public List<PokemonFactory> ChampionFactory() { List<PokemonFactory> factories = new List<PokemonFactory>(); SQLiteCommand command = new SQLiteCommand("select * from champion_factories", connection); SQLiteDataReader reader = command.ExecuteReader(); while (reader.Read()) { int type_1 = (int)(long)reader["type_1_id"]; int type_2 = (int)(long)reader["type_2_id"]; StatRange hp_range = new StatRange((int)(long)reader["hp_min"], (int)(long)reader["hp_max"]); StatRange attack_range = new StatRange((int)(long)reader["attack_min"], (int)(long)reader["attack_max"]); StatRange defense_range = new StatRange((int)(long)reader["defense_min"], (int)(long)reader["defense_max"]); StatRange special_attack_range = new StatRange((int)(long)reader["special_attack_min"], (int)(long)reader["special_attack_max"]); StatRange special_defense_range = new StatRange((int)(long)reader["special_defense_min"], (int)(long)reader["special_defense_max"]); StatRange speed_range = new StatRange((int)(long)reader["speed_min"], (int)(long)reader["speed_max"]); string name = (string)reader["name"]; PokemonFactory factory = new PokemonFactory(type_1, type_2, hp_range, attack_range, defense_range, special_attack_range, special_defense_range, speed_range, name); factories.Add(factory); } return factories; }
public void checkExpired() { lock (currentRanges) for (int i = 0; i < currentRanges.Length; i++) { StatRange r = currentRanges[i]; FlushExpired(i, r); } }
public void inc() { lock (currentRanges) for (int i = 0; i < currentRanges.Length; i++) { StatRange r = currentRanges[i]; r = FlushExpired(i, r); r.inc(); } }
public void CreateRanges(int[] secRanges, FlushCB f = null) { currentRanges = new StatRange[secRanges.Length]; lastRanges = new StatRange[secRanges.Length]; for (int i = 0; i < secRanges.Length; i++) { lastRanges[i] = currentRanges[i] = new StatRange(secRanges[i]); } flushCallback = f; }
public PokemonFactory(int type_1, int type_2, StatRange hp_range, StatRange attack_range, StatRange defense_range, StatRange special_attack_range, StatRange special_defense_range, StatRange speed_range, string name) { this.type_1 = type_1; this.type_2 = type_2; this.hp_range = hp_range; this.attack_range = attack_range; this.defense_range = defense_range; this.special_attack_range = special_attack_range; this.special_defense_range = defense_range; this.speed_range = speed_range; this.name = name; }
public StatisticContainer GetChannelsStatistic() { StatisticContainer statc = new StatisticContainer(); foreach (BrokerStat sm in MessageChannels.GetStatistics()) { if (sm == null) continue; StatRange range = sm.GetFlushedMinRange(); statc.FlushedMinRanges.Add(new MetaStatRange() { Name = sm.Name, range = range }); } return statc; }
private StatRange FlushExpired(int i, StatRange r) { if (r.Expired) { // flush and create new if (flushCallback != null) { flushCallback(r, this.MatchData); } logger.Info("{0} {1}/{2}sec.", matchString(), r.Counter, r.secondsInterval); lastRanges[i] = r; r = currentRanges[i] = new StatRange(r); } return(r); }
public List <StatModifier> GenerateStatSet() { List <StatModifier> statModifiers = new List <StatModifier>(); List <StatRange> cloneRanges = statRanges.GetRange(0, statRanges.Count); for (int i = 0; i < statNo; i++) { int selection = Random.Range(0, cloneRanges.Count); StatRange stat = cloneRanges[selection]; statModifiers.Add(new StatModifier(stat.GenerateStatValue(), stat.statName)); cloneRanges.RemoveAt(selection); } return(statModifiers); }
private void FlushCallBack(StatRange range, Dictionary <string, object> match) { MongoRange r = new MongoRange { Counter = range.Counter, Left = range.Left, MatchElements = match, SecondsInterval = range.secondsInterval }; try { PersistenceChunks.Save(r); } catch (Exception e) { logger.Exception(e, "FlushCallBack", "can't save statistic chunk"); } }
public void CreateRanges(int[] secRanges, MongoRange[] pranges, FlushCB f = null) { currentRanges = new StatRange[secRanges.Length]; lastRanges = new StatRange[secRanges.Length]; for (int i = 0; i < secRanges.Length; i++) { StatRange sr = new StatRange(secRanges[i]); for (int j = 0; j < pranges.Length; j++) { if (pranges[j].SecondsInterval == secRanges[i]) { sr.Restore(pranges[j]); break; } } lastRanges[i] = currentRanges[i] = sr; } flushCallback = f; }
public object Get(StatisticRequest r) { StatisticResponseHeartbit h = new StatisticResponseHeartbit(); h.Channels = new List <ItemCounter>(); StatisticContainer statCont = QueueService.ModProducer.broker.GetChannelsStatistic(); foreach (MetaStatRange mrange in statCont.FlushedMinRanges) { StatRange range = mrange.range; h.Channels.Add(new ItemCounter() { Name = mrange.Name, Count = r.GetThroughput ? (int)range.PerMinute : (int)range.Counter, Left = range.Left.ToString() }); } return(h); }