コード例 #1
0
        public void IsSubstateOf_returns_False_if_in_given_state()
        {
            var stateMachine = new StateMachineAsync <Sale, SaleState, SaleEvent>(sale1 => sale1.State, (sale1, newState) => sale1.State = newState);
            var openState    = new StateConfigurationAsync <Sale, SaleState, SaleEvent>(SaleState.Open, stateMachine);

            Assert.False(openState.IsSubstateOf(SaleState.Open));
            Assert.False(openState.IsSubstateOf(SaleState.Complete));
        }
コード例 #2
0
        public void IsSubstateOf_returns_True_if_in_given_state_is_subState()
        {
            var stateMachine   = new StateMachineAsync <Sale, SaleState, SaleEvent>(sale1 => sale1.State, (sale1, newState) => sale1.State = newState);
            var openState      = new StateConfigurationAsync <Sale, SaleState, SaleEvent>(SaleState.Open, stateMachine);
            var changeDueState = new StateConfigurationAsync <Sale, SaleState, SaleEvent>(SaleState.ChangeDue, stateMachine);

            changeDueState.AddSuperstate(openState);

            Assert.True(changeDueState.IsSubstateOf(SaleState.Open));
            Assert.False(openState.IsSubstateOf(SaleState.ChangeDue));
        }