コード例 #1
0
ファイル: ItemStatService.cs プロジェクト: hallgeirl/iagd
        private void ApplyStatsToDbItems(List <PlayerHeldItem> items, StatFetch type)
        {
            var records = GetRecordsForItems(items);
            Dictionary <string, List <DBSTatRow> > statMap = _databaseItemStatDao.GetStats(records, type);

            foreach (PlayerHeldItem phi in items)
            {
                List <DBSTatRow> stats = new List <DBSTatRow>();
                if (statMap.ContainsKey(phi.BaseRecord))
                {
                    stats.AddRange(Filter(statMap[phi.BaseRecord]));
                }

                var statsWithText = Filter(stats.Where(m => !string.IsNullOrEmpty(m.TextValue)));
                List <DBSTatRow> statsWithNumerics = stats.Where(m => string.IsNullOrEmpty(m.TextValue))
                                                     .GroupBy(r => r.Stat)
                                                     .Select(g => new DBSTatRow {
                    Record    = g.FirstOrDefault()?.Record,
                    TextValue = g.FirstOrDefault()?.TextValue,
                    Stat      = g.FirstOrDefault()?.Stat,
                    Value     = g.Sum(v => v.Value)
                })
                                                     .ToList();

                statsWithNumerics.AddRange(statsWithText);

                phi.Tags = new HashSet <DBSTatRow>(statsWithNumerics);
            }

            Logger.Debug($"Applied stats to {items.Count()} items");
        }
コード例 #2
0
 public Dictionary <string, List <DBSTatRow> > GetStats(ISession session, StatFetch fetchMode)
 {
     return(ThreadExecuter.Execute(
                () => repo.GetStats(session, fetchMode)
                ));
 }
コード例 #3
0
 public Dictionary <long, List <DBSTatRow> > GetStats(List <long> records, StatFetch fetchMode)
 {
     return(ThreadExecuter.Execute(
                () => repo.GetStats(records, fetchMode)
                ));
 }
コード例 #4
0
 public Dictionary <String, List <DBSTatRow> > GetStats(IEnumerable <string> records, StatFetch fetchMode)
 {
     using (var session = SessionCreator.OpenSession()) {
         return(GetStats(session, records, fetchMode));
     }
 }
コード例 #5
0
 public Dictionary <String, List <DBSTatRow> > GetStats(ISession session, StatFetch fetchMode)
 {
     return(GetStats(session, new List <string>(), fetchMode));
 }
コード例 #6
0
        private Dictionary <string, List <DBSTatRow> > GetStats(ISession session, IEnumerable <string> records, StatFetch fetchMode)
        {
            Dictionary <string, List <DBSTatRow> > statMap = new Dictionary <string, List <DBSTatRow> >();

            Logger.Debug($"Fetching all stats for {records.Count()} items, fetchMode={fetchMode}");


            string sql = string.Join(" ",
                                     new[] { $@"select db.{DatabaseItemTable.Record} as Record, s.stat as Stat, s.val1 as Value, s.textvalue as TextValue 
                FROM {DatabaseItemTable.Table} db, databaseitemstat_v2 s where s.id_databaseitem = db.{DatabaseItemTable.Id}",

                                             "AND (val1 > 0 or stat in ( :whitelist ))",
                                             //"AND (val1 > 0 or NOT stat IN ( :blacklist ))",
                                             fetchMode == StatFetch.PlayerItems ? $"AND baserecord IN (SELECT record FROM playeritemrecord)" : "",
                                             fetchMode == StatFetch.BuddyItems ? $"AND {DatabaseItemTable.Record} IN (SELECT {BuddyItemRecordTable.Record} FROM {BuddyItemRecordTable.Table})" : "",
                                             fetchMode == StatFetch.RecipeItems ? $"AND baserecord in (SELECT {RecipeItemTable.Record} FROM {RecipeItemTable.Table})" : "",
                                             fetchMode == StatFetch.Skills ? $"AND db.{DatabaseItemTable.Id} IN (SELECT map.{SkillMappingTable.Item} FROM {SkillMappingTable.Table} map)" : "", // Redundant? Either doesn't cover enough, or completely redundant
                                             "AND NOT stat IN ( :blacklist )",
                                             records.Any() ? $"AND db.{DatabaseItemTable.Record} IN ( :filter )" : "" }
                                     );


            IQuery query = session.CreateSQLQuery(sql)
                           .SetParameterList("whitelist", SpecialStats)
                           .SetParameterList("blacklist", SpecialIgnores)
                           .SetResultTransformer(Transformers.AliasToBean <DBSTatRow>());

            Logger.Debug(sql);
            if (records.Count() > 0)
            {
                query.SetParameterList("filter", records);
                //logger.Debug($":filter={String.Join(",", records)}");
            }


            statMap[string.Empty] = new List <DBSTatRow>();
            foreach (DBSTatRow row in query.List <DBSTatRow>())
            {
                if (!statMap.ContainsKey(row.Record))
                {
                    statMap[row.Record] = new List <DBSTatRow>();
                }

                statMap[row.Record].Add(row);
            }

            Logger.Debug($"Fetching stat for {statMap.Count} records");


#if DEBUG
            // If you have run into this exception, you've messed up.
            // This is a safety catch to detect issues with applying stats too broadly.
            if (statMap.Count > 10000)
            {
                throw new InvalidOperationException("Stat fetch has been done with too many items, severe performance penalties.");
            }
#endif


            return(statMap);
        }
コード例 #7
0
        public Dictionary <long, List <DBSTatRow> > GetStats(List <long> records, StatFetch fetchMode)
        {
            using (var session = SessionCreator.OpenSession()) {
                var statMap = new Dictionary <long, List <DBSTatRow> >();

                if (fetchMode != StatFetch.Skills)
                {
                    throw new ArgumentException(nameof(fetchMode));
                }

                Logger.Debug($"Fetching all stats for {records.Count} items, fetchMode={fetchMode}");


                string sql = string.Join(" ",
                                         new[] {
                    $"select db.{DatabaseItemTable.Id} as Id, db.{DatabaseItemTable.Record} as Record, s.{DatabaseItemStatTable.Stat} as Stat, s.{DatabaseItemStatTable.Value} as Value, s.{DatabaseItemStatTable.TextValue} as TextValue from {DatabaseItemTable.Table} db, {DatabaseItemStatTable.Table} s",
                    $"where s.{DatabaseItemStatTable.Item} = db.{DatabaseItemTable.Id}",
                    $"AND ({DatabaseItemStatTable.Value} > 0 or {DatabaseItemStatTable.Stat} in ( :whitelist ))",
                    //$"AND db.{DatabaseItemTable.Id} IN (SELECT map.{SkillMappingTable.Item} FROM {SkillMappingTable.Table} map)",
                    $"AND NOT {DatabaseItemStatTable.Stat} IN ( :blacklist )",
                    records.Any() ? $"AND db.{DatabaseItemTable.Id} IN ( :filter )" : ""
                }
                                         );


                IQuery query = session.CreateSQLQuery(sql)
                               .SetParameterList("whitelist", SpecialStats)
                               .SetParameterList("blacklist", SpecialIgnores)
                               .SetResultTransformer(Transformers.AliasToBean <DBSTatRow>());

                Logger.Debug(sql);
                if (records.Count > 0)
                {
                    query.SetParameterList("filter", records);
                }


                foreach (DBSTatRow row in query.List <DBSTatRow>())
                {
                    if (!statMap.ContainsKey(row.Id))
                    {
                        statMap[row.Id] = new List <DBSTatRow>();
                    }

                    statMap[row.Id].Add(row);
                }

                Logger.Debug($"Fetching stat for {statMap.Count} records");


#if DEBUG
                // If you have run into this exception, you've messed up.
                // This is a safety catch to detect issues with applying stats too broadly.
                if (statMap.Count > 10000)
                {
                    throw new InvalidOperationException(
                              "Stat fetch has been done with too many items, severe performance penalties.");
                }
#endif


                return(statMap);
            }
        }
コード例 #8
0
ファイル: DatabaseItemStatRepo.cs プロジェクト: marius00/iagd
 public Dictionary <string, List <DBStatRow> > GetStats(IEnumerable <string> records, StatFetch fetchMode)
 {
     return(ThreadExecuter.Execute(
                () => repo.GetStats(records, fetchMode)
                ));
 }