public void StateTransitionEqualsNullReturnsFalse() { var transition = new StateMachine.StateTransition(STATE_INITIALSTATE, CONDITION_RUN); Assert.IsFalse(transition.Equals(null)); }
public void StateTransitionEqualsStateTransitionsWithSameCurrentStateAndConditionReturnsTrue() { var transition1 = new StateMachine.StateTransition(STATE_INITIALSTATE, CONDITION_RUN); var transition2 = new StateMachine.StateTransition(STATE_INITIALSTATE, CONDITION_RUN); Assert.IsTrue(transition1.Equals(transition2)); }
public void StateTransitionEqualsStateTransitionsWithDifferentCurrentStateAndConditionReturnsFalse() { var transition1 = new StateMachine.StateTransition(STATE_INITIALSTATE, CONDITION_RUN); var transition2 = new StateMachine.StateTransition(STATE_INITIALSTATE, CONDITION_CONTINUE); Assert.IsFalse(transition1.Equals(transition2)); transition1 = new StateMachine.StateTransition(STATE_ERROR, CONDITION_CONTINUE); transition2 = new StateMachine.StateTransition(STATE_INITIALSTATE, CONDITION_CONTINUE); Assert.IsFalse(transition1.Equals(transition2)); }
public void StateTransitionToStringReturnsStringRepresentationOfStateTransition() { var transition = new StateMachine.StateTransition(STATE_INITIALSTATE, CONDITION_RUN); Assert.AreEqual(STATE_INITIALSTATE + "-" + CONDITION_RUN, transition.ToString()); }
public void SetStateTransitionWithNonExistingStateTransitionAddsTransition() { _stateMachine.SetStateTransition(STATE_ERROR, CONDITION_CANCEL, STATE_FINAL); var transition = new StateMachine.StateTransition(STATE_ERROR, CONDITION_CANCEL); Assert.AreEqual(STATE_FINAL, _stateMachine.Transitions[transition]); }
public void SetStateTransitionWithExistingStateTransitionAndReplaceTrueReplacesTransition() { _stateMachine.SetStateTransition(STATE_INITIALSTATE, CONDITION_CONTINUE, STATE_ERROR, true); var transition = new StateMachine.StateTransition(STATE_INITIALSTATE, CONDITION_CONTINUE); Assert.AreEqual(STATE_ERROR, _stateMachine.Transitions[transition]); }
public void SetupStateMachineWithValidConfigurationSetsStateTransitionsAccordingCondiguration() { _stateMachine.SetupStateMachine(CUSTOM_STATE_MACHINE_CONFIGURATION); var transition = new StateMachine.StateTransition(STATE_INITIALSTATE, CONDITION_CONTINUE); Assert.IsTrue(_stateMachine.Transitions.ContainsKey(transition)); transition = new StateMachine.StateTransition(STATE_INITIALSTATE, CONDITION_CANCEL); Assert.IsTrue(_stateMachine.Transitions.ContainsKey(transition)); transition = new StateMachine.StateTransition(STATE_STOPPED, CONDITION_RUN); Assert.IsTrue(_stateMachine.Transitions.ContainsKey(transition)); transition = new StateMachine.StateTransition(STATE_RUNNING, CONDITION_CANCEL); Assert.IsTrue(_stateMachine.Transitions.ContainsKey(transition)); Assert.AreEqual(4, _stateMachine.Transitions.Count); }
public void StateMachinesConstructorAddsDefaultTransitions() { Assert.AreEqual(9, _stateMachine.Transitions.Count); var transition = new StateMachine.StateTransition(STATE_INITIALSTATE, CONDITION_CONTINUE); Assert.IsTrue(_stateMachine.Transitions.ContainsKey(transition)); transition = new StateMachine.StateTransition(STATE_INITIALSTATE, CONDITION_CANCEL); Assert.IsTrue(_stateMachine.Transitions.ContainsKey(transition)); transition = new StateMachine.StateTransition(STATE_RUNNING, CONDITION_CONTINUE); Assert.IsTrue(_stateMachine.Transitions.ContainsKey(transition)); transition = new StateMachine.StateTransition(STATE_RUNNING, CONDITION_CANCEL); Assert.IsTrue(_stateMachine.Transitions.ContainsKey(transition)); transition = new StateMachine.StateTransition(STATE_COMPLETED, CONDITION_CONTINUE); Assert.IsTrue(_stateMachine.Transitions.ContainsKey(transition)); transition = new StateMachine.StateTransition(STATE_COMPLETED, CONDITION_CANCEL); Assert.IsTrue(_stateMachine.Transitions.ContainsKey(transition)); transition = new StateMachine.StateTransition(STATE_CANCELLED, CONDITION_CONTINUE); Assert.IsTrue(_stateMachine.Transitions.ContainsKey(transition)); transition = new StateMachine.StateTransition(STATE_CANCELLED, CONDITION_CANCEL); Assert.IsTrue(_stateMachine.Transitions.ContainsKey(transition)); transition = new StateMachine.StateTransition(STATE_ERROR, CONDITION_CONTINUE); Assert.IsTrue(_stateMachine.Transitions.ContainsKey(transition)); }