public SleepingState(StatePatternDog statePatternDog) { this.statePatternDog = statePatternDog; }
public WalkingState(StatePatternDog statePatternDog) { this.statePatternDog = statePatternDog; }
public RunningState(StatePatternDog statePatternDog) { this.statePatternDog = statePatternDog; }