileName); } break; } } } // check for car objects and reverse if necessary int carObjects = 0; for (int i = 0; i < Train.Cars.Length; i++) { if (CarObjects[i] != null) { carObjects++; if (CarObjectsReversed[i] && LoadObjects) { { // reverse axle positions double temp = Train.Cars[i].FrontAxle.Position; Train.Cars[i].FrontAxle.Position = -Train.Cars[i].RearAxle.Position; Train.Cars[i].RearAxle.Position = -temp; } if (CarObjects[i] is StaticObject) { StaticObject obj = (StaticObject)CarObjects[i]; obj.ApplyScale(-1.0, 1.0, -1.0); } else if (CarObjects[i] is AnimatedObjectCollection) { AnimatedObjectCollection obj = (AnimatedObjectCollection)CarObjects[i]; for (int j = 0; j < obj.Objects.Length; j++) { for (int h = 0; h < obj.Objects[j].States.Length; h++) { if (obj.Objects[j].States[h].Prototype == null) { continue; //object failed to load? } obj.Objects[j].States[h].Prototype.ApplyScale(-1.0, 1.0, -1.0); Matrix4D t = obj.Objects[j].States[h].Translation; t.Row3.X *= -1.0f; t.Row3.Z *= -1.0f; obj.Objects[j].States[h].Translation = t; } obj.Objects[j].TranslateXDirection.X *= -1.0; obj.Objects[j].TranslateXDirection.Z *= -1.0; obj.Objects[j].TranslateYDirection.X *= -1.0; obj.Objects[j].TranslateYDirection.Z *= -1.0; obj.Objects[j].TranslateZDirection.X *= -1.0; obj.Objects[j].TranslateZDirection.Z *= -1.0; } } else { throw new NotImplementedException(); } } } } //Check for bogie objects and reverse if necessary..... int bogieObjects = 0; for (int i = 0; i < Train.Cars.Length * 2; i++) { bool IsOdd = (i % 2 != 0); int CarIndex = i / 2; if (BogieObjects[i] != null) { bogieObjects++; if (BogieObjectsReversed[i] && LoadObjects) { { // reverse axle positions if (IsOdd) { double temp = Train.Cars[CarIndex].FrontBogie.FrontAxle.Position; Train.Cars[CarIndex].FrontBogie.FrontAxle.Position = -Train.Cars[CarIndex].FrontBogie.RearAxle.Position; Train.Cars[CarIndex].FrontBogie.RearAxle.Position = -temp; } else { double temp = Train.Cars[CarIndex].RearBogie.FrontAxle.Position; Train.Cars[CarIndex].RearBogie.FrontAxle.Position = -Train.Cars[CarIndex].RearBogie.RearAxle.Position; Train.Cars[CarIndex].RearBogie.RearAxle.Position = -temp; } } if (BogieObjects[i] is StaticObject) { StaticObject obj = (StaticObject)BogieObjects[i]; obj.ApplyScale(-1.0, 1.0, -1.0); } else if (BogieObjects[i] is AnimatedObjectCollection) { AnimatedObjectCollection obj = (AnimatedObjectCollection)BogieObjects[i]; for (int j = 0; j < obj.Objects.Length; j++) { for (int h = 0; h < obj.Objects[j].States.Length; h++) { if (obj.Objects[j].States[h].Prototype == null) { continue; //object failed to load? } obj.Objects[j].States[h].Prototype.ApplyScale(-1.0, 1.0, -1.0); Matrix4D t = obj.Objects[j].States[h].Translation; t.Row3.X *= -1.0f; t.Row3.Z *= -1.0f; obj.Objects[j].States[h].Translation = t; } obj.Objects[j].TranslateXDirection.X *= -1.0; obj.Objects[j].TranslateXDirection.Z *= -1.0; obj.Objects[j].TranslateYDirection.X *= -1.0; obj.Objects[j].TranslateYDirection.Z *= -1.0; obj.Objects[j].TranslateZDirection.X *= -1.0; obj.Objects[j].TranslateZDirection.Z *= -1.0; } } else { throw new NotImplementedException(); } } } } if (carObjects > 0 & carObjects < Train.Cars.Length) { Interface.AddMessage(MessageType.Warning, false, "An incomplete set of exterior objects was provided in file " + FileName); } if (bogieObjects > 0 & bogieObjects < Train.Cars.Length * 2) { Interface.AddMessage(MessageType.Warning, false, "An incomplete set of bogie objects was provided in file " + FileName); } } }
/// <summary>Parses a base track following object node</summary> /// <param name="Element">The XElement to parse</param> /// <param name="FileName">The filename of the containing XML file</param> /// <param name="Path">The path of the containing XML file</param> /// <param name="Train">The track following object to parse this node into</param> private static void ParseTrackFollowingObjectNode(XElement Element, string FileName, string Path, string ObjectPath, TrainManager.TrackFollowingObject Train) { System.Globalization.CultureInfo Culture = System.Globalization.CultureInfo.InvariantCulture; string TrainDirectory = string.Empty; bool consistReversed = false; List <Game.TravelData> Data = new List <Game.TravelData>(); foreach (XElement SectionElement in Element.Elements()) { string Section = SectionElement.Name.LocalName; switch (SectionElement.Name.LocalName.ToLowerInvariant()) { case "stops": ParseStopNode(SectionElement, FileName, Data); break; case "train": foreach (XElement KeyNode in SectionElement.Elements()) { string Key = KeyNode.Name.LocalName; string Value = KeyNode.Value; int LineNumber = ((IXmlLineInfo)KeyNode).LineNumber; switch (Key.ToLowerInvariant()) { case "directory": { string trainDirectory = OpenBveApi.Path.CombineDirectory(Path, Value); if (!System.IO.Directory.Exists(trainDirectory)) { trainDirectory = OpenBveApi.Path.CombineFile(Program.FileSystem.InitialTrainFolder, Value); } if (!System.IO.Directory.Exists(trainDirectory)) { trainDirectory = OpenBveApi.Path.CombineFile(Program.FileSystem.TrainInstallationDirectory, Value); } if (!System.IO.Directory.Exists(trainDirectory)) { trainDirectory = OpenBveApi.Path.CombineFile(ObjectPath, Value); } if (!System.IO.Directory.Exists(trainDirectory)) { Interface.AddMessage(MessageType.Error, false, "Directory was not found in " + Key + " in " + Section + " at line " + LineNumber.ToString(Culture) + " in " + FileName); } else { TrainDirectory = trainDirectory; } } break; case "reversed": int n; NumberFormats.TryParseIntVb6(Value, out n); if (n == 1 || Value.ToLowerInvariant() == "true") { consistReversed = true; } break; } } break; case "definition": foreach (XElement KeyNode in SectionElement.Elements()) { string Key = KeyNode.Name.LocalName; string Value = KeyNode.Value; int LineNumber = ((IXmlLineInfo)KeyNode).LineNumber; switch (Key.ToLowerInvariant()) { case "appearancetime": if (Value.Length != 0 && !Interface.TryParseTime(Value, out Train.AppearanceTime)) { Interface.AddMessage(MessageType.Error, false, "Value is invalid in " + Key + " in " + Section + " at line " + LineNumber.ToString(Culture) + " in " + FileName); } break; case "appearancestartposition": if (Value.Length != 0 && !NumberFormats.TryParseDoubleVb6(Value, out Train.AppearanceStartPosition)) { Interface.AddMessage(MessageType.Error, false, "Value is invalid in " + Key + " in " + Section + " at line " + LineNumber.ToString(Culture) + " in " + FileName); } break; case "appearanceendposition": if (Value.Length != 0 && !NumberFormats.TryParseDoubleVb6(Value, out Train.AppearanceEndPosition)) { Interface.AddMessage(MessageType.Error, false, "Value is invalid in " + Key + " in " + Section + " at line " + LineNumber.ToString(Culture) + " in " + FileName); } break; case "leavetime": if (Value.Length != 0 && !Interface.TryParseTime(Value, out Train.LeaveTime)) { Interface.AddMessage(MessageType.Error, false, "Value is invalid in " + Key + " in " + Section + " at line " + LineNumber.ToString(Culture) + " in " + FileName); } break; } } break; } } if (!Data.Any() || string.IsNullOrEmpty(TrainDirectory)) { return; } /* * First check for a train.ai file- Functionally identical, but allows for differently configured AI * trains not to show up as driveable */ string TrainData = OpenBveApi.Path.CombineFile(TrainDirectory, "train.ai"); if (!System.IO.File.Exists(TrainData)) { // Check for the standard driveable train.dat TrainData = OpenBveApi.Path.CombineFile(TrainDirectory, "train.dat"); } string ExteriorFile = OpenBveApi.Path.CombineFile(TrainDirectory, "extensions.cfg"); if (!System.IO.File.Exists(TrainData) || !System.IO.File.Exists(ExteriorFile)) { Interface.AddMessage(MessageType.Error, true, "The supplied train folder in TrackFollowingObject " + FileName + " did not contain a complete set of data."); return; } TrainDatParser.ParseTrainData(TrainData, TextEncoding.GetSystemEncodingFromFile(TrainData), Train); SoundCfgParser.ParseSoundConfig(TrainDirectory, Train); Train.AI = new Game.TrackFollowingObjectAI(Train, Data); UnifiedObject[] CarObjects = new UnifiedObject[Train.Cars.Length]; UnifiedObject[] BogieObjects = new UnifiedObject[Train.Cars.Length * 2]; UnifiedObject[] CouplerObjects = new UnifiedObject[Train.Cars.Length - 1]; ExtensionsCfgParser.ParseExtensionsConfig(System.IO.Path.GetDirectoryName(ExteriorFile), TextEncoding.GetSystemEncodingFromFile(ExteriorFile), ref CarObjects, ref BogieObjects, ref CouplerObjects, Train, true); int currentBogieObject = 0; for (int i = 0; i < Train.Cars.Length; i++) { if (CarObjects[i] == null) { // load default exterior object string file = OpenBveApi.Path.CombineFile(Program.FileSystem.GetDataFolder("Compatibility"), "exterior.csv"); StaticObject so = ObjectManager.LoadStaticObject(file, System.Text.Encoding.UTF8, false); if (so == null) { CarObjects[i] = null; } else { double sx = Train.Cars[i].Width; double sy = Train.Cars[i].Height; double sz = Train.Cars[i].Length; so.ApplyScale(sx, sy, sz); CarObjects[i] = so; } } if (CarObjects[i] != null) { // add object Train.Cars[i].LoadCarSections(CarObjects[i]); } //Load bogie objects if (BogieObjects[currentBogieObject] != null) { Train.Cars[i].FrontBogie.LoadCarSections(BogieObjects[currentBogieObject]); } currentBogieObject++; if (BogieObjects[currentBogieObject] != null) { Train.Cars[i].RearBogie.LoadCarSections(BogieObjects[currentBogieObject]); } currentBogieObject++; } // door open/close speed foreach (var Car in Train.Cars) { if (Car.Specs.DoorOpenFrequency <= 0.0) { if (Car.Doors[0].OpenSound.Buffer != null & Car.Doors[1].OpenSound.Buffer != null) { Program.Sounds.LoadBuffer(Car.Doors[0].OpenSound.Buffer); Program.Sounds.LoadBuffer(Car.Doors[1].OpenSound.Buffer); double a = Car.Doors[0].OpenSound.Buffer.Duration; double b = Car.Doors[1].OpenSound.Buffer.Duration; Car.Specs.DoorOpenFrequency = a + b > 0.0 ? 2.0 / (a + b) : 0.8; } else if (Car.Doors[0].OpenSound.Buffer != null) { Program.Sounds.LoadBuffer(Car.Doors[0].OpenSound.Buffer); double a = Car.Doors[0].OpenSound.Buffer.Duration; Car.Specs.DoorOpenFrequency = a > 0.0 ? 1.0 / a : 0.8; } else if (Car.Doors[1].OpenSound.Buffer != null) { Program.Sounds.LoadBuffer(Car.Doors[0].OpenSound.Buffer); double b = Car.Doors[1].OpenSound.Buffer.Duration; Car.Specs.DoorOpenFrequency = b > 0.0 ? 1.0 / b : 0.8; } else { Car.Specs.DoorOpenFrequency = 0.8; } } if (Car.Specs.DoorCloseFrequency <= 0.0) { if (Car.Doors[0].CloseSound.Buffer != null & Car.Doors[1].CloseSound.Buffer != null) { Program.Sounds.LoadBuffer(Car.Doors[0].CloseSound.Buffer); Program.Sounds.LoadBuffer(Car.Doors[1].CloseSound.Buffer); double a = Car.Doors[0].CloseSound.Buffer.Duration; double b = Car.Doors[1].CloseSound.Buffer.Duration; Car.Specs.DoorCloseFrequency = a + b > 0.0 ? 2.0 / (a + b) : 0.8; } else if (Car.Doors[0].CloseSound.Buffer != null) { Program.Sounds.LoadBuffer(Car.Doors[0].CloseSound.Buffer); double a = Car.Doors[0].CloseSound.Buffer.Duration; Car.Specs.DoorCloseFrequency = a > 0.0 ? 1.0 / a : 0.8; } else if (Car.Doors[1].CloseSound.Buffer != null) { Program.Sounds.LoadBuffer(Car.Doors[0].CloseSound.Buffer); double b = Car.Doors[1].CloseSound.Buffer.Duration; Car.Specs.DoorCloseFrequency = b > 0.0 ? 1.0 / b : 0.8; } else { Car.Specs.DoorCloseFrequency = 0.8; } } const double f = 0.015; const double g = 2.75; Car.Specs.DoorOpenPitch = Math.Exp(f * Math.Tan(g * (Program.RandomNumberGenerator.NextDouble() - 0.5))); Car.Specs.DoorClosePitch = Math.Exp(f * Math.Tan(g * (Program.RandomNumberGenerator.NextDouble() - 0.5))); Car.Specs.DoorOpenFrequency /= Car.Specs.DoorOpenPitch; Car.Specs.DoorCloseFrequency /= Car.Specs.DoorClosePitch; /* * Remove the following two lines, then the pitch at which doors play * takes their randomized opening and closing times into account. * */ Car.Specs.DoorOpenPitch = 1.0; Car.Specs.DoorClosePitch = 1.0; } foreach (var Car in Train.Cars) { Car.FrontAxle.Follower.TrackIndex = Data[0].RailIndex; Car.RearAxle.Follower.TrackIndex = Data[0].RailIndex; Car.FrontBogie.FrontAxle.Follower.TrackIndex = Data[0].RailIndex; Car.FrontBogie.RearAxle.Follower.TrackIndex = Data[0].RailIndex; Car.RearBogie.FrontAxle.Follower.TrackIndex = Data[0].RailIndex; Car.RearBogie.RearAxle.Follower.TrackIndex = Data[0].RailIndex; } if (consistReversed) { Train.Reverse(); } Train.PlaceCars(Data[0].StopPosition); }
private static void LoadEverythingThreaded() { Program.FileSystem.AppendToLogFile("Loading route file: " + CurrentRouteFile); Program.FileSystem.AppendToLogFile("INFO: Route file hash " + CsvRwRouteParser.GetChecksum(CurrentRouteFile)); string RailwayFolder = GetRailwayFolder(CurrentRouteFile); string ObjectFolder = OpenBveApi.Path.CombineDirectory(RailwayFolder, "Object"); string SoundFolder = OpenBveApi.Path.CombineDirectory(RailwayFolder, "Sound"); Game.Reset(true, false); Game.MinimalisticSimulation = true; // screen Program.Renderer.Camera.CurrentMode = CameraViewMode.Interior; //First, check the format of the route file //RW routes were written for BVE1 / 2, and have a different command syntax bool IsRW = CsvRwRouteParser.isRWFile(CurrentRouteFile); Program.FileSystem.AppendToLogFile("Route file format is: " + (IsRW ? "RW" : "CSV")); CsvRwRouteParser.ParseRoute(CurrentRouteFile, IsRW, CurrentRouteEncoding, CurrentTrainFolder, ObjectFolder, SoundFolder, false); Thread createIllustrations = new Thread(Game.RouteInformation.LoadInformation) { IsBackground = true }; createIllustrations.Start(); System.Threading.Thread.Sleep(1); if (Cancel) { return; } Program.CurrentRoute.Atmosphere.CalculateSeaLevelConstants(); if (Program.CurrentRoute.BogusPreTrainInstructions.Length != 0) { double t = Program.CurrentRoute.BogusPreTrainInstructions[0].Time; double p = Program.CurrentRoute.BogusPreTrainInstructions[0].TrackPosition; for (int i = 1; i < Program.CurrentRoute.BogusPreTrainInstructions.Length; i++) { if (Program.CurrentRoute.BogusPreTrainInstructions[i].Time > t) { t = Program.CurrentRoute.BogusPreTrainInstructions[i].Time; } else { t += 1.0; Program.CurrentRoute.BogusPreTrainInstructions[i].Time = t; } if (Program.CurrentRoute.BogusPreTrainInstructions[i].TrackPosition > p) { p = Program.CurrentRoute.BogusPreTrainInstructions[i].TrackPosition; } else { p += 1.0; Program.CurrentRoute.BogusPreTrainInstructions[i].TrackPosition = p; } } } World.CameraTrackFollower = new TrackFollower(Program.CurrentHost) { Train = null, Car = null }; if (Program.CurrentRoute.Stations.Length == 1) { //Log the fact that only a single station is present, as this is probably not right Program.FileSystem.AppendToLogFile("The processed route file only contains a single station."); } Program.FileSystem.AppendToLogFile("Route file loaded successfully."); RouteProgress = 1.0; // initialize trains System.Threading.Thread.Sleep(1); if (Cancel) { return; } TrainManager.Trains = new TrainManager.Train[Game.PrecedingTrainTimeDeltas.Length + 1 + (Program.CurrentRoute.BogusPreTrainInstructions.Length != 0 ? 1 : 0)]; for (int k = 0; k < TrainManager.Trains.Length; k++) { if (k == TrainManager.Trains.Length - 1 & Program.CurrentRoute.BogusPreTrainInstructions.Length != 0) { TrainManager.Trains[k] = new TrainManager.Train(TrainState.Bogus); } else { TrainManager.Trains[k] = new TrainManager.Train(TrainState.Pending); } } TrainManager.PlayerTrain = TrainManager.Trains[Game.PrecedingTrainTimeDeltas.Length]; UnifiedObject[] CarObjects = null; UnifiedObject[] BogieObjects = null; UnifiedObject[] CouplerObjects = null; // load trains double TrainProgressMaximum = 0.7 + 0.3 * (double)TrainManager.Trains.Length; for (int k = 0; k < TrainManager.Trains.Length; k++) { //Sleep for 20ms to allow route loading locks to release Thread.Sleep(20); if (TrainManager.Trains[k].State == TrainState.Bogus) { // bogus train string TrainData = OpenBveApi.Path.CombineFile(Program.FileSystem.GetDataFolder("Compatibility", "PreTrain"), "train.dat"); TrainDatParser.ParseTrainData(TrainData, System.Text.Encoding.UTF8, TrainManager.Trains[k]); System.Threading.Thread.Sleep(1); if (Cancel) { return; } TrainManager.Trains[k].InitializeCarSounds(); System.Threading.Thread.Sleep(1); if (Cancel) { return; } TrainProgressCurrentWeight = 0.3 / TrainProgressMaximum; TrainProgressCurrentSum += TrainProgressCurrentWeight; } else { TrainManager.Trains[k].TrainFolder = CurrentTrainFolder; // real train if (TrainManager.Trains[k].IsPlayerTrain) { Program.FileSystem.AppendToLogFile("Loading player train: " + TrainManager.Trains[k].TrainFolder); } else { Program.FileSystem.AppendToLogFile("Loading AI train: " + TrainManager.Trains[k].TrainFolder); } TrainProgressCurrentWeight = 0.1 / TrainProgressMaximum; string TrainData = OpenBveApi.Path.CombineFile(TrainManager.Trains[k].TrainFolder, "train.dat"); TrainDatParser.ParseTrainData(TrainData, CurrentTrainEncoding, TrainManager.Trains[k]); TrainProgressCurrentSum += TrainProgressCurrentWeight; System.Threading.Thread.Sleep(1); if (Cancel) { return; } TrainProgressCurrentWeight = 0.2 / TrainProgressMaximum; SoundCfgParser.ParseSoundConfig(TrainManager.Trains[k].TrainFolder, CurrentTrainEncoding, TrainManager.Trains[k]); TrainProgressCurrentSum += TrainProgressCurrentWeight; System.Threading.Thread.Sleep(1); if (Cancel) { return; } // door open/close speed for (int i = 0; i < TrainManager.Trains[k].Cars.Length; i++) { if (TrainManager.Trains[k].Cars[i].Specs.DoorOpenFrequency <= 0.0) { if (TrainManager.Trains[k].Cars[i].Doors[0].OpenSound.Buffer != null & TrainManager.Trains[k].Cars[i].Doors[1].OpenSound.Buffer != null) { Program.Sounds.LoadBuffer(TrainManager.Trains[k].Cars[i].Doors[0].OpenSound.Buffer); Program.Sounds.LoadBuffer(TrainManager.Trains[k].Cars[i].Doors[1].OpenSound.Buffer); double a = TrainManager.Trains[k].Cars[i].Doors[0].OpenSound.Buffer.Duration; double b = TrainManager.Trains[k].Cars[i].Doors[1].OpenSound.Buffer.Duration; TrainManager.Trains[k].Cars[i].Specs.DoorOpenFrequency = a + b > 0.0 ? 2.0 / (a + b) : 0.8; } else if (TrainManager.Trains[k].Cars[i].Doors[0].OpenSound.Buffer != null) { Program.Sounds.LoadBuffer(TrainManager.Trains[k].Cars[i].Doors[0].OpenSound.Buffer); double a = TrainManager.Trains[k].Cars[i].Doors[0].OpenSound.Buffer.Duration; TrainManager.Trains[k].Cars[i].Specs.DoorOpenFrequency = a > 0.0 ? 1.0 / a : 0.8; } else if (TrainManager.Trains[k].Cars[i].Doors[1].OpenSound.Buffer != null) { Program.Sounds.LoadBuffer(TrainManager.Trains[k].Cars[i].Doors[0].OpenSound.Buffer); double b = TrainManager.Trains[k].Cars[i].Doors[1].OpenSound.Buffer.Duration; TrainManager.Trains[k].Cars[i].Specs.DoorOpenFrequency = b > 0.0 ? 1.0 / b : 0.8; } else { TrainManager.Trains[k].Cars[i].Specs.DoorOpenFrequency = 0.8; } } if (TrainManager.Trains[k].Cars[i].Specs.DoorCloseFrequency <= 0.0) { if (TrainManager.Trains[k].Cars[i].Doors[0].CloseSound.Buffer != null & TrainManager.Trains[k].Cars[i].Doors[1].CloseSound.Buffer != null) { Program.Sounds.LoadBuffer(TrainManager.Trains[k].Cars[i].Doors[0].CloseSound.Buffer); Program.Sounds.LoadBuffer(TrainManager.Trains[k].Cars[i].Doors[1].CloseSound.Buffer); double a = TrainManager.Trains[k].Cars[i].Doors[0].CloseSound.Buffer.Duration; double b = TrainManager.Trains[k].Cars[i].Doors[1].CloseSound.Buffer.Duration; TrainManager.Trains[k].Cars[i].Specs.DoorCloseFrequency = a + b > 0.0 ? 2.0 / (a + b) : 0.8; } else if (TrainManager.Trains[k].Cars[i].Doors[0].CloseSound.Buffer != null) { Program.Sounds.LoadBuffer(TrainManager.Trains[k].Cars[i].Doors[0].CloseSound.Buffer); double a = TrainManager.Trains[k].Cars[i].Doors[0].CloseSound.Buffer.Duration; TrainManager.Trains[k].Cars[i].Specs.DoorCloseFrequency = a > 0.0 ? 1.0 / a : 0.8; } else if (TrainManager.Trains[k].Cars[i].Doors[1].CloseSound.Buffer != null) { Program.Sounds.LoadBuffer(TrainManager.Trains[k].Cars[i].Doors[0].CloseSound.Buffer); double b = TrainManager.Trains[k].Cars[i].Doors[1].CloseSound.Buffer.Duration; TrainManager.Trains[k].Cars[i].Specs.DoorCloseFrequency = b > 0.0 ? 1.0 / b : 0.8; } else { TrainManager.Trains[k].Cars[i].Specs.DoorCloseFrequency = 0.8; } } const double f = 0.015; const double g = 2.75; TrainManager.Trains[k].Cars[i].Specs.DoorOpenPitch = Math.Exp(f * Math.Tan(g * (Program.RandomNumberGenerator.NextDouble() - 0.5))); TrainManager.Trains[k].Cars[i].Specs.DoorClosePitch = Math.Exp(f * Math.Tan(g * (Program.RandomNumberGenerator.NextDouble() - 0.5))); TrainManager.Trains[k].Cars[i].Specs.DoorOpenFrequency /= TrainManager.Trains[k].Cars[i].Specs.DoorOpenPitch; TrainManager.Trains[k].Cars[i].Specs.DoorCloseFrequency /= TrainManager.Trains[k].Cars[i].Specs.DoorClosePitch; /* * Remove the following two lines, then the pitch at which doors play * takes their randomized opening and closing times into account. * */ TrainManager.Trains[k].Cars[i].Specs.DoorOpenPitch = 1.0; TrainManager.Trains[k].Cars[i].Specs.DoorClosePitch = 1.0; } } // add panel section if (TrainManager.Trains[k].IsPlayerTrain) { TrainProgressCurrentWeight = 0.7 / TrainProgressMaximum; TrainManager.ParsePanelConfig(TrainManager.Trains[k].TrainFolder, CurrentTrainEncoding, TrainManager.Trains[k]); TrainProgressCurrentSum += TrainProgressCurrentWeight; System.Threading.Thread.Sleep(1); if (Cancel) { return; } Program.FileSystem.AppendToLogFile("Train panel loaded sucessfully."); } // add exterior section if (TrainManager.Trains[k].State != TrainState.Bogus) { bool LoadObjects = false; if (CarObjects == null) { CarObjects = new UnifiedObject[TrainManager.Trains[k].Cars.Length]; BogieObjects = new UnifiedObject[TrainManager.Trains[k].Cars.Length * 2]; CouplerObjects = new UnifiedObject[TrainManager.Trains[k].Cars.Length]; LoadObjects = true; } string tXml = OpenBveApi.Path.CombineFile(TrainManager.Trains[k].TrainFolder, "train.xml"); if (System.IO.File.Exists(tXml)) { TrainXmlParser.Parse(tXml, TrainManager.Trains[k], ref CarObjects, ref BogieObjects, ref CouplerObjects); } else { ExtensionsCfgParser.ParseExtensionsConfig(TrainManager.Trains[k].TrainFolder, CurrentTrainEncoding, ref CarObjects, ref BogieObjects, ref CouplerObjects, TrainManager.Trains[k], LoadObjects); } World.CameraCar = TrainManager.Trains[k].DriverCar; System.Threading.Thread.Sleep(1); if (Cancel) { return; } //Stores the current array index of the bogie object to add //Required as there are two bogies per car, and we're using a simple linear array.... int currentBogieObject = 0; for (int i = 0; i < TrainManager.Trains[k].Cars.Length; i++) { if (CarObjects[i] == null) { // load default exterior object string file = OpenBveApi.Path.CombineFile(Program.FileSystem.GetDataFolder("Compatibility"), "exterior.csv"); StaticObject so = ObjectManager.LoadStaticObject(file, System.Text.Encoding.UTF8, false); if (so == null) { CarObjects[i] = null; } else { double sx = TrainManager.Trains[k].Cars[i].Width; double sy = TrainManager.Trains[k].Cars[i].Height; double sz = TrainManager.Trains[k].Cars[i].Length; so.ApplyScale(sx, sy, sz); CarObjects[i] = so; } } if (CarObjects[i] != null) { // add object TrainManager.Trains[k].Cars[i].LoadCarSections(CarObjects[i]); } if (CouplerObjects[i] != null) { TrainManager.Trains[k].Cars[i].Coupler.LoadCarSections(CouplerObjects[i]); } //Load bogie objects if (BogieObjects[currentBogieObject] != null) { TrainManager.Trains[k].Cars[i].FrontBogie.LoadCarSections(BogieObjects[currentBogieObject]); } currentBogieObject++; if (BogieObjects[currentBogieObject] != null) { TrainManager.Trains[k].Cars[i].RearBogie.LoadCarSections(BogieObjects[currentBogieObject]); } currentBogieObject++; } } // place cars TrainManager.Trains[k].PlaceCars(0.0); // configure ai / timetable if (TrainManager.Trains[k].IsPlayerTrain) { TrainManager.Trains[k].TimetableDelta = 0.0; } else if (TrainManager.Trains[k].State != TrainState.Bogus) { TrainManager.Trains[k].AI = new Game.SimpleHumanDriverAI(TrainManager.Trains[k]); TrainManager.Trains[k].TimetableDelta = Game.PrecedingTrainTimeDeltas[k]; TrainManager.Trains[k].Specs.DoorOpenMode = TrainManager.DoorMode.Manual; TrainManager.Trains[k].Specs.DoorCloseMode = TrainManager.DoorMode.Manual; } } /* * HACK: Store the TrainManager.Trains reference in the RouteManager also * Note that this may change when the TrainManager is separated from the lump * Remember not to modify via this ref */ // ReSharper disable once CoVariantArrayConversion Program.CurrentRoute.Trains = TrainManager.Trains; TrainProgress = 1.0; // finished created objects System.Threading.Thread.Sleep(1); if (Cancel) { return; } Array.Resize(ref ObjectManager.AnimatedWorldObjects, ObjectManager.AnimatedWorldObjectsUsed); // update sections if (Program.CurrentRoute.Sections.Length > 0) { Program.CurrentRoute.UpdateAllSections(); } // load plugin for (int i = 0; i < TrainManager.Trains.Length; i++) { if (TrainManager.Trains[i].State != TrainState.Bogus) { if (TrainManager.Trains[i].IsPlayerTrain) { if (!TrainManager.Trains[i].LoadCustomPlugin(TrainManager.Trains[i].TrainFolder, CurrentTrainEncoding)) { TrainManager.Trains[i].LoadDefaultPlugin(TrainManager.Trains[i].TrainFolder); } } else { TrainManager.Trains[i].LoadDefaultPlugin(TrainManager.Trains[i].TrainFolder); } } } }
internal static void ParseExtensionsConfig(string filePath, Encoding encoding, out UnifiedObject[] carObjects, out UnifiedObject[] bogieObjects, out double[] axleLocations, out TrainManager.Train train, bool loadObjects) { CultureInfo Culture = CultureInfo.InvariantCulture; carObjects = new UnifiedObject[] { }; bogieObjects = new UnifiedObject[] { }; axleLocations = new double[] { }; train = new TrainManager.Train(); if (!System.IO.File.Exists(filePath)) { return; } train.Cars = new TrainManager.Car[] { }; bool[] carObjectsReversed = new bool[train.Cars.Length]; bool[] bogieObjectsReversed = new bool[train.Cars.Length * 2]; bool[] carsDefined = new bool[train.Cars.Length]; bool[] bogiesDefined = new bool[train.Cars.Length * 2]; axleLocations = new double[train.Cars.Length * 2]; string trainPath = System.IO.Path.GetDirectoryName(filePath); System.Globalization.CultureInfo culture = System.Globalization.CultureInfo.InvariantCulture; TextEncoding.Encoding newEncoding = TextEncoding.GetEncodingFromFile(filePath); if (newEncoding != TextEncoding.Encoding.Unknown) { switch (newEncoding) { case TextEncoding.Encoding.Utf7: encoding = Encoding.UTF7; break; case TextEncoding.Encoding.Utf8: encoding = Encoding.UTF8; break; case TextEncoding.Encoding.Utf16Le: encoding = Encoding.Unicode; break; case TextEncoding.Encoding.Utf16Be: encoding = Encoding.BigEndianUnicode; break; case TextEncoding.Encoding.Utf32Le: encoding = Encoding.UTF32; break; case TextEncoding.Encoding.Utf32Be: encoding = Encoding.GetEncoding(12001); break; case TextEncoding.Encoding.Shift_JIS: encoding = Encoding.GetEncoding(932); break; } } string[] lines = System.IO.File.ReadAllLines(filePath, encoding); for (int i = 0; i < lines.Length; i++) { int j = lines[i].IndexOf(';'); if (j >= 0) { lines[i] = lines[i].Substring(0, j).Trim(new char[] { }); } else { lines[i] = lines[i].Trim(new char[] { }); } } for (int i = 0; i < lines.Length; i++) { if (lines[i].Length != 0) { switch (lines[i].ToLowerInvariant()) { case "[exterior]": // exterior i++; while (i < lines.Length && !lines[i].StartsWith("[", StringComparison.Ordinal) & !lines[i].EndsWith("]", StringComparison.Ordinal)) { if (lines[i].Length != 0) { int j = lines[i].IndexOf("=", StringComparison.Ordinal); if (j >= 0) { string a = lines[i].Substring(0, j).TrimEnd(new char[] { }); string b = lines[i].Substring(j + 1).TrimStart(new char[] { }); int n; if (int.TryParse(a, System.Globalization.NumberStyles.Integer, culture, out n)) { if (n >= 0) { if (n >= train.Cars.Length) { Array.Resize(ref train.Cars, n + 1); train.Cars[n] = new TrainManager.Car(train); Array.Resize(ref carObjects, n + 1); Array.Resize(ref bogieObjects, (n + 1) * 2); Array.Resize(ref carObjectsReversed, n + 1); Array.Resize(ref bogieObjectsReversed, (n + 1) * 2); Array.Resize(ref carsDefined, n + 1); Array.Resize(ref bogiesDefined, (n + 1) * 2); Array.Resize(ref axleLocations, (n + 1) * 2); } if (Path.ContainsInvalidChars(b)) { Interface.AddMessage(MessageType.Error, false, "File contains illegal characters at line " + (i + 1).ToString(culture) + " in file " + filePath); } else { string file = OpenBveApi.Path.CombineFile(trainPath, b); if (System.IO.File.Exists(file)) { if (loadObjects) { carObjects[n] = ObjectManager.LoadObject(file, encoding, false); } } else { Interface.AddMessage(MessageType.Error, true, "The car object " + file + " does not exist at line " + (i + 1).ToString(culture) + " in file " + filePath); } } } else { Interface.AddMessage(MessageType.Error, false, "The car index " + a + " does not reference an existing car at line " + (i + 1).ToString(culture) + " in file " + filePath); } } else { Interface.AddMessage(MessageType.Error, false, "The car index is expected to be an integer at line " + (i + 1).ToString(culture) + " in file " + filePath); } } else { Interface.AddMessage(MessageType.Error, false, "Invalid statement " + lines[i] + " encountered at line " + (i + 1).ToString(culture) + " in file " + filePath); } } i++; } i--; break; default: if (lines[i].StartsWith("[car", StringComparison.OrdinalIgnoreCase) & lines[i].EndsWith("]", StringComparison.Ordinal)) { // car string t = lines[i].Substring(4, lines[i].Length - 5); int n; if (int.TryParse(t, System.Globalization.NumberStyles.Integer, culture, out n)) { if (n >= 0) { if (n >= train.Cars.Length) { Array.Resize(ref train.Cars, n + 1); train.Cars[n] = new TrainManager.Car(train); Array.Resize(ref carObjects, n + 1); Array.Resize(ref bogieObjects, (n + 1) * 2); Array.Resize(ref carObjectsReversed, n + 1); Array.Resize(ref bogieObjectsReversed, (n + 1) * 2); Array.Resize(ref carsDefined, n + 1); Array.Resize(ref bogiesDefined, (n + 1) * 2); Array.Resize(ref axleLocations, (n + 1) * 2); } if (carsDefined[n]) { Interface.AddMessage(MessageType.Error, false, "Car " + n.ToString(culture) + " has already been declared at line " + (i + 1).ToString(culture) + " in file " + filePath); } carsDefined[n] = true; i++; while (i < lines.Length && !lines[i].StartsWith("[", StringComparison.Ordinal) & !lines[i].EndsWith("]", StringComparison.Ordinal)) { if (lines[i].Length != 0) { int j = lines[i].IndexOf("=", StringComparison.Ordinal); if (j >= 0) { string a = lines[i].Substring(0, j).TrimEnd(new char[] { }); string b = lines[i].Substring(j + 1).TrimStart(new char[] { }); switch (a.ToLowerInvariant()) { case "object": if (string.IsNullOrEmpty(b)) { Interface.AddMessage(MessageType.Error, true, "An empty car object was supplied at line " + (i + 1).ToString(culture) + " in file " + filePath); break; } if (Path.ContainsInvalidChars(b)) { Interface.AddMessage(MessageType.Error, false, "File contains illegal characters at line " + (i + 1).ToString(culture) + " in file " + filePath); } else { string file = OpenBveApi.Path.CombineFile(trainPath, b); if (System.IO.File.Exists(file)) { if (loadObjects) { carObjects[n] = ObjectManager.LoadObject(file, encoding, false); } } else { Interface.AddMessage(MessageType.Error, true, "The car object " + file + " does not exist at line " + (i + 1).ToString(culture) + " in file " + filePath); } } break; case "length": { double m; if (double.TryParse(b, System.Globalization.NumberStyles.Float, culture, out m)) { if (m > 0.0) { train.Cars[n].Length = m; } else { Interface.AddMessage(MessageType.Error, false, "Value is expected to be a positive floating-point number in " + a + " at line " + (i + 1).ToString(culture) + " in file " + filePath); } } else { Interface.AddMessage(MessageType.Error, false, "Value is expected to be a positive floating-point number in " + a + " at line " + (i + 1).ToString(culture) + " in file " + filePath); } } break; case "reversed": carObjectsReversed[n] = b.Equals("true", StringComparison.OrdinalIgnoreCase); break; case "axles": int k = b.IndexOf(','); if (k >= 0) { string c = b.Substring(0, k).TrimEnd(new char[] { }); string d = b.Substring(k + 1).TrimStart(new char[] { }); double rear, front; if (!double.TryParse(c, System.Globalization.NumberStyles.Float, Culture, out rear)) { Interface.AddMessage(MessageType.Error, false, "Rear is expected to be a floating-point number in " + a + " at line " + (i + 1).ToString(Culture) + " in file " + filePath); } else if (!double.TryParse(d, System.Globalization.NumberStyles.Float, Culture, out front)) { Interface.AddMessage(MessageType.Error, false, "Front is expected to be a floating-point number in " + a + " at line " + (i + 1).ToString(Culture) + " in file " + filePath); } else if (rear >= front) { Interface.AddMessage(MessageType.Error, false, "Rear is expected to be less than Front in " + a + " at line " + (i + 1).ToString(Culture) + " in file " + filePath); } else { if (n == 0) { axleLocations[n] = rear; axleLocations[n + 1] = front; } else { axleLocations[n * 2] = rear; axleLocations[n * 2 + 1] = front; } } } else { Interface.AddMessage(MessageType.Error, false, "An argument-separating comma is expected in " + a + " at line " + (i + 1).ToString(Culture) + " in file " + filePath); } break; default: Interface.AddMessage(MessageType.Warning, false, "Unsupported key-value pair " + a + " encountered at line " + (i + 1).ToString(culture) + " in file " + filePath); break; } } else { Interface.AddMessage(MessageType.Error, false, "Invalid statement " + lines[i] + " encountered at line " + (i + 1).ToString(culture) + " in file " + filePath); } } i++; } i--; } else { Interface.AddMessage(MessageType.Error, false, "The car index " + t + " does not reference an existing car at line " + (i + 1).ToString(culture) + " in file " + filePath); } } else { Interface.AddMessage(MessageType.Error, false, "The car index is expected to be an integer at line " + (i + 1).ToString(culture) + " in file " + filePath); } } else if (lines[i].StartsWith("[bogie", StringComparison.OrdinalIgnoreCase) & lines[i].EndsWith("]", StringComparison.Ordinal)) { // car string t = lines[i].Substring(6, lines[i].Length - 7); int n; if (int.TryParse(t, System.Globalization.NumberStyles.Integer, culture, out n)) { if (n >= train.Cars.Length * 2) { Array.Resize(ref train.Cars, n / 2 + 1); if (n == 0) { train.Cars[0] = new TrainManager.Car(train); Array.Resize(ref axleLocations, 2); } else { train.Cars[n / 2] = new TrainManager.Car(train); Array.Resize(ref axleLocations, ((n / 2) + 1) * 2); } Array.Resize(ref carObjects, n / 2 + 1); Array.Resize(ref bogieObjects, n + 2); Array.Resize(ref carObjectsReversed, n / 2 + 1); Array.Resize(ref bogieObjectsReversed, n + 2); Array.Resize(ref carsDefined, n / 2 + 1); Array.Resize(ref bogiesDefined, n + 2); } if (n > bogiesDefined.Length - 1) { continue; } if (bogiesDefined[n]) { Interface.AddMessage(MessageType.Error, false, "Bogie " + n.ToString(culture) + " has already been declared at line " + (i + 1).ToString(culture) + " in file " + filePath); } bogiesDefined[n] = true; //Assuming that there are two bogies per car if (n >= 0 & n < train.Cars.Length * 2) { i++; while (i < lines.Length && !lines[i].StartsWith("[", StringComparison.Ordinal) & !lines[i].EndsWith("]", StringComparison.Ordinal)) { if (lines[i].Length != 0) { int j = lines[i].IndexOf("=", StringComparison.Ordinal); if (j >= 0) { string a = lines[i].Substring(0, j).TrimEnd(new char[] { }); string b = lines[i].Substring(j + 1).TrimStart(new char[] { }); switch (a.ToLowerInvariant()) { case "object": if (Path.ContainsInvalidChars(b)) { Interface.AddMessage(MessageType.Error, false, "File contains illegal characters at line " + (i + 1).ToString(culture) + " in file " + filePath); } else { if (string.IsNullOrEmpty(b)) { Interface.AddMessage(MessageType.Error, true, "An empty bogie object was supplied at line " + (i + 1).ToString(culture) + " in file " + filePath); break; } string file = OpenBveApi.Path.CombineFile(trainPath, b); if (System.IO.File.Exists(file)) { if (loadObjects) { bogieObjects[n] = ObjectManager.LoadObject(file, encoding, false); } } else { Interface.AddMessage(MessageType.Error, true, "The bogie object " + file + " does not exist at line " + (i + 1).ToString(culture) + " in file " + filePath); } } break; case "length": { Interface.AddMessage(MessageType.Error, false, "A defined length is not supported for bogies at line " + (i + 1).ToString(culture) + " in file " + filePath); } break; case "reversed": bogieObjectsReversed[n] = b.Equals("true", StringComparison.OrdinalIgnoreCase); break; case "axles": //Axles aren't used in bogie positioning, just in rotation break; default: Interface.AddMessage(MessageType.Warning, false, "Unsupported key-value pair " + a + " encountered at line " + (i + 1).ToString(culture) + " in file " + filePath); break; } } else { Interface.AddMessage(MessageType.Error, false, "Invalid statement " + lines[i] + " encountered at line " + (i + 1).ToString(culture) + " in file " + filePath); } } i++; } i--; } else { Interface.AddMessage(MessageType.Error, false, "The car index " + t + " does not reference an existing car at line " + (i + 1).ToString(culture) + " in file " + filePath); } } else { Interface.AddMessage(MessageType.Error, false, "The car index is expected to be an integer at line " + (i + 1).ToString(culture) + " in file " + filePath); } } else if (lines[i].StartsWith("[coupler", StringComparison.OrdinalIgnoreCase) & lines[i].EndsWith("]", StringComparison.Ordinal)) { i++; while (i < lines.Length && !lines[i].StartsWith("[", StringComparison.Ordinal) & !lines[i].EndsWith("]", StringComparison.Ordinal)) { /* * Coupler statments are currently not supported in Object Viewer */ i++; } i--; } else { // default if (lines.Length == 1 && encoding.Equals(Encoding.Unicode)) { /* * If only one line, there's a good possibility that our file is NOT Unicode at all * and that the misdetection has turned it into garbage * * Try again with ASCII instead */ ParseExtensionsConfig(filePath, Encoding.GetEncoding(1252), out carObjects, out bogieObjects, out axleLocations, out train, loadObjects); return; } Interface.AddMessage(MessageType.Error, false, "Invalid statement " + lines[i] + " encountered at line " + (i + 1).ToString(culture) + " in file " + filePath); } break; } } } // check for car objects and reverse if necessary int carObjectsCount = 0; for (int i = 0; i < train.Cars.Length; i++) { if (carObjects[i] != null) { carObjectsCount++; if (carObjectsReversed[i] && loadObjects) { if (carObjects[i] is StaticObject) { StaticObject obj = (StaticObject)carObjects[i]; obj.ApplyScale(-1.0, 1.0, -1.0); } else if (carObjects[i] is AnimatedObjectCollection) { AnimatedObjectCollection obj = (AnimatedObjectCollection)carObjects[i]; for (int j = 0; j < obj.Objects.Length; j++) { for (int h = 0; h < obj.Objects[j].States.Length; h++) { obj.Objects[j].States[h].Prototype.ApplyScale(-1.0, 1.0, -1.0); obj.Objects[j].States[h].Translation.Row3.X *= -1.0f; obj.Objects[j].States[h].Translation.Row3.Z *= -1.0f; } obj.Objects[j].TranslateXDirection.X *= -1.0; obj.Objects[j].TranslateXDirection.Z *= -1.0; obj.Objects[j].TranslateYDirection.X *= -1.0; obj.Objects[j].TranslateYDirection.Z *= -1.0; obj.Objects[j].TranslateZDirection.X *= -1.0; obj.Objects[j].TranslateZDirection.Z *= -1.0; } } else { throw new NotImplementedException(); } } } } //Check for bogie objects and reverse if necessary..... int bogieObjectsCount = 0; for (int i = 0; i < train.Cars.Length * 2; i++) { if (bogieObjects[i] != null) { bogieObjectsCount++; if (bogieObjectsReversed[i] && loadObjects) { if (bogieObjects[i] is StaticObject) { StaticObject obj = (StaticObject)bogieObjects[i]; obj.ApplyScale(-1.0, 1.0, -1.0); } else if (bogieObjects[i] is AnimatedObjectCollection) { AnimatedObjectCollection obj = (AnimatedObjectCollection)bogieObjects[i]; for (int j = 0; j < obj.Objects.Length; j++) { for (int h = 0; h < obj.Objects[j].States.Length; h++) { obj.Objects[j].States[h].Prototype.ApplyScale(-1.0, 1.0, -1.0); obj.Objects[j].States[h].Translation.Row3.X *= -1.0f; obj.Objects[j].States[h].Translation.Row3.Z *= -1.0f; } obj.Objects[j].TranslateXDirection.X *= -1.0; obj.Objects[j].TranslateXDirection.Z *= -1.0; obj.Objects[j].TranslateYDirection.X *= -1.0; obj.Objects[j].TranslateYDirection.Z *= -1.0; obj.Objects[j].TranslateZDirection.X *= -1.0; obj.Objects[j].TranslateZDirection.Z *= -1.0; } } else { throw new NotImplementedException(); } } } } if (carObjectsCount > 0 & carObjectsCount < train.Cars.Length) { Interface.AddMessage(MessageType.Warning, false, "An incomplete set of exterior objects was provided in file " + filePath); } if (bogieObjectsCount > 0 & bogieObjectsCount < train.Cars.Length * 2) { Interface.AddMessage(MessageType.Warning, false, "An incomplete set of bogie objects was provided in file " + filePath); } }
internal void Parse(string fileName, TrainBase Train, ref UnifiedObject[] CarObjects, ref UnifiedObject[] BogieObjects, ref UnifiedObject[] CouplerObjects, out bool[] interiorVisible) { //The current XML file to load XmlDocument currentXML = new XmlDocument(); //Load the marker's XML file currentXML.Load(fileName); currentPath = System.IO.Path.GetDirectoryName(fileName); if (System.IO.File.Exists(OpenBveApi.Path.CombineFile(currentPath, "train.dat"))) { for (int i = 0; i < Train.Cars.Length; i++) { if (Train.Cars[i].Specs.IsMotorCar) { AccelerationCurves = new BveAccelerationCurve[Train.Cars[i].Specs.AccelerationCurves.Length]; for (int j = 0; j < Train.Cars[i].Specs.AccelerationCurves.Length; j++) { BveAccelerationCurve c = (BveAccelerationCurve)Train.Cars[i].Specs.AccelerationCurves[j]; AccelerationCurves[j] = c.Clone(c.Multiplier); } } } } CarObjectsReversed = new bool[Train.Cars.Length]; BogieObjectsReversed = new bool[Train.Cars.Length * 2]; interiorVisible = new bool[Train.Cars.Length]; if (currentXML.DocumentElement != null) { XmlNodeList DocumentNodes = currentXML.DocumentElement.SelectNodes("/openBVE/Train/*[self::Car or self::Coupler]"); if (DocumentNodes == null || DocumentNodes.Count == 0) { Plugin.currentHost.AddMessage(MessageType.Error, false, "No car nodes defined in XML file " + fileName); //If we have no appropriate nodes specified, return false and fallback to loading the legacy Sound.cfg file throw new Exception("Empty train.xml file"); } int carIndex = 0; //Use the index here for easy access to the car count for (int i = 0; i < DocumentNodes.Count; i++) { if (carIndex > Train.Cars.Length) { Plugin.currentHost.AddMessage(MessageType.Warning, false, "WARNING: A total of " + DocumentNodes.Count + " cars were specified in XML file " + fileName + " whilst only " + Train.Cars.Length + " were specified in the train.dat file."); break; } if (DocumentNodes[i].ChildNodes.OfType <XmlElement>().Any()) { if (DocumentNodes[i].Name == "Car") { ParseCarNode(DocumentNodes[i], fileName, carIndex, ref Train, ref CarObjects, ref BogieObjects, ref interiorVisible[carIndex]); } else { if (carIndex - 1 > Train.Cars.Length - 2) { Plugin.currentHost.AddMessage(MessageType.Error, false, "Unexpected extra coupler encountered in XML file " + fileName); continue; } foreach (XmlNode c in DocumentNodes[i].ChildNodes) { switch (c.Name.ToLowerInvariant()) { case "minimum": if (!NumberFormats.TryParseDoubleVb6(c.InnerText, out Train.Cars[carIndex - 1].Coupler.MinimumDistanceBetweenCars)) { Plugin.currentHost.AddMessage(MessageType.Error, false, "MinimumDistanceBetweenCars is invalid for coupler " + carIndex + "in XML file " + fileName); } break; case "maximum": if (!NumberFormats.TryParseDoubleVb6(c.InnerText, out Train.Cars[carIndex - 1].Coupler.MaximumDistanceBetweenCars)) { Plugin.currentHost.AddMessage(MessageType.Error, false, "MaximumDistanceBetweenCars is invalid for coupler " + carIndex + "in XML file " + fileName); } break; case "object": if (string.IsNullOrEmpty(c.InnerText)) { Plugin.currentHost.AddMessage(MessageType.Warning, false, "Invalid object path for Coupler " + (carIndex - 1) + " in XML file " + fileName); break; } string f = OpenBveApi.Path.CombineFile(currentPath, c.InnerText); if (System.IO.File.Exists(f)) { Plugin.currentHost.LoadObject(f, Encoding.Default, out CouplerObjects[carIndex - 1]); } break; } } } } else if (!String.IsNullOrEmpty(DocumentNodes[i].InnerText)) { try { string childFile = OpenBveApi.Path.CombineFile(currentPath, DocumentNodes[i].InnerText); XmlDocument childXML = new XmlDocument(); childXML.Load(childFile); XmlNodeList childNodes = childXML.DocumentElement.SelectNodes("/openBVE/Car"); //We need to save and restore the current path to make relative paths within the child file work correctly string savedPath = currentPath; currentPath = System.IO.Path.GetDirectoryName(childFile); ParseCarNode(childNodes[0], fileName, i, ref Train, ref CarObjects, ref BogieObjects, ref interiorVisible[carIndex]); currentPath = savedPath; } catch { Plugin.currentHost.AddMessage(MessageType.Error, false, "Failed to load the child Car XML file specified in " + DocumentNodes[i].InnerText); } } if (i == DocumentNodes.Count && carIndex < Train.Cars.Length) { //If this is the case, the number of motor cars is the primary thing which may get confused.... //Not a lot to be done about this until a full replacement is built for the train.dat file & we can dump it entirely Plugin.currentHost.AddMessage(MessageType.Warning, false, "WARNING: The number of cars specified in the train.xml file does not match that in the train.dat- Some properties may be invalid."); } if (DocumentNodes[i].Name == "Car") { carIndex++; } } if (Train.Cars[Train.DriverCar].CameraRestrictionMode != CameraRestrictionMode.NotSpecified) { Plugin.Renderer.Camera.CurrentRestriction = Train.Cars[Train.DriverCar].CameraRestrictionMode; } DocumentNodes = currentXML.DocumentElement.SelectNodes("/openBVE/Train/NotchDescriptions"); if (DocumentNodes != null && DocumentNodes.Count > 0) { //Optional section for (int i = 0; i < DocumentNodes.Count; i++) { if (DocumentNodes[i].ChildNodes.OfType <XmlElement>().Any()) { foreach (XmlNode c in DocumentNodes[i].ChildNodes) { switch (c.Name.ToLowerInvariant()) { case "power": Train.Handles.Power.NotchDescriptions = c.InnerText.Split(';'); for (int j = 0; j < Train.Handles.Power.NotchDescriptions.Length; j++) { Size s = Plugin.Renderer.Fonts.NormalFont.MeasureString(Train.Handles.Power.NotchDescriptions[j]); if (s.Width > Train.Handles.Power.MaxWidth) { Train.Handles.Power.MaxWidth = s.Width; } } break; case "brake": Train.Handles.Brake.NotchDescriptions = c.InnerText.Split(';'); for (int j = 0; j < Train.Handles.Brake.NotchDescriptions.Length; j++) { Size s = Plugin.Renderer.Fonts.NormalFont.MeasureString(Train.Handles.Brake.NotchDescriptions[j]); if (s.Width > Train.Handles.Brake.MaxWidth) { Train.Handles.Brake.MaxWidth = s.Width; } } break; case "locobrake": if (Train.Handles.LocoBrake == null) { continue; } Train.Handles.LocoBrake.NotchDescriptions = c.InnerText.Split(';'); for (int j = 0; j < Train.Handles.LocoBrake.NotchDescriptions.Length; j++) { Size s = Plugin.Renderer.Fonts.NormalFont.MeasureString(Train.Handles.LocoBrake.NotchDescriptions[j]); if (s.Width > Train.Handles.LocoBrake.MaxWidth) { Train.Handles.LocoBrake.MaxWidth = s.Width; } } break; case "reverser": Train.Handles.Reverser.NotchDescriptions = c.InnerText.Split(';'); for (int j = 0; j < Train.Handles.Reverser.NotchDescriptions.Length; j++) { Size s = Plugin.Renderer.Fonts.NormalFont.MeasureString(Train.Handles.Reverser.NotchDescriptions[j]); if (s.Width > Train.Handles.Reverser.MaxWidth) { Train.Handles.Reverser.MaxWidth = s.Width; } } break; } } } } } for (int i = 0; i < Train.Cars.Length; i++) { if (CarObjects[i] != null) { if (CarObjectsReversed[i]) { { // reverse axle positions double temp = Train.Cars[i].FrontAxle.Position; Train.Cars[i].FrontAxle.Position = -Train.Cars[i].RearAxle.Position; Train.Cars[i].RearAxle.Position = -temp; } if (CarObjects[i] is StaticObject) { StaticObject obj = (StaticObject)CarObjects[i].Clone(); obj.ApplyScale(-1.0, 1.0, -1.0); CarObjects[i] = obj; } else if (CarObjects[i] is AnimatedObjectCollection) { AnimatedObjectCollection obj = (AnimatedObjectCollection)CarObjects[i].Clone(); obj.Reverse(); CarObjects[i] = obj; } else { throw new NotImplementedException(); } } } } //Check for bogie objects and reverse if necessary..... for (int i = 0; i < Train.Cars.Length * 2; i++) { bool IsOdd = (i % 2 != 0); int CarIndex = i / 2; if (BogieObjects[i] != null) { if (BogieObjectsReversed[i]) { { // reverse axle positions if (IsOdd) { double temp = Train.Cars[CarIndex].FrontBogie.FrontAxle.Position; Train.Cars[CarIndex].FrontBogie.FrontAxle.Position = -Train.Cars[CarIndex].FrontBogie.RearAxle.Position; Train.Cars[CarIndex].FrontBogie.RearAxle.Position = -temp; } else { double temp = Train.Cars[CarIndex].RearBogie.FrontAxle.Position; Train.Cars[CarIndex].RearBogie.FrontAxle.Position = -Train.Cars[CarIndex].RearBogie.RearAxle.Position; Train.Cars[CarIndex].RearBogie.RearAxle.Position = -temp; } } if (BogieObjects[i] is StaticObject) { StaticObject obj = (StaticObject)BogieObjects[i].Clone(); obj.ApplyScale(-1.0, 1.0, -1.0); BogieObjects[i] = obj; } else if (BogieObjects[i] is AnimatedObjectCollection) { AnimatedObjectCollection obj = (AnimatedObjectCollection)BogieObjects[i].Clone(); obj.Reverse(); BogieObjects[i] = obj; } else { throw new NotImplementedException(); } } } } } }
public override bool LoadTrain(Encoding Encoding, string trainPath, ref AbstractTrain train, ref Control[] currentControls) { CurrentControls = currentControls; TrainBase currentTrain = train as TrainBase; if (currentTrain == null) { currentHost.ReportProblem(ProblemType.InvalidData, "Train was not valid"); return(false); } if (currentTrain.State == TrainState.Bogus) { // bogus train string TrainData = Path.CombineFile(FileSystem.GetDataFolder("Compatibility", "PreTrain"), "train.dat"); TrainDatParser.Parse(TrainData, Encoding.UTF8, currentTrain); Thread.Sleep(1); if (Cancel) { return(false); } } else { currentTrain.TrainFolder = trainPath; // real train if (currentTrain.IsPlayerTrain) { FileSystem.AppendToLogFile("Loading player train: " + currentTrain.TrainFolder); } else { FileSystem.AppendToLogFile("Loading AI train: " + currentTrain.TrainFolder); } string TrainData = Path.CombineFile(currentTrain.TrainFolder, "train.dat"); TrainDatParser.Parse(TrainData, Encoding, currentTrain); Thread.Sleep(1); if (Cancel) { return(false); } SoundCfgParser.ParseSoundConfig(currentTrain); Thread.Sleep(1); if (Cancel) { return(false); } // door open/close speed for (int i = 0; i < currentTrain.Cars.Length; i++) { currentTrain.Cars[i].DetermineDoorClosingSpeed(); } } // add panel section if (currentTrain.IsPlayerTrain) { ParsePanelConfig(currentTrain, Encoding); Thread.Sleep(1); if (Cancel) { return(false); } FileSystem.AppendToLogFile("Train panel loaded sucessfully."); } // add exterior section if (currentTrain.State != TrainState.Bogus) { bool[] VisibleFromInterior = new bool[currentTrain.Cars.Length]; UnifiedObject[] CarObjects = new UnifiedObject[currentTrain.Cars.Length]; UnifiedObject[] BogieObjects = new UnifiedObject[currentTrain.Cars.Length * 2]; UnifiedObject[] CouplerObjects = new UnifiedObject[currentTrain.Cars.Length]; string tXml = Path.CombineFile(currentTrain.TrainFolder, "train.xml"); if (File.Exists(tXml)) { TrainXmlParser.Parse(tXml, currentTrain, ref CarObjects, ref BogieObjects, ref CouplerObjects, ref VisibleFromInterior); } else { ExtensionsCfgParser.ParseExtensionsConfig(currentTrain.TrainFolder, Encoding, ref CarObjects, ref BogieObjects, ref CouplerObjects, ref VisibleFromInterior, currentTrain); } currentTrain.CameraCar = currentTrain.DriverCar; Thread.Sleep(1); if (Cancel) { return(false); } //Stores the current array index of the bogie object to add //Required as there are two bogies per car, and we're using a simple linear array.... int currentBogieObject = 0; for (int i = 0; i < currentTrain.Cars.Length; i++) { if (CarObjects[i] == null) { // load default exterior object string file = Path.CombineFile(FileSystem.GetDataFolder("Compatibility"), "exterior.csv"); StaticObject so; currentHost.LoadStaticObject(file, Encoding.UTF8, false, out so); if (so == null) { CarObjects[i] = null; } else { StaticObject c = (StaticObject)so.Clone(); //Clone as otherwise the cached object doesn't scale right c.ApplyScale(currentTrain.Cars[i].Width, currentTrain.Cars[i].Height, currentTrain.Cars[i].Length); CarObjects[i] = c; } } if (CarObjects[i] != null) { // add object currentTrain.Cars[i].LoadCarSections(CarObjects[i], VisibleFromInterior[i]); } if (CouplerObjects[i] != null) { currentTrain.Cars[i].Coupler.LoadCarSections(CouplerObjects[i], VisibleFromInterior[i]); } //Load bogie objects if (BogieObjects[currentBogieObject] != null) { currentTrain.Cars[i].FrontBogie.LoadCarSections(BogieObjects[currentBogieObject], VisibleFromInterior[i]); } currentBogieObject++; if (BogieObjects[currentBogieObject] != null) { currentTrain.Cars[i].RearBogie.LoadCarSections(BogieObjects[currentBogieObject], VisibleFromInterior[i]); } currentBogieObject++; } } // place cars currentTrain.PlaceCars(0.0); currentControls = CurrentControls; return(true); }
private static void ParseExtensionsConfig(string filePath, Encoding encoding, out UnifiedObject[] carObjects, out UnifiedObject[] bogieObjects, out UnifiedObject[] couplerObjects, out double[] axleLocations, out double[] couplerDistances, out TrainManager.Train train, bool loadObjects) { CultureInfo culture = CultureInfo.InvariantCulture; carObjects = new UnifiedObject[0]; bogieObjects = new UnifiedObject[0]; couplerObjects = new UnifiedObject[0]; axleLocations = new double[0]; couplerDistances = new double[0]; train = new TrainManager.Train { Cars = new TrainManager.Car[0] }; if (!File.Exists(filePath)) { return; } bool[] carObjectsReversed = new bool[0]; bool[] bogieObjectsReversed = new bool[0]; bool[] carsDefined = new bool[0]; bool[] bogiesDefined = new bool[0]; bool[] couplerDefined = new bool[0]; string trainPath = System.IO.Path.GetDirectoryName(filePath); if (encoding == null) { encoding = TextEncoding.GetSystemEncodingFromFile(trainPath); } string[] lines = File.ReadAllLines(filePath, encoding); for (int i = 0; i < lines.Length; i++) { int j = lines[i].IndexOf(';'); if (j >= 0) { lines[i] = lines[i].Substring(0, j).Trim(new char[] { }); } else { lines[i] = lines[i].Trim(new char[] { }); } } for (int i = 0; i < lines.Length; i++) { if (lines[i].Length != 0) { switch (lines[i].ToLowerInvariant()) { case "[exterior]": // exterior i++; while (i < lines.Length && !lines[i].StartsWith("[", StringComparison.Ordinal) & !lines[i].EndsWith("]", StringComparison.Ordinal)) { if (lines[i].Length != 0) { int j = lines[i].IndexOf("=", StringComparison.Ordinal); if (j >= 0) { // ReSharper disable RedundantExplicitParamsArrayCreation string a = lines[i].Substring(0, j).TrimEnd(new char[] { }); string b = lines[i].Substring(j + 1).TrimStart(new char[] { }); // ReSharper restore RedundantExplicitParamsArrayCreation int n; if (int.TryParse(a, NumberStyles.Integer, culture, out n)) { if (n >= 0) { if (n >= train.Cars.Length) { Array.Resize(ref train.Cars, n + 1); train.Cars[n] = new TrainManager.Car(train); Array.Resize(ref carObjects, n + 1); Array.Resize(ref bogieObjects, (n + 1) * 2); Array.Resize(ref couplerObjects, n); Array.Resize(ref carObjectsReversed, n + 1); Array.Resize(ref bogieObjectsReversed, (n + 1) * 2); Array.Resize(ref carsDefined, n + 1); Array.Resize(ref bogiesDefined, (n + 1) * 2); Array.Resize(ref couplerDefined, n); Array.Resize(ref axleLocations, (n + 1) * 2); Array.Resize(ref couplerDistances, n); } if (Path.ContainsInvalidChars(b)) { Interface.AddMessage(MessageType.Error, false, $"File contains illegal characters at line {(i + 1).ToString(culture)} in file {filePath}"); } else { string file = Path.CombineFile(trainPath, b); if (File.Exists(file)) { if (loadObjects) { Program.CurrentHost.LoadObject(file, encoding, out carObjects[n]); } } else { Interface.AddMessage(MessageType.Error, true, $"The car object {file} does not exist at line {(i + 1).ToString(culture)} in file {filePath}"); } } } else { Interface.AddMessage(MessageType.Error, false, $"The car index {a} does not reference an existing car at line {(i + 1).ToString(culture)} in file {filePath}"); } } else { Interface.AddMessage(MessageType.Error, false, $"The car index is expected to be an integer at line {(i + 1).ToString(culture)} in file {filePath}"); } } else { Interface.AddMessage(MessageType.Error, false, $"Invalid statement {lines[i]} encountered at line {(i + 1).ToString(culture)} in file {filePath}"); } } i++; } i--; break; default: if (lines[i].StartsWith("[car", StringComparison.OrdinalIgnoreCase) & lines[i].EndsWith("]", StringComparison.Ordinal)) { // car string t = lines[i].Substring(4, lines[i].Length - 5); int n; if (int.TryParse(t, NumberStyles.Integer, culture, out n)) { if (n >= 0) { if (n >= train.Cars.Length) { Array.Resize(ref train.Cars, n + 1); train.Cars[n] = new TrainManager.Car(train); Array.Resize(ref carObjects, n + 1); Array.Resize(ref bogieObjects, (n + 1) * 2); Array.Resize(ref carObjectsReversed, n + 1); Array.Resize(ref bogieObjectsReversed, (n + 1) * 2); Array.Resize(ref couplerObjects, n); Array.Resize(ref carsDefined, n + 1); Array.Resize(ref bogiesDefined, (n + 1) * 2); Array.Resize(ref couplerDefined, n); Array.Resize(ref axleLocations, (n + 1) * 2); Array.Resize(ref couplerDistances, n); } if (carsDefined[n]) { Interface.AddMessage(MessageType.Error, false, $"Car {n.ToString(culture)} has already been declared at line {(i + 1).ToString(culture)} in file {filePath}"); } carsDefined[n] = true; i++; while (i < lines.Length && !lines[i].StartsWith("[", StringComparison.Ordinal) & !lines[i].EndsWith("]", StringComparison.Ordinal)) { if (lines[i].Length != 0) { int j = lines[i].IndexOf("=", StringComparison.Ordinal); if (j >= 0) { // ReSharper disable RedundantExplicitParamsArrayCreation string a = lines[i].Substring(0, j).TrimEnd(new char[] { }); string b = lines[i].Substring(j + 1).TrimStart(new char[] { }); // ReSharper restore RedundantExplicitParamsArrayCreation switch (a.ToLowerInvariant()) { case "object": if (string.IsNullOrEmpty(b)) { Interface.AddMessage(MessageType.Error, true, $"An empty car object was supplied at line {(i + 1).ToString(culture)} in file {filePath}"); break; } if (Path.ContainsInvalidChars(b)) { Interface.AddMessage(MessageType.Error, false, $"File contains illegal characters at line {(i + 1).ToString(culture)} in file {filePath}"); } else { string file = Path.CombineFile(trainPath, b); if (File.Exists(file)) { if (loadObjects) { Program.CurrentHost.LoadObject(file, encoding, out carObjects[n]); } } else { Interface.AddMessage(MessageType.Error, true, $"The car object {file} does not exist at line {(i + 1).ToString(culture)} in file {filePath}"); } } break; case "length": { double m; if (double.TryParse(b, NumberStyles.Float, culture, out m)) { if (m > 0.0) { train.Cars[n].Length = m; } else { Interface.AddMessage(MessageType.Error, false, $"Value is expected to be a positive floating-point number in {a} at line {(i + 1).ToString(culture)} in file {filePath}"); } } else { Interface.AddMessage(MessageType.Error, false, $"Value is expected to be a positive floating-point number in {a} at line {(i + 1).ToString(culture)} in file {filePath}"); } } break; case "reversed": carObjectsReversed[n] = b.Equals("true", StringComparison.OrdinalIgnoreCase); break; case "axles": int k = b.IndexOf(','); if (k >= 0) { // ReSharper disable RedundantExplicitParamsArrayCreation string c = b.Substring(0, k).TrimEnd(new char[] { }); string d = b.Substring(k + 1).TrimStart(new char[] { }); // ReSharper restore RedundantExplicitParamsArrayCreation double rear, front; if (!double.TryParse(c, NumberStyles.Float, culture, out rear)) { Interface.AddMessage(MessageType.Error, false, $"Rear is expected to be a floating-point number in {a} at line {(i + 1).ToString(culture)} in file {filePath}"); } else if (!double.TryParse(d, NumberStyles.Float, culture, out front)) { Interface.AddMessage(MessageType.Error, false, $"Front is expected to be a floating-point number in {a} at line {(i + 1).ToString(culture)} in file {filePath}"); } else if (rear >= front) { Interface.AddMessage(MessageType.Error, false, $"Rear is expected to be less than Front in {a} at line {(i + 1).ToString(culture)} in file {filePath}"); } else { if (n == 0) { axleLocations[n] = rear; axleLocations[n + 1] = front; } else { axleLocations[n * 2] = rear; axleLocations[n * 2 + 1] = front; } } } else { Interface.AddMessage(MessageType.Error, false, $"An argument-separating comma is expected in {a} at line {(i + 1).ToString(culture)} in file {filePath}"); } break; default: Interface.AddMessage(MessageType.Warning, false, $"Unsupported key-value pair {a} encountered at line {(i + 1).ToString(culture)} in file {filePath}"); break; } } else { Interface.AddMessage(MessageType.Error, false, $"Invalid statement {lines[i]} encountered at line {(i + 1).ToString(culture)} in file {filePath}"); } } i++; } i--; } else { Interface.AddMessage(MessageType.Error, false, $"The car index {t} does not reference an existing car at line {(i + 1).ToString(culture)} in file {filePath}"); } } else { Interface.AddMessage(MessageType.Error, false, $"The car index is expected to be an integer at line {(i + 1).ToString(culture)} in file {filePath}"); } } else if (lines[i].StartsWith("[bogie", StringComparison.OrdinalIgnoreCase) & lines[i].EndsWith("]", StringComparison.Ordinal)) { // bogie string t = lines[i].Substring(6, lines[i].Length - 7); int n; if (int.TryParse(t, NumberStyles.Integer, culture, out n)) { if (n >= train.Cars.Length * 2) { Array.Resize(ref train.Cars, n / 2 + 1); if (n == 0) { train.Cars[0] = new TrainManager.Car(train); Array.Resize(ref axleLocations, 2); } else { train.Cars[n / 2] = new TrainManager.Car(train); Array.Resize(ref axleLocations, (n / 2 + 1) * 2); } Array.Resize(ref carObjects, n / 2 + 1); Array.Resize(ref bogieObjects, n + 2); Array.Resize(ref couplerObjects, n / 2); Array.Resize(ref carObjectsReversed, n / 2 + 1); Array.Resize(ref bogieObjectsReversed, n + 2); Array.Resize(ref carsDefined, n / 2 + 1); Array.Resize(ref bogiesDefined, n + 2); Array.Resize(ref couplerDefined, n / 2); Array.Resize(ref couplerDistances, n / 2); } if (n > bogiesDefined.Length - 1) { continue; } if (bogiesDefined[n]) { Interface.AddMessage(MessageType.Error, false, $"Bogie {n.ToString(culture)} has already been declared at line {(i + 1).ToString(culture)} in file {filePath}"); } bogiesDefined[n] = true; //Assuming that there are two bogies per car if (n >= 0 & n < train.Cars.Length * 2) { i++; while (i < lines.Length && !lines[i].StartsWith("[", StringComparison.Ordinal) & !lines[i].EndsWith("]", StringComparison.Ordinal)) { if (lines[i].Length != 0) { int j = lines[i].IndexOf("=", StringComparison.Ordinal); if (j >= 0) { // ReSharper disable RedundantExplicitParamsArrayCreation string a = lines[i].Substring(0, j).TrimEnd(new char[] { }); string b = lines[i].Substring(j + 1).TrimStart(new char[] { }); // ReSharper restore RedundantExplicitParamsArrayCreation switch (a.ToLowerInvariant()) { case "object": if (Path.ContainsInvalidChars(b)) { Interface.AddMessage(MessageType.Error, false, $"File contains illegal characters at line {(i + 1).ToString(culture)} in file {filePath}"); } else { if (string.IsNullOrEmpty(b)) { Interface.AddMessage(MessageType.Error, true, $"An empty bogie object was supplied at line {(i + 1).ToString(culture)} in file {filePath}"); break; } string file = Path.CombineFile(trainPath, b); if (File.Exists(file)) { if (loadObjects) { Program.CurrentHost.LoadObject(file, encoding, out bogieObjects[n]); } } else { Interface.AddMessage(MessageType.Error, true, $"The bogie object {file} does not exist at line {(i + 1).ToString(culture)} in file {filePath}"); } } break; case "length": { Interface.AddMessage(MessageType.Error, false, $"A defined length is not supported for bogies at line {(i + 1).ToString(culture)} in file {filePath}"); } break; case "reversed": bogieObjectsReversed[n] = b.Equals("true", StringComparison.OrdinalIgnoreCase); break; case "axles": //Axles aren't used in bogie positioning, just in rotation break; default: Interface.AddMessage(MessageType.Warning, false, $"Unsupported key-value pair {a} encountered at line {(i + 1).ToString(culture)} in file {filePath}"); break; } } else { Interface.AddMessage(MessageType.Error, false, $"Invalid statement {lines[i]} encountered at line {(i + 1).ToString(culture)} in file {filePath}"); } } i++; } i--; } else { Interface.AddMessage(MessageType.Error, false, $"The bogie index {t} does not reference an existing bogie at line {(i + 1).ToString(culture)} in file {filePath}"); } } else { Interface.AddMessage(MessageType.Error, false, $"The bogie index is expected to be an integer at line {(i + 1).ToString(culture)} in file {filePath}"); } } else if (lines[i].StartsWith("[coupler", StringComparison.OrdinalIgnoreCase) & lines[i].EndsWith("]", StringComparison.Ordinal)) { // coupler string t = lines[i].Substring(8, lines[i].Length - 9); int n; if (int.TryParse(t, NumberStyles.Integer, culture, out n)) { if (n >= 0) { if (n >= train.Cars.Length - 1) { Array.Resize(ref train.Cars, n + 2); train.Cars[n + 1] = new TrainManager.Car(train); Array.Resize(ref carObjects, n + 2); Array.Resize(ref bogieObjects, (n + 2) * 2); Array.Resize(ref carObjectsReversed, n + 2); Array.Resize(ref bogieObjectsReversed, (n + 2) * 2); Array.Resize(ref couplerObjects, n + 1); Array.Resize(ref carsDefined, n + 2); Array.Resize(ref bogiesDefined, (n + 2) * 2); Array.Resize(ref couplerDefined, n + 1); Array.Resize(ref axleLocations, (n + 2) * 2); Array.Resize(ref couplerDistances, n + 1); } if (couplerDefined[n]) { Interface.AddMessage(MessageType.Error, false, $"Coupler {n.ToString(culture)} has already been declared at line {(i + 1).ToString(culture)} in file {filePath}"); } couplerDefined[n] = true; i++; while (i < lines.Length && !lines[i].StartsWith("[", StringComparison.Ordinal) & !lines[i].EndsWith("]", StringComparison.Ordinal)) { if (lines[i].Length != 0) { int j = lines[i].IndexOf("=", StringComparison.Ordinal); if (j >= 0) { // ReSharper disable RedundantExplicitParamsArrayCreation string a = lines[i].Substring(0, j).TrimEnd(new char[] { }); string b = lines[i].Substring(j + 1).TrimStart(new char[] { }); // ReSharper restore RedundantExplicitParamsArrayCreation switch (a.ToLowerInvariant()) { case "distances": { int k = b.IndexOf(','); if (k >= 0) { // ReSharper disable RedundantExplicitParamsArrayCreation string c = b.Substring(0, k).TrimEnd(new char[] { }); string d = b.Substring(k + 1).TrimStart(new char[] { }); // ReSharper restore RedundantExplicitParamsArrayCreation double min, max; if (!double.TryParse(c, NumberStyles.Float, culture, out min)) { Interface.AddMessage(MessageType.Error, false, $"Minimum is expected to be a floating-point number in {a} at line {(i + 1).ToString(culture)} in file {filePath}"); } else if (!double.TryParse(d, NumberStyles.Float, culture, out max)) { Interface.AddMessage(MessageType.Error, false, $"Maximum is expected to be a floating-point number in {a} at line {(i + 1).ToString(culture)} in file {filePath}"); } else if (min > max) { Interface.AddMessage(MessageType.Error, false, $"Minimum is expected to be less than Maximum in {a} at line {(i + 1).ToString(culture)} in file {filePath}"); } else { couplerDistances[n] = 0.5 * (min + max); } } else { Interface.AddMessage(MessageType.Error, false, $"An argument-separating comma is expected in {a} at line {(i + 1).ToString(culture)} in file {filePath}"); } } break; case "object": if (string.IsNullOrEmpty(b)) { Interface.AddMessage(MessageType.Error, true, $"An empty coupler object was supplied at line {(i + 1).ToString(culture)} in file {filePath}"); break; } if (Path.ContainsInvalidChars(b)) { Interface.AddMessage(MessageType.Error, false, $"File contains illegal characters at line {(i + 1).ToString(culture)} in file {filePath}"); } else { string file = Path.CombineFile(trainPath, b); if (File.Exists(file)) { if (loadObjects) { Program.CurrentHost.LoadObject(file, encoding, out couplerObjects[n]); } } else { Interface.AddMessage(MessageType.Error, true, $"The coupler object {file} does not exist at line {(i + 1).ToString(culture)} in file {filePath}"); } } break; default: Interface.AddMessage(MessageType.Warning, false, $"Unsupported key-value pair {a} encountered at line {(i + 1).ToString(culture)} in file {filePath}"); break; } } else { Interface.AddMessage(MessageType.Error, false, $"Invalid statement {lines[i]} encountered at line {(i + 1).ToString(culture)} in file {filePath}"); } } i++; } i--; } else { Interface.AddMessage(MessageType.Error, false, $"The coupler index {t} does not reference an existing coupler at line {(i + 1).ToString(culture)} in file {filePath}"); } } else { Interface.AddMessage(MessageType.Error, false, $"The coupler index is expected to be an integer at line {(i + 1).ToString(culture)} in file {filePath}"); } } else { // default if (lines.Length == 1 && encoding.Equals(Encoding.Unicode)) { /* * If only one line, there's a good possibility that our file is NOT Unicode at all * and that the misdetection has turned it into garbage * * Try again with ASCII instead */ ParseExtensionsConfig(filePath, Encoding.GetEncoding(1252), out carObjects, out bogieObjects, out couplerObjects, out axleLocations, out couplerDistances, out train, loadObjects); return; } Interface.AddMessage(MessageType.Error, false, $"Invalid statement {lines[i]} encountered at line {(i + 1).ToString(culture)} in file {filePath}"); } break; } } } // check for car objects and reverse if necessary int carObjectsCount = 0; for (int i = 0; i < train.Cars.Length; i++) { if (carObjects[i] != null) { carObjectsCount++; if (carObjectsReversed[i] && loadObjects) { if (carObjects[i] is StaticObject) { StaticObject obj = (StaticObject)carObjects[i]; obj.ApplyScale(-1.0, 1.0, -1.0); } else if (carObjects[i] is AnimatedObjectCollection) { AnimatedObjectCollection obj = (AnimatedObjectCollection)carObjects[i]; foreach (AnimatedObject animatedObj in obj.Objects) { foreach (ObjectState state in animatedObj.States) { state.Prototype.ApplyScale(-1.0, 1.0, -1.0); Matrix4D t = state.Translation; t.Row3.X *= -1.0f; t.Row3.Z *= -1.0f; state.Translation = t; } animatedObj.TranslateXDirection.X *= -1.0; animatedObj.TranslateXDirection.Z *= -1.0; animatedObj.TranslateYDirection.X *= -1.0; animatedObj.TranslateYDirection.Z *= -1.0; animatedObj.TranslateZDirection.X *= -1.0; animatedObj.TranslateZDirection.Z *= -1.0; } } else { throw new NotImplementedException(); } } } } //Check for bogie objects and reverse if necessary..... int bogieObjectsCount = 0; for (int i = 0; i < train.Cars.Length * 2; i++) { if (bogieObjects[i] != null) { bogieObjectsCount++; if (bogieObjectsReversed[i] && loadObjects) { if (bogieObjects[i] is StaticObject) { StaticObject obj = (StaticObject)bogieObjects[i]; obj.ApplyScale(-1.0, 1.0, -1.0); } else if (bogieObjects[i] is AnimatedObjectCollection) { AnimatedObjectCollection obj = (AnimatedObjectCollection)bogieObjects[i]; foreach (AnimatedObject animatedObj in obj.Objects) { foreach (ObjectState state in animatedObj.States) { state.Prototype.ApplyScale(-1.0, 1.0, -1.0); Matrix4D t = state.Translation; t.Row3.X *= -1.0f; t.Row3.Z *= -1.0f; state.Translation = t; } animatedObj.TranslateXDirection.X *= -1.0; animatedObj.TranslateXDirection.Z *= -1.0; animatedObj.TranslateYDirection.X *= -1.0; animatedObj.TranslateYDirection.Z *= -1.0; animatedObj.TranslateZDirection.X *= -1.0; animatedObj.TranslateZDirection.Z *= -1.0; } } else { throw new NotImplementedException(); } } } } if (carObjectsCount > 0 & carObjectsCount < train.Cars.Length) { Interface.AddMessage(MessageType.Warning, false, $"An incomplete set of exterior objects was provided in file {filePath}"); } if (bogieObjectsCount > 0 & bogieObjectsCount < train.Cars.Length * 2) { Interface.AddMessage(MessageType.Warning, false, $"An incomplete set of bogie objects was provided in file {filePath}"); } }
private static void LoadEverythingThreaded() { string RailwayFolder = GetRailwayFolder(CurrentRouteFile); string ObjectFolder = OpenBveApi.Path.CombineDirectory(RailwayFolder, "Object"); string SoundFolder = OpenBveApi.Path.CombineDirectory(RailwayFolder, "Sound"); Game.Reset(true); Game.MinimalisticSimulation = true; // screen Program.Renderer.Camera.CurrentMode = CameraViewMode.Interior; Program.CurrentRoute.TrackFollowingObjects = TrainManager.TFOs; bool loaded = false; Program.FileSystem.AppendToLogFile("INFO: " + Program.CurrentHost.AvailableRoutePluginCount + " Route loading plugins available."); Program.FileSystem.AppendToLogFile("INFO: " + Program.CurrentHost.AvailableObjectPluginCount + " Object loading plugins available."); Program.FileSystem.AppendToLogFile("INFO: " + Program.CurrentHost.AvailableRoutePluginCount + " Sound loading plugins available."); for (int i = 0; i < Program.CurrentHost.Plugins.Length; i++) { if (Program.CurrentHost.Plugins[i].Route != null && Program.CurrentHost.Plugins[i].Route.CanLoadRoute(CurrentRouteFile)) { object Route = (object)Program.CurrentRoute; //must cast to allow us to use the ref keyword. if (Program.CurrentHost.Plugins[i].Route.LoadRoute(CurrentRouteFile, CurrentRouteEncoding, CurrentTrainFolder, ObjectFolder, SoundFolder, false, ref Route)) { Program.CurrentRoute = (CurrentRoute)Route; Program.Renderer.Lighting.OptionAmbientColor = Program.CurrentRoute.Atmosphere.AmbientLightColor; Program.Renderer.Lighting.OptionDiffuseColor = Program.CurrentRoute.Atmosphere.DiffuseLightColor; Program.Renderer.Lighting.OptionLightPosition = Program.CurrentRoute.Atmosphere.LightPosition; loaded = true; break; } var currentError = Translations.GetInterfaceString("errors_critical_file"); currentError = currentError.Replace("[file]", System.IO.Path.GetFileName(CurrentRouteFile)); MessageBox.Show(currentError, @"OpenBVE", MessageBoxButtons.OK, MessageBoxIcon.Hand); Interface.AddMessage(MessageType.Critical, false, "The route and train loader encountered the following critical error: " + Program.CurrentHost.Plugins[i].Route.LastException.Message); CrashHandler.LoadingCrash(Program.CurrentHost.Plugins[i].Route.LastException.Message, false); Program.RestartArguments = " "; Cancel = true; return; } } TrainManager.TFOs = Program.CurrentRoute.TrackFollowingObjects; if (!loaded) { throw new Exception("No plugins capable of loading routefile " + CurrentRouteFile + " were found."); } Thread createIllustrations = new Thread(Program.CurrentRoute.Information.LoadInformation) { IsBackground = true }; createIllustrations.Start(); System.Threading.Thread.Sleep(1); if (Cancel) { return; } Program.CurrentRoute.Atmosphere.CalculateSeaLevelConstants(); if (Program.CurrentRoute.BogusPreTrainInstructions.Length != 0) { double t = Program.CurrentRoute.BogusPreTrainInstructions[0].Time; double p = Program.CurrentRoute.BogusPreTrainInstructions[0].TrackPosition; for (int i = 1; i < Program.CurrentRoute.BogusPreTrainInstructions.Length; i++) { if (Program.CurrentRoute.BogusPreTrainInstructions[i].Time > t) { t = Program.CurrentRoute.BogusPreTrainInstructions[i].Time; } else { t += 1.0; Program.CurrentRoute.BogusPreTrainInstructions[i].Time = t; } if (Program.CurrentRoute.BogusPreTrainInstructions[i].TrackPosition > p) { p = Program.CurrentRoute.BogusPreTrainInstructions[i].TrackPosition; } else { p += 1.0; Program.CurrentRoute.BogusPreTrainInstructions[i].TrackPosition = p; } } } Program.Renderer.CameraTrackFollower = new TrackFollower(Program.CurrentHost) { Train = null, Car = null }; if (Program.CurrentRoute.Stations.Length == 1) { //Log the fact that only a single station is present, as this is probably not right Program.FileSystem.AppendToLogFile("The processed route file only contains a single station."); } Program.FileSystem.AppendToLogFile("Route file loaded successfully."); // initialize trains System.Threading.Thread.Sleep(1); if (Cancel) { return; } TrainManager.Trains = new TrainManager.Train[Program.CurrentRoute.PrecedingTrainTimeDeltas.Length + 1 + (Program.CurrentRoute.BogusPreTrainInstructions.Length != 0 ? 1 : 0)]; for (int k = 0; k < TrainManager.Trains.Length; k++) { if (k == TrainManager.Trains.Length - 1 & Program.CurrentRoute.BogusPreTrainInstructions.Length != 0) { TrainManager.Trains[k] = new TrainManager.Train(TrainState.Bogus); } else { TrainManager.Trains[k] = new TrainManager.Train(TrainState.Pending); } } TrainManager.PlayerTrain = TrainManager.Trains[Program.CurrentRoute.PrecedingTrainTimeDeltas.Length]; UnifiedObject[] CarObjects = null; UnifiedObject[] BogieObjects = null; UnifiedObject[] CouplerObjects = null; // load trains double TrainProgressMaximum = 0.7 + 0.3 * (double)TrainManager.Trains.Length; for (int k = 0; k < TrainManager.Trains.Length; k++) { //Sleep for 20ms to allow route loading locks to release Thread.Sleep(20); if (TrainManager.Trains[k].State == TrainState.Bogus) { // bogus train string TrainData = OpenBveApi.Path.CombineFile(Program.FileSystem.GetDataFolder("Compatibility", "PreTrain"), "train.dat"); TrainDatParser.ParseTrainData(TrainData, System.Text.Encoding.UTF8, TrainManager.Trains[k]); System.Threading.Thread.Sleep(1); if (Cancel) { return; } TrainManager.Trains[k].InitializeCarSounds(); System.Threading.Thread.Sleep(1); if (Cancel) { return; } TrainProgressCurrentWeight = 0.3 / TrainProgressMaximum; TrainProgressCurrentSum += TrainProgressCurrentWeight; } else { TrainManager.Trains[k].TrainFolder = CurrentTrainFolder; // real train if (TrainManager.Trains[k].IsPlayerTrain) { Program.FileSystem.AppendToLogFile("Loading player train: " + TrainManager.Trains[k].TrainFolder); } else { Program.FileSystem.AppendToLogFile("Loading AI train: " + TrainManager.Trains[k].TrainFolder); } TrainProgressCurrentWeight = 0.1 / TrainProgressMaximum; string TrainData = OpenBveApi.Path.CombineFile(TrainManager.Trains[k].TrainFolder, "train.dat"); TrainDatParser.ParseTrainData(TrainData, CurrentTrainEncoding, TrainManager.Trains[k]); TrainProgressCurrentSum += TrainProgressCurrentWeight; System.Threading.Thread.Sleep(1); if (Cancel) { return; } TrainProgressCurrentWeight = 0.2 / TrainProgressMaximum; SoundCfgParser.ParseSoundConfig(TrainManager.Trains[k].TrainFolder, TrainManager.Trains[k]); TrainProgressCurrentSum += TrainProgressCurrentWeight; System.Threading.Thread.Sleep(1); if (Cancel) { return; } // door open/close speed for (int i = 0; i < TrainManager.Trains[k].Cars.Length; i++) { if (TrainManager.Trains[k].Cars[i].Specs.DoorOpenFrequency <= 0.0) { if (TrainManager.Trains[k].Cars[i].Doors[0].OpenSound.Buffer != null & TrainManager.Trains[k].Cars[i].Doors[1].OpenSound.Buffer != null) { Program.Sounds.LoadBuffer(TrainManager.Trains[k].Cars[i].Doors[0].OpenSound.Buffer); Program.Sounds.LoadBuffer(TrainManager.Trains[k].Cars[i].Doors[1].OpenSound.Buffer); double a = TrainManager.Trains[k].Cars[i].Doors[0].OpenSound.Buffer.Duration; double b = TrainManager.Trains[k].Cars[i].Doors[1].OpenSound.Buffer.Duration; TrainManager.Trains[k].Cars[i].Specs.DoorOpenFrequency = a + b > 0.0 ? 2.0 / (a + b) : 0.8; } else if (TrainManager.Trains[k].Cars[i].Doors[0].OpenSound.Buffer != null) { Program.Sounds.LoadBuffer(TrainManager.Trains[k].Cars[i].Doors[0].OpenSound.Buffer); double a = TrainManager.Trains[k].Cars[i].Doors[0].OpenSound.Buffer.Duration; TrainManager.Trains[k].Cars[i].Specs.DoorOpenFrequency = a > 0.0 ? 1.0 / a : 0.8; } else if (TrainManager.Trains[k].Cars[i].Doors[1].OpenSound.Buffer != null) { Program.Sounds.LoadBuffer(TrainManager.Trains[k].Cars[i].Doors[0].OpenSound.Buffer); double b = TrainManager.Trains[k].Cars[i].Doors[1].OpenSound.Buffer.Duration; TrainManager.Trains[k].Cars[i].Specs.DoorOpenFrequency = b > 0.0 ? 1.0 / b : 0.8; } else { TrainManager.Trains[k].Cars[i].Specs.DoorOpenFrequency = 0.8; } } if (TrainManager.Trains[k].Cars[i].Specs.DoorCloseFrequency <= 0.0) { if (TrainManager.Trains[k].Cars[i].Doors[0].CloseSound.Buffer != null & TrainManager.Trains[k].Cars[i].Doors[1].CloseSound.Buffer != null) { Program.Sounds.LoadBuffer(TrainManager.Trains[k].Cars[i].Doors[0].CloseSound.Buffer); Program.Sounds.LoadBuffer(TrainManager.Trains[k].Cars[i].Doors[1].CloseSound.Buffer); double a = TrainManager.Trains[k].Cars[i].Doors[0].CloseSound.Buffer.Duration; double b = TrainManager.Trains[k].Cars[i].Doors[1].CloseSound.Buffer.Duration; TrainManager.Trains[k].Cars[i].Specs.DoorCloseFrequency = a + b > 0.0 ? 2.0 / (a + b) : 0.8; } else if (TrainManager.Trains[k].Cars[i].Doors[0].CloseSound.Buffer != null) { Program.Sounds.LoadBuffer(TrainManager.Trains[k].Cars[i].Doors[0].CloseSound.Buffer); double a = TrainManager.Trains[k].Cars[i].Doors[0].CloseSound.Buffer.Duration; TrainManager.Trains[k].Cars[i].Specs.DoorCloseFrequency = a > 0.0 ? 1.0 / a : 0.8; } else if (TrainManager.Trains[k].Cars[i].Doors[1].CloseSound.Buffer != null) { Program.Sounds.LoadBuffer(TrainManager.Trains[k].Cars[i].Doors[0].CloseSound.Buffer); double b = TrainManager.Trains[k].Cars[i].Doors[1].CloseSound.Buffer.Duration; TrainManager.Trains[k].Cars[i].Specs.DoorCloseFrequency = b > 0.0 ? 1.0 / b : 0.8; } else { TrainManager.Trains[k].Cars[i].Specs.DoorCloseFrequency = 0.8; } } const double f = 0.015; const double g = 2.75; TrainManager.Trains[k].Cars[i].Specs.DoorOpenPitch = Math.Exp(f * Math.Tan(g * (Program.RandomNumberGenerator.NextDouble() - 0.5))); TrainManager.Trains[k].Cars[i].Specs.DoorClosePitch = Math.Exp(f * Math.Tan(g * (Program.RandomNumberGenerator.NextDouble() - 0.5))); TrainManager.Trains[k].Cars[i].Specs.DoorOpenFrequency /= TrainManager.Trains[k].Cars[i].Specs.DoorOpenPitch; TrainManager.Trains[k].Cars[i].Specs.DoorCloseFrequency /= TrainManager.Trains[k].Cars[i].Specs.DoorClosePitch; /* * Remove the following two lines, then the pitch at which doors play * takes their randomized opening and closing times into account. * */ TrainManager.Trains[k].Cars[i].Specs.DoorOpenPitch = 1.0; TrainManager.Trains[k].Cars[i].Specs.DoorClosePitch = 1.0; } } // add panel section if (TrainManager.Trains[k].IsPlayerTrain) { TrainProgressCurrentWeight = 0.7 / TrainProgressMaximum; TrainManager.Trains[k].ParsePanelConfig(TrainManager.Trains[k].TrainFolder, CurrentTrainEncoding); TrainProgressCurrentSum += TrainProgressCurrentWeight; System.Threading.Thread.Sleep(1); if (Cancel) { return; } Program.FileSystem.AppendToLogFile("Train panel loaded sucessfully."); } // add exterior section if (TrainManager.Trains[k].State != TrainState.Bogus) { bool LoadObjects = false; bool[] VisibleFromInterior = new bool[TrainManager.Trains[k].Cars.Length]; if (CarObjects == null) { CarObjects = new UnifiedObject[TrainManager.Trains[k].Cars.Length]; BogieObjects = new UnifiedObject[TrainManager.Trains[k].Cars.Length * 2]; CouplerObjects = new UnifiedObject[TrainManager.Trains[k].Cars.Length]; LoadObjects = true; } string tXml = OpenBveApi.Path.CombineFile(TrainManager.Trains[k].TrainFolder, "train.xml"); if (System.IO.File.Exists(tXml)) { TrainXmlParser.Parse(tXml, TrainManager.Trains[k], ref CarObjects, ref BogieObjects, ref CouplerObjects, ref VisibleFromInterior); } else { ExtensionsCfgParser.ParseExtensionsConfig(TrainManager.Trains[k].TrainFolder, CurrentTrainEncoding, ref CarObjects, ref BogieObjects, ref CouplerObjects, ref VisibleFromInterior, TrainManager.Trains[k], LoadObjects); } TrainManager.PlayerTrain.CameraCar = TrainManager.Trains[k].DriverCar; System.Threading.Thread.Sleep(1); if (Cancel) { return; } //Stores the current array index of the bogie object to add //Required as there are two bogies per car, and we're using a simple linear array.... int currentBogieObject = 0; for (int i = 0; i < TrainManager.Trains[k].Cars.Length; i++) { if (CarObjects[i] == null) { // load default exterior object string file = OpenBveApi.Path.CombineFile(Program.FileSystem.GetDataFolder("Compatibility"), "exterior.csv"); StaticObject so; Program.CurrentHost.LoadStaticObject(file, System.Text.Encoding.UTF8, false, out so); if (so == null) { CarObjects[i] = null; } else { StaticObject c = (StaticObject)so.Clone(); //Clone as otherwise the cached object doesn't scale right c.ApplyScale(TrainManager.Trains[k].Cars[i].Width, TrainManager.Trains[k].Cars[i].Height, TrainManager.Trains[k].Cars[i].Length); CarObjects[i] = c; } } if (CarObjects[i] != null) { // add object TrainManager.Trains[k].Cars[i].LoadCarSections(CarObjects[i], VisibleFromInterior[i]); } if (CouplerObjects[i] != null) { TrainManager.Trains[k].Cars[i].Coupler.LoadCarSections(CouplerObjects[i], VisibleFromInterior[i]); } //Load bogie objects if (BogieObjects[currentBogieObject] != null) { TrainManager.Trains[k].Cars[i].FrontBogie.LoadCarSections(BogieObjects[currentBogieObject], VisibleFromInterior[i]); } currentBogieObject++; if (BogieObjects[currentBogieObject] != null) { TrainManager.Trains[k].Cars[i].RearBogie.LoadCarSections(BogieObjects[currentBogieObject], VisibleFromInterior[i]); } currentBogieObject++; } } // place cars TrainManager.Trains[k].PlaceCars(0.0); // configure other properties if (TrainManager.Trains[k].IsPlayerTrain) { TrainManager.Trains[k].TimetableDelta = 0.0; if (Game.InitialReversedConsist) { TrainManager.Trains[k].Reverse(); TrainManager.PlayerTrain.CameraCar = TrainManager.Trains[k].DriverCar; Program.Renderer.Camera.CurrentRestriction = TrainManager.PlayerTrain.Cars[TrainManager.PlayerTrain.DriverCar].CameraRestrictionMode; } } else if (TrainManager.Trains[k].State != TrainState.Bogus) { TrainManager.Trains[k].AI = new Game.SimpleHumanDriverAI(TrainManager.Trains[k], Interface.CurrentOptions.PrecedingTrainSpeedLimit); TrainManager.Trains[k].TimetableDelta = Program.CurrentRoute.PrecedingTrainTimeDeltas[k]; TrainManager.Trains[k].Specs.DoorOpenMode = DoorMode.Manual; TrainManager.Trains[k].Specs.DoorCloseMode = DoorMode.Manual; } } /* * HACK: Store the TrainManager.Trains reference in the RouteManager also * Note that this may change when the TrainManager is separated from the lump * Remember not to modify via this ref */ // ReSharper disable once CoVariantArrayConversion Program.CurrentRoute.Trains = TrainManager.Trains; TrainProgress = 1.0; // finished created objects System.Threading.Thread.Sleep(1); if (Cancel) { return; } Array.Resize(ref ObjectManager.AnimatedWorldObjects, ObjectManager.AnimatedWorldObjectsUsed); // update sections if (Program.CurrentRoute.Sections.Length > 0) { Program.CurrentRoute.UpdateAllSections(); } // load plugin for (int i = 0; i < TrainManager.Trains.Length; i++) { if (TrainManager.Trains[i].State != TrainState.Bogus) { if (TrainManager.Trains[i].IsPlayerTrain) { if (!TrainManager.Trains[i].LoadCustomPlugin(TrainManager.Trains[i].TrainFolder, CurrentTrainEncoding)) { TrainManager.Trains[i].LoadDefaultPlugin(TrainManager.Trains[i].TrainFolder); } } else { TrainManager.Trains[i].LoadDefaultPlugin(TrainManager.Trains[i].TrainFolder); } for (int j = 0; j < InputDevicePlugin.AvailablePluginInfos.Count; j++) { if (InputDevicePlugin.AvailablePluginInfos[j].Status == InputDevicePlugin.PluginInfo.PluginStatus.Enable && InputDevicePlugin.AvailablePlugins[j] is ITrainInputDevice) { ITrainInputDevice trainInputDevice = (ITrainInputDevice)InputDevicePlugin.AvailablePlugins[j]; trainInputDevice.SetVehicleSpecs(TrainManager.Trains[i].vehicleSpecs()); } } } } }