コード例 #1
0
 void CheckStatus()      //method for damaging player and teleport.
 {
     if (StatKeeper.getHealth() >= 0)
     {
         StatKeeper.receiveDamage(4);
     }
 }
コード例 #2
0
    void NoButtonClicked()
    {
        hideStory();
        StatKeeper.receiveDamage(6);

        player.transform.position = entrance;
    }
コード例 #3
0
 void OnTriggerEnter2D(Collider2D colli)
 {
     if (colli.CompareTag("Playa"))
     {
         SoundManager.instance.musicSource.PlayOneShot(scream, 1.0f);
         StatKeeper.receiveDamage(10);
         Player.transform.position = entrance;
     }
 }
コード例 #4
0
 void OnTriggerEnter2D(Collider2D coll)   //guard collider checks for player and deals damage, says some stuff, invokes checkstatus method.
 {
     if (coll.CompareTag("Playa"))
     {
         StatKeeper.receiveDamage(4);
         dialog.text = DialogScript.getDialog(14);
         spotted     = true;
     }
 }