private void editorControl_GameView_MouseUp(object sender, MouseEventArgs e) { StaticGlobalInput.HandleMouseButtons(e, false); _ScaleInprogress = false; }
private void editorControl_GameView_MouseDown(object sender, MouseEventArgs e) { StaticGlobalInput.HandleMouseButtons(e, true); var p = GetMouseVPos(); //if (!StaticGlobalInput.IsNewLeftClick()) { // return; //} // Right click should not place an object if (StaticGlobalInput.IsNewRightClick()) { editorControl_GameView.Camera.Zoom = 1.0f; UpdateZoomTracker(); return; } switch (StaticEditorMode.EditorMode) { case EditorMode.Selectmode: { StaticEditorMode.SelectedObject = objectsUnderCursor.OrderByDescending(actor => actor.Depth).LastOrDefault(); break; } case EditorMode.AssetPlacement: { if ((StaticGlobalInput.currentMouse.LeftButton == ButtonState.Pressed)) { if (listBox_Assets.SelectedItem == null) { MessageBox.Show(Resources.SelectAssetError, Resources.Error, MessageBoxButtons.OK, MessageBoxIcon.Exclamation); } else if (IsValidContent(listBox_Assets.SelectedItem.ToString(), typeof(Texture2D))) { if (listBox_Assets.SelectedItem != null) { var asset = new Asset(StaticEditorMode.ContentManager, listBox_Assets.SelectedItem.ToString(), p.ToVector2()); StaticEditorMode.LevelInstance.Assets.Add(asset); AddTreeNodeFromAsset(asset); StaticEditorMode.SelectedObject = asset; } } else { MessageBox.Show(string.Format(Resources.InvalidAssetType, typeof(Texture2D)), Resources.Error, MessageBoxButtons.OK, MessageBoxIcon.Exclamation); } } break; } case EditorMode.MoveAsset: { if (!objectsUnderCursor.Contains(StaticEditorMode.SelectedObject)) { StaticEditorMode.SelectedObject = objectsUnderCursor.OrderByDescending(actor => actor.Depth).LastOrDefault(); } break; } } }