public override void RegisterFailure() { if (Interlocked.Increment(ref _FailureAccured) >= (int)_FailureRetrySeverity) { StateToggle.Open(this); } }
public override void RegisterFailure() { StateToggle.Open(this); }
public override void RegisterFailure() { if (Interlocked.Increment(ref _FailureAccured) >= (int)_FailureRetrySeverity) { StateToggle.Open(this); } }
public override void RegisterFailure() { StateToggle.Open(this); }