public bool Equals(DestinyHistoricalStatsValue input) { if (input == null) { return(false); } return (( StatId == input.StatId || (StatId != null && StatId.Equals(input.StatId)) ) && ( Basic == input.Basic || (Basic != null && Basic.Equals(input.Basic)) ) && ( Pga == input.Pga || (Pga != null && Pga.Equals(input.Pga)) ) && ( Weighted == input.Weighted || (Weighted != null && Weighted.Equals(input.Weighted)) ) && ( ActivityId == input.ActivityId || (ActivityId.Equals(input.ActivityId)) )); }
public bool Equals(DestinyLeaderboard input) { if (input == null) { return(false); } return (( StatId == input.StatId || (StatId != null && StatId.Equals(input.StatId)) ) && ( Entries == input.Entries || (Entries != null && Entries.SequenceEqual(input.Entries)) )); }
public bool Equals(DestinyClanAggregateStat input) { if (input == null) { return(false); } return (( Mode == input.Mode || (Mode != null && Mode.Equals(input.Mode)) ) && ( StatId == input.StatId || (StatId != null && StatId.Equals(input.StatId)) ) && ( Value == input.Value || (Value != null && Value.Equals(input.Value)) )); }
public bool Equals(DestinyHistoricalStatsDefinition input) { if (input == null) { return(false); } return (( StatId == input.StatId || (StatId != null && StatId.Equals(input.StatId)) ) && ( Group == input.Group || (Group != null && Group.Equals(input.Group)) ) && ( PeriodTypes == input.PeriodTypes || (PeriodTypes != null && PeriodTypes.SequenceEqual(input.PeriodTypes)) ) && ( Modes == input.Modes || (Modes != null && Modes.SequenceEqual(input.Modes)) ) && ( Category == input.Category || (Category != null && Category.Equals(input.Category)) ) && ( StatName == input.StatName || (StatName != null && StatName.Equals(input.StatName)) ) && ( StatNameAbbr == input.StatNameAbbr || (StatNameAbbr != null && StatNameAbbr.Equals(input.StatNameAbbr)) ) && ( StatDescription == input.StatDescription || (StatDescription != null && StatDescription.Equals(input.StatDescription)) ) && ( UnitType == input.UnitType || (UnitType != null && UnitType.Equals(input.UnitType)) ) && ( IconImage == input.IconImage || (IconImage != null && IconImage.Equals(input.IconImage)) ) && ( MergeMethod == input.MergeMethod || (MergeMethod.Equals(input.MergeMethod)) ) && ( UnitLabel == input.UnitLabel || (UnitLabel != null && UnitLabel.Equals(input.UnitLabel)) ) && ( Weight == input.Weight || (Weight.Equals(input.Weight)) ) && ( MedalTierHash == input.MedalTierHash || (MedalTierHash.Equals(input.MedalTierHash)) )); }