public void Continue() { var builder = new StatementListBuilder(); builder .AddForeach(0, 136, "Outer.WorldInfo.AllControllers(Class'PlayerController', PC)") .AddJumpIfNot(37, 135, "PC.bIsPlayer && PC.IsLocalPlayerController()") .Add(79, "DCC = (DebugCameraController) PC") .AddJumpIfNot(95, 132, "DCC != None && DCC.OryginalControllerRef == None") .AddIteratorNext(128) .AddJump(129, 136) .AddJump(132, 136) .AddIteratorNext(135) .AddIteratorPop(136) .AddReturn(137); VerifyText(builder, "foreach Outer.WorldInfo.AllControllers(Class'PlayerController', PC)", "{", " if (PC.bIsPlayer && PC.IsLocalPlayerController())", " {", " DCC = (DebugCameraController) PC;", " if (DCC != None && DCC.OryginalControllerRef == None)", " {", " continue;", " }", " break;", " }", "}"); }
public void BreakInElseInForeach() { var builder = new StatementListBuilder(); builder .AddForeach(320, 438, "LocalPlayerControllers(Class'PlayerController', P)") .AddJumpIfNot(339, 437, "P.ViewTarget != None") .AddJumpIfNot(359, 402, "P.Pawn == Instigator && Instigator != None") .AddIteratorPop(396) .AddReturn(397, "true") .AddJump(399, 437) .Add(402, "bResult = CheckMaxEffectDistance(P, SpawnLocation, CullDistance)") .AddJump(434, 438) .AddIteratorNext(437) .AddIteratorPop(438) .AddReturn(439, "bResult"); VerifyText(builder, "foreach LocalPlayerControllers(Class'PlayerController', P)", "{", " if (P.ViewTarget != None)", " {", " if (P.Pawn == Instigator && Instigator != None)", " {", " return true;", " }", " else", " {", " bResult = CheckMaxEffectDistance(P, SpawnLocation, CullDistance);", " break;", " }", " }", "}", "return bResult;"); }
public void BreakInIfInForeach() { var builder = new StatementListBuilder(); builder .AddForeach(0, 99, "Outer.WorldInfo.AllControllers(Class'Controller', P)") .AddJumpIfNot(37, 98, "P.bIsPlayer && P.PlayerReplicationInfo.GetPlayerAlias() ~= S") .AddJump(95, 99) .AddIteratorNext(98) .AddIteratorPop(99) .AddReturn(100); VerifyText(builder, "foreach Outer.WorldInfo.AllControllers(Class'Controller', P)", "{", " if (P.bIsPlayer && P.PlayerReplicationInfo.GetPlayerAlias() ~= S)", " {", " break;", " }", "}"); }
public void IfInForeach() { var builder = new StatementListBuilder(); builder .AddForeach(175, 238, "Outer.DynamicActors(Class'Actor', A)") .AddJumpIfNot(200, 237, "ClassIsChildOf(A.Class, aClass)") .Add(225, "A.Destroy()") .AddIteratorNext(237) .AddIteratorPop(238) .AddReturn(239); VerifyText(builder, "foreach Outer.DynamicActors(Class'Actor', A)", "{", " if (ClassIsChildOf(A.Class, aClass))", " {", " A.Destroy();", " }", "}"); }
public void ForEachSimple() { var builder = new StatementListBuilder(); builder .AddForeach(0, 52, "Outer.DynamicActors(Class'Actor', A)") .Add(25, "I++") .Add(32, "LogInternal(I @ A))") .AddIteratorNext(51) .AddIteratorPop(52) .Add(53, "LogInternal(\"Num dynamic actors: \" $ I)") .AddReturn(87); VerifyText(builder, "foreach Outer.DynamicActors(Class'Actor', A)", "{", " I++;", " LogInternal(I @ A));", "}", "LogInternal(\"Num dynamic actors: \" $ I);"); }
public void ReturnInForeach() { var builder = new StatementListBuilder(); builder .AddForeach(0, 106, "Outer.AllActors(Class'Actor', A)") .AddJumpIfNot(25, 105, "A.Name == actorName") .Add(49, "Outer.SetViewTarget(A)") .AddIteratorPop(102) .AddReturn(103) .AddIteratorNext(105) .AddIteratorPop(106) .AddReturn(107); VerifyText(builder, "foreach Outer.AllActors(Class'Actor', A)", "{", " if (A.Name == actorName)", " {", " Outer.SetViewTarget(A);", " return;", " }", "}"); }