コード例 #1
0
        /// <summary>
        /// Called when the state is entered.
        /// </summary>
        /// <param name="onEnter">When the state is entered.</param>
        /// <returns>The state builder.</returns>
        public IStateBuilder <TState, TTransition, TPayload> OnStateEnter(StateMachineDelegates.StateMachineEnterDel <TState, TTransition, TPayload> onEnter)
        {
            if (null != this.OnEnter)
            {
                throw new ArgumentException("Cannot set the OnEnter method twice");
            }

            this.OnEnter = onEnter;
            return(this);
        }
コード例 #2
0
 /// <summary>
 /// Initializes a new instance of the <see cref="StateMachineState{TState, TTransition, TPayload}"/> class.
 /// </summary>
 /// <param name="state">The state.</param>
 /// <param name="stateMachine">The state machine.</param>
 /// <param name="onEnter">The on enter method.</param>
 /// <param name="faultHandler">The fault handler.</param>
 public StateMachineState(
     TState state,
     StateMachineBase <TState, TTransition, TPayload> stateMachine,
     StateMachineDelegates.StateMachineEnterDel <TState, TTransition, TPayload> onEnter,
     Action <StateMachineContextBase <TState, TTransition, TPayload>, Exception> faultHandler)
 {
     this.State        = state;
     this.stateMachine = stateMachine;
     this.transitions  = new Dictionary <TTransition, StateMachineTransition <TState, TTransition, TPayload> >();
     this.OnEnter      = onEnter;
     this.faultHandler = faultHandler;
 }