public async Task ExecuteExitActionAsync_does_not_execute_if_cancelled() { var sale = new Sale(saleId: 96) { State = SaleState.ChangeDue }; var transitionResult = new StateTransitionResult <SaleState, SaleEvent>(SaleEvent.Pay , SaleState.Open , SaleState.Open , SaleState.ChangeDue , "lastTransitionName"); var stateMachine = new StateMachine <Sale, SaleState, SaleEvent>(sale1 => sale1.State, (sale1, newState) => sale1.State = newState); var openState = new StateConfiguration <Sale, SaleState, SaleEvent>(SaleState.Open, stateMachine); var openExitActionFired = false; openState.AddExitAction((sale1, _) => { openExitActionFired = true; return(Task.CompletedTask); }); using (var cancelSource = new CancellationTokenSource()) { var parameters = new ExecutionParameters <Sale, SaleEvent>(SaleEvent.Pay, sale, cancelSource.Token); cancelSource.Cancel(); await openState.ExecuteExitActionAsync(parameters, transitionResult); } Assert.False(openExitActionFired); }
public async Task ExecuteExitActionAsync_executes_based_on_next_state() { var sale = new Sale(saleId: 96) { State = SaleState.ChangeDue }; var transitionResult = new StateTransitionResult <SaleState, SaleEvent>(SaleEvent.Pay , SaleState.Open , SaleState.Open , SaleState.ChangeDue , "lastTransitionName"); var stateMachine = new StateMachine <Sale, SaleState, SaleEvent>(sale1 => sale1.State, (sale1, newState) => sale1.State = newState); var openState = new StateConfiguration <Sale, SaleState, SaleEvent>(SaleState.Open, stateMachine); var openExitActionFired = false; openState.AddExitAction((sale1, _) => { openExitActionFired = true; return(Task.CompletedTask); }, SaleState.ChangeDue); var parameters = new ExecutionParameters <Sale, SaleEvent>(SaleEvent.Pay, sale); await openState.ExecuteExitActionAsync(parameters, transitionResult); Assert.True(openExitActionFired); }