protected void UpdateButton(object sender, EventArgs e) { if (current_state == State.White) { var moves = Othello_Minimax.GetBestMove(new Othello_Board(board), State.White, 4); if (moves.Item3 == -1) { this.current_state = StateHandler.GetOppositeState(current_state); return; } else { board.UpdateBoard(moves.Item3, State.White, true); } //BetterButton btn = (BetterButton)sender; //int row = btn.row; //int col = btn.column; //board.UpdateBoard(row * 8 + col, State.White, true); } else { var moves = Othello_Minimax.GetBestMove(new Othello_Board(board), State.Black, 2); if (moves.Item3 == -1) { this.current_state = StateHandler.GetOppositeState(current_state); return; } else { board.UpdateBoard(moves.Item3, State.Black, true); } } this.current_state = StateHandler.GetOppositeState(current_state); UpdateViewableBoard(); }