コード例 #1
0
ファイル: SMTWorkFlowManage.cs プロジェクト: jjg0519/OA
        /// <summary>
        /// 克隆一个实例
        /// </summary>
        /// <param name="WfRuntimeClone"></param>
        /// <param name="instanceClone"></param>
        /// <param name="WfRuntime"></param>
        /// <returns></returns>
        public static WorkflowInstance CloneWorkflowInstance(WorkflowRuntime WfRuntimeClone, WorkflowInstance instanceClone, WorkflowRuntime WfRuntime)
        {
            try
            {
                if (!WfRuntimeClone.IsStarted)
                {
                    WfRuntimeClone.StartRuntime();
                }
                StateMachineWorkflowInstance workflowinstance = new StateMachineWorkflowInstance(WfRuntimeClone, instanceClone.InstanceId);

                System.Workflow.Activities.StateMachineWorkflowActivity smworkflow = new StateMachineWorkflowActivity();
                smworkflow = workflowinstance.StateMachineWorkflow;
                RuleDefinitions          ruleDefinitions  = smworkflow.GetValue(RuleDefinitions.RuleDefinitionsProperty) as RuleDefinitions;
                WorkflowMarkupSerializer markupSerializer = new WorkflowMarkupSerializer();

                StringBuilder xoml       = new StringBuilder();
                StringBuilder rule       = new StringBuilder();
                XmlWriter     xmlWriter  = XmlWriter.Create(xoml);
                XmlWriter     ruleWriter = XmlWriter.Create(rule);
                markupSerializer.Serialize(xmlWriter, smworkflow);

                if (ruleDefinitions != null)
                {
                    markupSerializer.Serialize(ruleWriter, ruleDefinitions);
                }

                xmlWriter.Close();
                ruleWriter.Close();

                StringReader     readxoml   = new StringReader(xoml.ToString());
                XmlReader        readerxoml = XmlReader.Create(readxoml);
                WorkflowInstance instance;
                if (ruleDefinitions == null)
                {
                    instance = WfRuntime.CreateWorkflow(readerxoml);
                }
                else
                {
                    StringReader readrule   = new StringReader(rule.ToString());
                    XmlReader    readerrule = XmlReader.Create(readrule);
                    instance = WfRuntime.CreateWorkflow(readerxoml, readerrule, null);
                }

                instance.Start();
                return(instance);
            }
            catch (Exception ex)
            {
                LogHelper.WriteLog("CloneWorkflowInstance异常信息 :" + ex.ToString());
                throw new Exception(ex.Message);
            }
        }
コード例 #2
0
        void ShowHardCauda(object activity)
        {
            if (activity is StateMachineWorkflowActivity)
            {
                StateMachineWorkflowActivity sa = activity as StateMachineWorkflowActivity;

                var v1 = ElementList.Single(p => p.Name == sa.InitialStateName);
                v1.类型 = "头";

                var v2 = ElementList.Single(p => p.Name == sa.CompletedStateName);
                v2.类型 = "尾";

                var v3 = ElementList.Single(p => p.Name == "归档状态");
                v3.类型 = "归档";
            }
        }
コード例 #3
0
        public static DataTable GetChildActivityList(WorkflowDescription wfDescription, object activity)
        {
            DataTable dt = new DataTable();

            dt.Locale = CultureInfo.InvariantCulture;
            dt.Columns.Add("Id", typeof(string));
            dt.Columns.Add("Number", typeof(int));
            dt.Columns.Add("Subject", typeof(string));
            dt.Columns.Add("User", typeof(int));
            dt.Columns.Add("DueDate", typeof(DateTime));
            dt.Columns.Add("State", typeof(ActivityStatus));
            dt.Columns.Add("IsBlock", typeof(bool));
            dt.Columns.Add("ReadOnlyLibraryAccess", typeof(bool));

            if (activity is SequentialWorkflowActivity)
            {
                SequentialWorkflowActivity block = (SequentialWorkflowActivity)activity;

                foreach (Activity child in block.Activities)
                {
                    ProcessChildActivity(wfDescription, child, dt);
                }
            }
            else if (activity is StateMachineWorkflowActivity)
            {
                StateMachineWorkflowActivity block = (StateMachineWorkflowActivity)activity;

                foreach (Activity child in block.Activities)
                {
                    ProcessChildActivity(wfDescription, child, dt);
                }
            }
            else if (activity is BlockActivity)
            {
                BlockActivity block = (BlockActivity)activity;

                foreach (Activity child in block.Activities)
                {
                    ProcessChildActivity(wfDescription, child, dt);
                }
            }

            return(dt);
        }
コード例 #4
0
        private static void ProcessActivity(WorkflowDescription wfDescription, Activity activity, DataTable dt, int level)
        {
            DataRow row = dt.NewRow();

            row["Id"]     = activity.QualifiedName;
            row["Number"] = dt.Rows.Count + 1;

            if (activity is SequentialWorkflowActivity)
            {
                row["Subject"] = wfDescription.Name;
                row["IsBlock"] = true;
            }
            else if (activity is StateMachineWorkflowActivity)
            {
                row["Subject"] = wfDescription.Name;
                row["IsBlock"] = true;
            }
            else if (activity is BlockActivity)
            {
                if (((BlockActivity)activity).Type == BlockActivityType.All)
                {
                    row["Subject"] = "{IbnFramework.BusinessProcess:BlockActivityTypeAll}";
                }
                else
                {
                    row["Subject"] = "{IbnFramework.BusinessProcess:BlockActivityTypeAny}";
                }

                row["IsBlock"] = true;
            }
            else if (activity is CreateAssignmentAndWaitResultActivity)
            {
                PropertyValueCollection properties = ((CreateAssignmentAndWaitResultActivity)activity).AssignmentProperties;
                row["Subject"] = properties[AssignmentEntity.FieldSubject].ToString();
                row["User"]    = (int)properties[AssignmentEntity.FieldUserId];
                if (properties[AssignmentEntity.FieldPlanFinishDate] != null)
                {
                    row["DueDate"] = (DateTime)properties[AssignmentEntity.FieldPlanFinishDate];
                }
                row["IsBlock"] = false;
            }
            if (row["Subject"] == DBNull.Value)
            {
                row["Subject"] = "{IbnFramework.BusinessProcess:NoSubject}";
            }

            row["State"] = GetActivityStatus(wfDescription, activity);
            row["Level"] = level;
            dt.Rows.Add(row);

            level++;
            if (activity is SequentialWorkflowActivity)
            {
                SequentialWorkflowActivity block = (SequentialWorkflowActivity)activity;

                foreach (Activity child in block.Activities)
                {
                    ProcessActivity(wfDescription, child, dt, level);
                }
            }
            else if (activity is StateMachineWorkflowActivity)
            {
                StateMachineWorkflowActivity block = (StateMachineWorkflowActivity)activity;

                foreach (Activity child in block.Activities)
                {
                    ProcessActivity(wfDescription, child, dt, level);
                }
            }
            else if (activity is BlockActivity)
            {
                BlockActivity block = (BlockActivity)activity;

                foreach (Activity child in block.Activities)
                {
                    ProcessActivity(wfDescription, child, dt, level);
                }
            }
        }
コード例 #5
0
ファイル: WorkflowProcessor.cs プロジェクト: stanasse/olive
        // Workflow processor
        internal static void RunWorkflow(Object stateInfo)
        {
            Stack <Activity> stack = new Stack <Activity> ();
            WorkflowInstance wi    = WorkflowRuntime.GetInstanceFromGuid((Guid)stateInfo);

            wi.timer_subscriptions = new Timer(TimerSubscriptionsCallback, wi, 0, 1000);
            Activity activity = wi.GetWorkflowDefinition();
            Activity next_activity;
            ActivityExecutionContextManager manager = new ActivityExecutionContextManager(wi);
            ActivityExecutionContext        context;
            List <DelayActivity>            waiting = new List <DelayActivity> ();
            bool wait = false;
            StateMachineWorkflowActivity state_machine = null;

                #if DEBUG_EXECUTIONLOOP
            Console.WriteLine("Initiating thread for activity {0}", wi.GetWorkflowDefinition());
                #endif
            context = manager.CreateExecutionContext(activity);

            // Main Workflow execution loop
            while (activity != null)
            {
                next_activity = null;
                if (activity.NeedsExecution)
                {
                                #if DEBUG_EXECUTIONLOOP
                    Console.WriteLine("*** Executing {0}, parallel {1}", activity, activity.ParallelParent);
                                #endif
                    context.ExecuteActivity(activity);
                }

                // If this a state machine changing its statge update StateMachineWorkflowActivity
                if (state_machine != null && IsBasedOnType(activity, typeof(SetStateActivity)))
                {
                    state_machine.SetCurrentStateName(((SetStateActivity)activity).TargetStateName);
                }


                        #if DEBUG_EXECUTIONLOOP
                Console.WriteLine("  ActivitiesToExecute.Count {0}, stack {1}, waiting {2}",
                                  activity.ActivitiesToExecute.Count, stack.Count, waiting.Count);
                        #endif
                wait = false;

                // State machine workflow, first activity is InitialStateName
                if (IsBasedOnType(activity, typeof(StateMachineWorkflowActivity)))
                {
                    state_machine = (StateMachineWorkflowActivity)activity;
                    stack.Push(activity.GetActivityByName(state_machine.InitialStateName));
                    state_machine.SetCurrentStateName(state_machine.InitialStateName);

                                #if DEBUG_EXECUTIONLOOP
                    Console.WriteLine("  StateMachineWorkflowActivity, pushing {0}",
                                      activity.GetActivityByName(sm.InitialStateName));
                                #endif
                }

                // TODO: if (IsBasedOnType (current, typeof (CompositeActivity))) {
                if (activity.GetType() == typeof(DelayActivity))
                {
                    if (activity.ParallelParent == null)
                    {
                        wi.WorkflowRuntime.OnWorkflowIdled(wi);
                        waiting.Add((DelayActivity)activity);
                        wait = true;
                    }
                    else
                    {
                        // Continue from parent activities
                        // TODO: This can be moved to the Execute method
                        // of the paralell activity
                        if (activity.ParallelParent.ActivitiesToExecute.Count > 0)
                        {
                            stack.Push(activity.ParallelParent);
                                                #if DEBUG_EXECUTIONLOOP
                            Console.WriteLine("Pushing parent {0}", activity.ParallelParent);
                                                #endif
                            waiting.Add((DelayActivity)activity);
                        }
                        else                             // If not possible, wait for the delay
                        {
                                                #if DEBUG_EXECUTIONLOOP
                            Console.WriteLine("Schedule Waiting");
                                                #endif
                            waiting.Add((DelayActivity)activity);
                            wait = true;
                        }
                    }
                }

                if (activity.NeedsExecution)                   // ex. While
                {
                    stack.Push(activity);
                }

                if (activity.ActivitiesToExecute.Count == 0 && stack.Count == 0 && waiting.Count == 0)
                {
                                #if DEBUG_EXECUTIONLOOP
                    Console.WriteLine("Exiting...");
                                #endif
                    break;
                }

                // Does it have sub-activities to run?
                // Delay is not composite, cannot have children activities
                if (wait == false)
                {
                    if (activity.ActivitiesToExecute.Count > 0)
                    {
                        next_activity = activity.ActivitiesToExecute.Dequeue();
                                        #if DEBUG_EXECUTIONLOOP
                        Console.WriteLine("Next Activity A {0}", next_activity);
                                        #endif
                        if (activity.ActivitiesToExecute.Count > 0)
                        {
                            stack.Push(activity);
                        }
                    }
                    else
                    {
                        if (stack.Count > 0)
                        {
                            next_activity = stack.Pop();
                        }

                        if (next_activity != null && next_activity.NeedsExecution == false)
                        {
                            if (next_activity.ActivitiesToExecute.Count > 0)
                            {
                                next_activity = next_activity.ActivitiesToExecute.Dequeue();
                            }
                        }

                                        #if DEBUG_EXECUTIONLOOP
                        Console.WriteLine("Next Activity B {0}", next_activity);
                                        #endif
                    }
                }

                if (next_activity == null)
                {
                    if (waiting.Count > 0)
                    {
                                        #if DEBUG_EXECUTIONLOOP
                        Console.WriteLine("Waiting for {0} handles...", waiting.Count);
                                        #endif
                        wi.WorkflowRuntime.OnWorkflowIdled(wi);
                        DelayActivity.WaitEvent.WaitOne();
                    }
                }

                // Do we have delay activities no longer waiting?
                foreach (DelayActivity delay in waiting)
                {
                    if (delay.Delayed == false)
                    {
                        bool flag = false;
                        // Continue with the list of activities pending in the parent
                        next_activity = delay.Parent;
                        waiting.Remove(delay);
                                        #if DEBUG_EXECUTIONLOOP
                        Console.WriteLine("Delayed Parent {0}", next_activity);
                                        #endif
                        if (next_activity.ActivitiesToExecute.Count > 0)
                        {
                            if (next_activity.ActivitiesToExecute.Count > 1)
                            {
                                flag = true;
                            }

                            if (next_activity != null)
                            {
                                next_activity = next_activity.ActivitiesToExecute.Dequeue();

                                if (flag == true)
                                {
                                    stack.Push(delay.Parent);
                                }
                            }
                        }
                        break;
                    }
                }

                        #if DEBUG_EXECUTIONLOOP
                Console.WriteLine("Next activity to process {0}", next_activity);
                        #endif
                activity = next_activity;
            }
            wi.WorkflowRuntime.OnWorkflowCompleted(wi);
        }