コード例 #1
0
    // Update is called once per frame
    void Update()
    {
        if (WithinRange() && stateControl.CurrentState() == States.Idle)
        {
            if (goalIsSource)
            {
                stateControl.StartCollecting();
            }
            else
            {
                stateControl.StartDepositing();
            }
        }

        if (stateControl.CurrentState() != States.Idle && WithinRange() == false)
        {
            stateControl.GoIdle();
            transferAmount = 1;
        }
    }